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Pixel Game Maker MV News

Application Deadline Extended for 'RPG Maker Festival 2025'

We are pleased to announce that the application deadline for participation in 'RPG Maker Festival 2025' has been extended to 6:59 AM (PST) on Sunday, January 5, 2025.
If you haven’t applied yet, don’t miss this opportunity to join!
Applications can be submitted via the URL provided at the bottom of this article.

As a special campaign, we will be giving away RPG Maker MV and RPG Maker MV DLC worth approximately 100,000 JPY (approx. 670 USD) to selected participants via a lottery!
2025 marks the 10th anniversary of the release of RPG Maker MV, and to celebrate this milestone, we have prepared a wide selection of DLC to enhance your development experience.

For those who have already applied, don’t worry—you are automatically entered into the giveaway, so no further action is required.

We look forward to receiving your applications!

==============
■Participation Requirements
・The game is made with any version of RPG Maker or Pixel Game Maker, or is somehow related to the Maker community.
・The game is currently listed on Steam (on sale or coming soon).

■Event Period
PST: 2025-02-03 10AM until 2024-02-10 10AM

■Registration Form
Please fill out the registration form to get your game included in RPG Maker Festival 2025.
https://forms.gle/sdS66EKHUGUHUFy7A

■Deadline
2025-01-05 AM06:59 (PST)
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【Regarding the Giveaway Campaign】
■ Application Requirements
Submit your games to the RPG Maker Festival 2025.

■ Terms and Conditions
・Gotcha Gotcha Games reserves the right to modify the details of this campaign without prior notice.
・This campaign may be canceled or changed due to unavoidable circumstances.
・DLC prizes will be provided in the form of Steam keys.
・DLC prizes cannot be chosen by the winners.
・The DLC and assets featured in the promotional banner are not guaranteed to be included as prizes.
・Winners will receive their Steam keys via the email address provided at the time of registration.
・Participants who have already submitted their entries will be automatically included in the campaign.
・Prizes cannot be transferred or resold.
・We will not respond to inquiries regarding the results of the selection.

1.0.6.13 Beta Release!

Dear PGMMV Users,

Thank you for your continued support of PGMMV!
Version 1.0.6.13 is now available for download via the Beta channel!
In addition to a few fixes, there are 2 functions being added with 1.0.6.13.
The first is the addition of Invincibility duration to the Received Damage settings. This will allow configuration of different invincibility times based on which type of element hits the Object, making invincibility a much more flexible feature to use.
The second new feature affects Fields of Vision. Previously, they had a fixed direction and would not change based on Object orientation. With 1.0.6.13, Fields of Vision will now update according to an Objects orientation. This should make all kinds of functionality much easier to implement, for top or side view games!

[h2]Ver. 1.0.6.13 (Beta) Release Notes[/h2]
[h3]Editor[/h3]
  • Added Invincibility configuration settings to the Received Damage settings.

[h3]Player[/h3]
  • Fields of Vision now rotate to follow Object orientation.
  • Fixed a bug that could cause child Objects to lose track of the parent’s instance ID after a portal is used when the parent is the Player.
  • Fixed a bug that could prevent bullet Objects from functioning correctly when set to use the “Shoot at the Selected On-Screen Object Group(s)” setting in some situations.

To apply this Beta version please change the branch to 1.0.6-beta via the Steam library.
Also, we remind users participating in the Nintendo Switch publishing program to continue using the 1.0.6-switch-beta branch when working on Switch builds.
[How to Change Branch]
[h3]Caution: We strongly recommend backing up your project before attempting the following. [/h3]
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Click on the "Beta" tab, select the target version from the Beta Participation menu and close "Properties".

[Reverting Back to Default]
Follow the instructions below to switch from the Beta version back to the previous version.
1.Go to Steam Library, right click "Pixel Game Maker MV" and select "Properties".
2.Select "None" for Beta Participation and close "Properties".
Please continue enjoying your game dev life with PGMMV!

Official DLC: Music DLC for fantasy productions is now available!

This week, a collection of music perfect for fantasy works is released!

Fantasy music pack EVERLASTING” is a collection of songs unified with the world of a royal RPG. It contains 16 tracks that color various events such as the main theme, battles, tutorials, and configuration screens.

https://store.steampowered.com/app/3392920/Pixel_Game_Maker_MV__Fantasy_music_pack_EVERLASTING/
https://youtu.be/b_Hv4tMZiVg

Changes to the Nintendo Switch Publishing Service for Pixel Game Maker MV

Thank you for your support of Pixel Game Maker MV!
We have an important announcement regarding the Nintendo Switch Publishing service that Gotcha Gotcha Games has been offering.

Launched on May 15th, 2021, we’ve been able to release more than 50 different games on the Nintendo Switch as of November, 2024. We are very grateful to every developer who has participated, and it was one of the main attractions for developers using Pixel Game Maker MV.

For those interested, you can take a look at the list of games published via this service here:
https://rpgmakerofficial.com/act_game/?lang=en

However, it has been 7 years since Pixel Game Maker MV was released. There’s been a lot of changes in hardware, consumer expectations towards game development tools, and even the release of new console generations.
In order to rise to meet those changes, we’ve developed the much improved successor, ACTION GAME MAKER, which will be released in 2025.

We can confirm that ACTION GAME MAKER will support porting to most active consoles, including the Nintendo Switch.

Please read about console support for ACTION GAME MAKER here:
https://store.steampowered.com/news/app/2987180/view/4687773573366304993

Due to these various reasons, the Pixel Game Maker MV Nintendo Switch publishing service will be reduced as of April 1st, 2025. This will not impact any functions in Pixel Game Maker MV, and user support will continue with not change.

For developers wishing to publish their Pixel Game Maker MV but that have not applied for Nintendo Switch publishing access, you will need to apply by March 31, 2025. Additionally, games must pass through Nintendo’s approval process no later than March 31, 2026. Note that from initial contracting phase through completing Nintendo’s approval process takes at least 10 weeks, best effort. So please keep that in mind if you intend to apply.

[h2]Schedule of Changes[/h2]


(1)While new applications will cease from this date, developers with pre-existing contracts will retain full access to Switch functionality until the 2026-3-31 date.
(2)Access to the Nintendo Switch development tools for Pixel Game Maker MV will cease to be provided from this date. Released titles will remain on sale.

[h2]Best Effort Timeline For Release[/h2]

Step 8, Lot Check Approval, must be completed by 2026-03-31

As stated above, it takes an estimated 10 weeks to complete lot check approval best effort. Larger games or those with many issues found in the debug process will require more time, and this schedule assumes receiving approval on first lot check submission. Failing the initial lot check submission will add multiple weeks to the required time. Please keep this in mind when preparing your production plan.

[h3]Application Process[/h3]
https://rpgmakerofficial.com/en/application/action_tkool/
Please use the above link if you wish to proceed with a Pixel Game Maker MV submission before the deadline approaches. However, if your game looks like it will not be ready before the deadline we suggest to our community that they consider moving their project to ACTION GAME MAKER upon its release.

[h2]Moving a Project to ACTION GAME MAKER[/h2]
ACTION GAME MAKER uses the Godot Engine, which was not used in Pixel Game Maker MV. Due to this difference, a direct import function will not be provided.
That said, ACTION GAME MAKER supports the same Runtime Action system used by Pixel Game Maker MV, so recreating the logic should be a mostly simple process. However, due to the change in engine, there may be some unintended side effects, so please keep that in mind. Also, most resources (file types) are supported by ACTION GAME MAKER MV, though configuring settings after importing will be required.

[h2]Supported Resource Data[/h2]
*Audio Files (Music/SFX)
*Sprite Sheets/Tile Maps/Backgrounds/Fonts/Image Files
File Conversion Required
*Video Files: Conversion to Ogg Theora is required before videos can be used.
Not Supported
*OPTPIX Sprite Studio sspj format and GIF animations are not supported. Use of Godot’s Animation Player will be required to recreate the motions.
*Particle Effects: Particle effects will need to be recreated using GPUParticles2D and CPUParticles2D, which are Godot Engine functions.

Additional information can be found on the ACTION GAME MAKER Steam page and in the Producer Letters we have released, so please check them out!
https://store.steampowered.com/app/2987180/ACTION_GAME_MAKER/

We most sincerely apologize for the inconvenience this will cause on all Pixel Game Maker MV developers who were considering a Nintendo Switch release, and ask for your understanding.

Please contact us at
[email protected]
If you have any questions about the changes outlined above.

Registration Has Begun! RPG Maker Festival Returns in 2025!

The RPG Maker Festival has returned for 2025!

▼What is RPG Maker Festival?
February 25th is “Maker Day”, the day we celebrated all things RPG Maker.
And we celebrate by holding the RPG Maker Festival!

RPG Maker Festival celebrates all games made with all versions of RPG Maker and Pixel Game Maker! We want to showcase and introduce more people to the wonderful games that have been made with RPG Maker, and connect as many creators and players together as possible. The more connected we are, the more fun there is to be had!

There’s many anniversaries this year, so the theme for RPG Maker Festival 2025 is “A Tapestry of Old and New Titles”!


▼RPG Maker Festival 2025: Participants Wanted!
We’re currently looking for developers and publishers who’d like to participant in RPG Maker Festival 2025!

If you have a game made with RPG Maker or Pixel Game Maker, we hope you’ll decide to submit your game! If it’s on Steam, this is a chance to spread awareness of your game to a whole new group of players. So please do consider participating!

【Submission Method】
To submit a game for participation in RPG Maker Festival 2025, just fill out the form linked here:
https://forms.gle/j13eBfcwu7WstGv38

【Deadline】
・Pacific Time: 2024-12-22 (Sunday) 06:59
※Those wishing to use the Steam Broadcast function are very welcome, but slots are limited and not submissions will be selected.