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Prison Simulator News

Prison Simulator: Bad prisoners... really bad prisoner!

Hello Officers,

Our prisoner is relaxing instead of working. It looks like the CO is already very upset. Generally, according to prison rules, it should not happen that way for a guard to not control his emotions, but we are only human and sometimes these situations happen.



It is important that you do not go too far. We always start by trying to have a conversation. Let our inmate know that his behavior is unacceptable. If that doesn't help, we have a choice of different ways to force our inmate to return to work.

One of them is the baton. Two solid hits across his back and he should return to work begging for peace on his own. However, if our delinquent is stubborn, sometimes you just have to remind him who irules this prison.

In addition to the baton, we also have pepper spray, although we use it more to pacify aggressive prisoners, and a taser, which should also not be used as a means of first response.

You must keep your eyes open during the workshop routine. Sometimes inmates will stand at their workstation and pretend to work, but when you get closer you will find out that it's just a pretense, and our inmate is obviously slacking off.

Also be vigilant during the search. You never know where prisoners will decide to hide a hammer or a file. We don't mean to imply anything - sometimes you just might be surprised.

All tools should be returned to the storage room immediately after the search is complete. Occasionally, someone may try to bribe you to keep these stolen screws or other items in their equipment.
Of course you are not supposed to agree to this, but if you do, remember that the consequences can be unforgivable!

Once one of the guards allowed an inmate to take a file. We patched up the hole in the fence for 3 days. Well! Remember to keep an eye on these degenerates.

End of roll call,, go back to your work.

Thank you so much for reading our update. If you want to try Prison Simulator: Prologue, you can add it to your wishlist!

https://store.steampowered.com/app/1431610/Prison_Simulator_Prologue/

Prison Simulator: Catching fire and bug fixes.

Hello Officers,

Looks like us inmates have found a new way to have fun. Richard caught one of them setting fire to prison property. We're sure it's all to burn us with this building. Be careful out there. This is a warning to remember. Fire is no fun! Fire is to be avoided.

I am decreeing new rules for our prison! No matches or lighters of any kind, including smokers.

Objection? No problem! If you get burned, you'll stop complaining.

Your best warden.



Our team has been working on the bugs reported by our testers and the Discord server community, and so we've prepared a short list with the most important information for you:

- We fixed the lighting.
- Added a notification that a player cannot use an item for a specific reason
- Fixed an issue that was causing prisoners' mouths to stick together.
- Improved the way guards find their way around, so they no longer walk into furniture and other items

And more!


We would like to tell you, that we are so proud of you - our community. Everyday you help us to improve our game. Thank you!

https://store.steampowered.com/app/1431610/Prison_Simulator_Prologue/

Prison Simulator: Once upon a morgue...

Hello, officers,

How's your week going? Are the inmates causing any problems? We hope our training in pacifying these bastards has helped you a lot.

Unfortunately, we have some bad news. We recently had a strange case of six deaths in one week. The guards in Block C are complaining that they can't do anything with it, and the morgue staff are already refusing to take any more dead bodies.



If you would be so kind as to help them out a little? We don't want our prison to make the headlines as a place to dispose of the margins of society.

If any of you haven't been to the morgue yet, unfortunately you'll have to wait a bit longer. Access is granted to guards of the full version.


Bug fixes

We recently received a report of an elastic man walking around our prison - well, not everyone should go out in the sun. We dealt with the problem and no one scares anyone anymore.

The toothpaste has lost its magical properties and its model no longer goes through the parcels.

Our warden was listening to the radio so loudly that it could be heard across the hall. Fortunately, a gentle reminder worked and now you can enjoy the peace and quiet.

And perhaps most importantly, occasionally an inmate would disappear during the evening attendance check, but fortunately our new security measures have had the desired effect and everything is now ok.

That's everything for today. We hope the end of this week will be pleasant and easy for you.

https://store.steampowered.com/app/1431610/Prison_Simulator_Prologue/

Prison Simulator: Prologue - New Official Trailer!

Hello Officers,

We would like to announce, that our Prison Simulator: Prologue has a new trailer!
Let's check it out!

[previewyoutube][/previewyoutube]

If you like our Prison Simulator: Prologue, don't forget to add it to your wishlist:

https://store.steampowered.com/app/1431610/Prison_Simulator_Prologue/

Prison Simulator: Kitchen, plates and other knives

Hello Officers,

Did you know that the weekend starts today? Or, do you know what that means? It means that our inmates will spend it exactly the same way they always do. Well, life in prison is not the most pleasant.

So let's take a look at our convicts and see what they are doing today.

Well, it looks like it's just before lunchtime today. Prisoners often work in the kitchen, helping to prepare meals - of course, we do everything we can to choose the best-behaved candidates for this challenging job.



Sometimes, unfortunately, it happens that the meal will cause severe indigestion and then you have to go to the kitchen and ask around a bit. You may find that someone has taken part in it.

Some side quests may be related to this place. It's worth doing thorough research.

Kitchen will be available in full version of Prison Simulator.


*Screenshots don't have to present the real look of our game. They were taken in-engine.