It is now possible to select colors to keep instead of exclude from the video.
[h3]Improvements:[/h3]
Improved the UI of certain panels.
[h3]Bug Fixes:[/h3]
Vertical and horizontal offset now affect both eyes instead of just the right eye.
Fixed next/previous button in the video player not working in certain situations.
Fixed video downloads from legacy websites.
Update ver. 13.10.1
Release notes
[h3]Bug fixes:[/h3]
Passthrough:
Reverted the range and falloff sliders back to 0-1000.
Controller thumbstick now works when using Quest Pro headsets with Quest Link.
[h3]New Features:[/h3]
Passthrough:
It is now possible to select up to 3 different colors for passthrough.
Update ver. 13.10
Release notes
[h3]Bug fixes:[/h3]
Set as defaults wrong behaviour
Changing resolution failed
[h3]Improvements:[/h3]
Passthrough:
Colored sliders making it much easier to understand which colour you are setting
Slider ranges adjustment allowing more precision
B-Button - Behaviour is reverted to 13.6
Player transform settings - Yaw and Roll correct names
Update ver. 13.9.2
Release notes
[h3]Bug fixes:[/h3]
Automatic codec switching
Update ver. 13.9
Release notes
[h3]Bug fixes:[/h3]
Fixed high bitrate videos crashing
Fixed videos crashing with AMD drivers
Fixed various UI issues
[h3]Improvements:[/h3]
Passthrough:
Extended our fisheye layout, so Studios can take advantage and prepare videos with alpha channel - taking passthrough experience to next level
UI:
App remembers active tab in player panels
'Drag video' function was renamed to 'Dome rotation' and got extended, it can consider controller banking rotation and rotate the dome accordingly (in Global settings / Player or in Player settings there's a new option for “Dome rotation with roll”)