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Hotfix 0426

[h2]Fix[/h2]

Fixed The preset ship "USS BB67 Montana"'s magazine bug

Fixed The preset ship "VMF IZMAIL" is too heavy in current version

Fixed The version of the Unity engine caused critical lag for some players(Game recompiled after the game engine updated, some players' fps boosted dramatically after this update)

Fixed The bug when player test the ship in the second tutorial, they get empty ship and fly into the sky

Hotfix 0423(In-game Tutorial Added)

[h2]New[/h2]
Add Game built-in tutorial
Add Super resolution screenshot 6x magnification
Add Button to select continue after failed in the battle
Add Reset tutorial progress interface in settings
Added Language selection interface when first entering the game
Added British 381mm main gun model remastered.

[h2]Adjustments[/h2]
Adjusted physics calculations for ship propeller semi-submersion (physics calculations are more friendly to smaller ships)
Adjusted menu screen initial camera distance
Adjustment Default sea quality adjusted to low
Adjusted sea tones

[h2]Fix[/h2]
Fix the bug that coordinates are not mirrored after cable mirroring
Fix the bug of wrong annotation of filter button in parts inventory
Fix the bug that misreporting of naval bomb hits

[h2]Now the roadmap[/h2]
1、Improve armor armor penetration system 2、Missile system 3、Carrier system

Hotfix 0407

Added A three-view button to the dock scene
Added Button for detecting parts too far in the build tool panel
Added Auto save interval now could be adjsuted in the settings

Adjusted The orthogonal view scaling in the dockyard interface
Adjusted Increased the camera angle limit of the dockyard interface

Fix the bug that may cause resolution reset
Fix The default stock ships are now released only when the game is started for the first time
Fix the statement of "target is within minimum range" is not in English.
Fix the bug that the list of ships cannot be scrolled after grid auxiliary line is turned on in gallery mode.
Fix the bug that the ship steam workshop panel shows the subscribed mods
Fix the bug that the viewpoint is flipped after the dockyard camera is pulled to vertical.
Fix the bug that the ship information has error when entering the dockyard
Fix the bug that the telescope can't be closed after player's death
Repair the bug that auto-save cannot be used
Fix the bug that the mirror function for luminous cube fails
Repair the description bug of American 305mm/45 Mk5/6 duplex turret.
Fix the bug that the mod manager in the game cannot be enabled after subscribing to more than 50 mods.

Hotfix 0330

Added A new ship loading interface
Added Several new system ships



Optimize the efficiency of shell damage calculation (1300 shells on the same screen, 23fps before optimization, 46fps after optimization)
Optimize anti-aircraft gun black cloud calculation efficiency
Optimize the loading speed of the ship loading screen archive


Adjustment Enhance the range of German 55mm anti-aircraft guns
Adjustment Removed the white border of the text in the shipyard
Adjustment Changed the icon of the rigging tool
Adjusted the number of green physics parts not to be displayed for ships with physics parts not turned off


Fixed the problem of locking view not unlocked after sinking enemy ships
Fix the bug of changing the target view after locking the target.
Repair the problem of flickering when entering the test flight
Repair the bug that there is no white line between aircraft and waypoints in rts mode.
Repair the bug of the resolution of the game at the first start
Fix the problem that the developer tool appears in the loading interface of the game.
Repair the problem that the fast battle cannot be won
Repair the bug that the time adjustment interface is closed unexpectedly
Repair the problem that the trails of shells disappear after switching to high level guns.
Repair the bug that the button is loaded incorrectly when switching to auto-save archive.
Repair the bug of auto save error in armor mode.

All players now can access 0.9 public beta

All players now can access 0.9 public beta, if you still want to use version 0.8, please select "version0.8" branch in the beta panel.



[h3]Change Log[/h3]

Added Ship physics editing tool (enabled in Developer Tools)
Added In-game super-resolution screenshot tool (enabled in developer tools)
Added Optimized rendering of fire and shells and battle effects in battles, improved frame rate
Added Optimization of anti-aircraft black cloud calculation efficiency for anti-aircraft guns
Added Optimization to improve the readability of the shipyard font
Added Localized the settings page
Added Localized the weapon properties page
Added Player can now lock on target in RTS mode and enable autopilot function


(The in-game screen capture tool supports up to 16K resolution image)

Adjusted The default black color for the tension cable
Adjusted Optimized the speed of replay mode, now the small square replay speed will be faster
Adjusted Playback mode camera smoothness
Adjusted Trajectory tracer color
Adjusted Ultra reflection mode now reflects trajectory trails
Adjusted Improved anti-aircraft accuracy of British 152mm/50 Mk26 twin turrets


Fix Tthe bug that the cfg file of Creative Workshop Telescope Mod does not work.
Fix The bug that local mods and Creative Workshop mods of the same name conflict.
Fix The bug that mod tool can't save mod
Fix The error in the description of the format of the preview image of the mod upload tool
Fix The bug that the mod preview image is completely white when it is missing.
Fix The bug that all mods cannot be loaded due to some missing mods
Fix The bug of error reporting after adjustable hull mirroring
Fix The bug of non-16:9 screenshot
Fix The problem of lagging due to water splash after the falling of the flying machine


For more updated items in detail, please visit
[h2]The update changelog for 0.9 public beta[/h2]
https://steamcommunity.com/games/842780/announcements/detail/3140704028423355983