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Prison Simulator News

DISCUSSING ABOUT FREE PLAY MODE

Hello officers!



We have great news for you! Currently, part of our team is working on Free2Play in Prison Simulator! What can you expect? We are currently focusing on creating an opportunity for you to compose your own routine! 😯

You will be able to decide for yourself how your day in prison should look like and you will be able to play without a script! We are curious what do you think about it? What would you like to see in this mode? 😊

We are fully open to your suggestions and we are very curious about your ideas! Be sure to let us know in the comments! 😁

Demo Update 0.9.2.1 - Fixes & Changes



Hey Guys! 👮


Today we come to you with a new demo update. We've tweaked some of the things you reported to us, which should make you play our game even better.

[h3]CHANGELOG[/h3]

Added:
Accessibility tab in options
No head bob mode in options
Togglable fov change while sprinting
Now you can add custom images as gang logos
Auto-save information at the end of the day

Changed
Update environment
Update prisoners
Disable snow and christmas decorations

Fixed:
Improved shadows performance
Rebalanced taser
AI behaviour

"If you haven't played the prologue yet, check here"

Best regards,
Prison Simulator team


There are over 150,000 of us in Prison Simulator Prologe + Update



Hey Guys! 👮


If you haven't played the prologue yet, check here

Once again we want to thank you for the kind reception of our game. Every day we do our best to make the game better and better.

[h3]CHANGELOG[/h3]

Added:
  • Accessibility tab in options
  • No head bob mode in options
  • Togglable fov change while sprinting
  • Now you can add custom images as gang logos
  • Obligation to pick up riot gun during riot
  • First collectable
  • Auto-save information at the end of the day
  • “Employees of the month” board is now on main corridor as well
Changed
  • Multiple health values on respawn, depending on difficulty level
  • In “Skills Up” routine buying a skill is now necessary to finish routine
  • “Skills Up” guard is now invincible
  • Split the first day into two to increase autosave frequency
  • Amount of attacking prisoners during the riot depending on the difficulty level
Fixed:
  • Improved shadows performance
  • Rebalanced taser

Best regards,
Prison Simulator team


THANK YOU VERY MUCH!

Hey officers!👮


Thank you very much for all your feedback on the Prison Simulator prologue! We really appreciate your opinion! We are glad that you received the game's prologue so positively! We hope you are waiting for the full version of the game - so are we!



Thank you very much for your positive feedback and reviews on steam! We would like to thank everyone for the kind words and support during the premiere and on our live! We got a huge amount of tips from you and even more motivation to develop the game further! We go to work and hope to show you more news soon! :)

We wish you all a successful week!


UPDATE 1.0.2.4 - Russian & French language + hotfixes Prison Simualtor Prologue

Hey officers! 👮




Hello! We wanted to say Thank you to all our players, and add an extra bit of appreciation for those of you who took their time to report bugs in the game. You have spoken and we have listened, and as a result of that, the first fixes are now! What's been done, you ask? Well:
Translations have been corrected, and Russian and French have been added to the game! We also added a framerate limit, Decreased head bob and chromatic aberration ranges, and fixed blackout initialize, missing keys positions and binding "E" key!

We hope this will make the game even more enjoyable and fun for you, our players.

Changelog
- Add Russian language
- Add French language
- Add framerate limit
- Decrease head bob range
- Decrease chromatic aberration range
- Fix translations
- Fix blackout initialize
- Fix missing keys position
- Fix binding "E" key
- Fix picking up items in prisoner induction routine

Best regards,
Prison Simulator team


Prison Simulator Prologue


PS: If you've already played our game and liked it, we'd be grateful if you leave us a review on steam.