Super Animal World Opens on December 9th
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It’s official: we’re finally opening the doors to Super Animal World on Tuesday, December 9th!
This has been the largest and most ambitious project our small team has ever taken on, and we couldn’t be more proud of how it’s turned out. Super Animal World sets a whole new foundation for us to build on for years to come, and we can’t wait to get it into your paws. All your progress carries over into the expansion, which will arrive as a free patch to Super Animal Royale.
Today’s two-part trailer opens with a musical number introducing some of our new characters and activities, and then shifts into an extended gameplay sequence, offering the largest look yet at Super Animal World. We’ll share more in the leadup to launch (and there are surprises sprinkled throughout the trailer), but here are a few highlights:
[h3]New Social Hub & Activities[/h3]
The Social Hub was inspired by seeing how social so many of you are in pre-game lobbies. It’s a living, breathing space to meet, connect, and explore between rounds of fighting to the death.
You can spend as much time as you like in the new, cozier space, hanging out with friends, catching bugs and fish, racing in hamsterballs, meeting NPC characters, and embarking on quests to uncover the island’s twisted backstory. You’ll matchmake into any of the game’s modes straight from the Social Hub, play your match, and then return to the Social Hub to claim rewards and continue your quests: completing the Circle of Super Life.
A lot of these activities are best experienced first-hand, so we’ll save some surprises for release, but at launch, we’ll have 100 total bugs and fish to catch and six hamsterball tracks to race on. We’re also adding long-requested social features, like a cross-platform friends list so you can party up wherever your friends play.
[h3]Quests, NPCs, and Story[/h3]
The expansion includes a large novel’s worth of storytelling (140,000+ words!), in which you’ll uncover the history of the island. For context, that’s 1.5x longer than The Hobbit, and 4.7x longer than Animal Farm (which may or may not have been an inspiration for the events that unfold at Super Animal Farm…).
There are over 100 NPCs to meet and interact with, some familiar and many brand-new. You’ll experience their stories through more than 350 quests, and they'll reward you with XP, Carl Coins, and, now and then, exclusive cosmetic items. Ruben and our translators have been working super hard on all of this, and we can’t wait for you to dive in and explore the island’s mysteries!
[h3]New UI, Super Animals, Locations and more[/h3]
We’ve redesigned and rebuilt the game’s UI top-to-bottom, so that everything is accessible in-world. We’ll have more to share on this soon, but it was a massive undertaking that makes everyday play smoother and more immersive. This also includes a new Settings menu with community-requested features like hiding armor and muting hit sounds in the lobby / Social Hub.
Super Eagle-eyed players will also spot the new Super Hamster as well as the new Hamsterball Stadium location. No more hamsterballs without Super Hamsters!
This is just a sampling of the headline additions that we’ve been working on for nearly 3 years, and we’ll have more to share over the next month.
[h3]Console Release in Japan & Across Asia[/h3]
We’re also finally bringing Super Animal Royale to Nintendo Switch and PlayStation in Japan and across Asia for the first time. It’s a huge milestone for us and we’re super excited for how it’ll expand the global player base even further.
We hope you enjoy the trailer and are as excited for Super Animal World’s release as we are. It would mean the super world to us if you could help us spread the word so we have the biggest possible opening day in December!
For all the latest Super Animal World news, subscribe to our newsletter and follow us on:

You can also follow us on Facebook, Instagram, Reddit, TikTok, and Threads.
See you on opening day, Super Animals!
It’s official: we’re finally opening the doors to Super Animal World on Tuesday, December 9th!
This has been the largest and most ambitious project our small team has ever taken on, and we couldn’t be more proud of how it’s turned out. Super Animal World sets a whole new foundation for us to build on for years to come, and we can’t wait to get it into your paws. All your progress carries over into the expansion, which will arrive as a free patch to Super Animal Royale.
Today’s two-part trailer opens with a musical number introducing some of our new characters and activities, and then shifts into an extended gameplay sequence, offering the largest look yet at Super Animal World. We’ll share more in the leadup to launch (and there are surprises sprinkled throughout the trailer), but here are a few highlights:
[h3]New Social Hub & Activities[/h3]
The Social Hub was inspired by seeing how social so many of you are in pre-game lobbies. It’s a living, breathing space to meet, connect, and explore between rounds of fighting to the death.
You can spend as much time as you like in the new, cozier space, hanging out with friends, catching bugs and fish, racing in hamsterballs, meeting NPC characters, and embarking on quests to uncover the island’s twisted backstory. You’ll matchmake into any of the game’s modes straight from the Social Hub, play your match, and then return to the Social Hub to claim rewards and continue your quests: completing the Circle of Super Life.
A lot of these activities are best experienced first-hand, so we’ll save some surprises for release, but at launch, we’ll have 100 total bugs and fish to catch and six hamsterball tracks to race on. We’re also adding long-requested social features, like a cross-platform friends list so you can party up wherever your friends play.
[h3]Quests, NPCs, and Story[/h3]
The expansion includes a large novel’s worth of storytelling (140,000+ words!), in which you’ll uncover the history of the island. For context, that’s 1.5x longer than The Hobbit, and 4.7x longer than Animal Farm (which may or may not have been an inspiration for the events that unfold at Super Animal Farm…).
There are over 100 NPCs to meet and interact with, some familiar and many brand-new. You’ll experience their stories through more than 350 quests, and they'll reward you with XP, Carl Coins, and, now and then, exclusive cosmetic items. Ruben and our translators have been working super hard on all of this, and we can’t wait for you to dive in and explore the island’s mysteries!
[h3]New UI, Super Animals, Locations and more[/h3]
We’ve redesigned and rebuilt the game’s UI top-to-bottom, so that everything is accessible in-world. We’ll have more to share on this soon, but it was a massive undertaking that makes everyday play smoother and more immersive. This also includes a new Settings menu with community-requested features like hiding armor and muting hit sounds in the lobby / Social Hub.
Super Eagle-eyed players will also spot the new Super Hamster as well as the new Hamsterball Stadium location. No more hamsterballs without Super Hamsters!
This is just a sampling of the headline additions that we’ve been working on for nearly 3 years, and we’ll have more to share over the next month.
[h3]Console Release in Japan & Across Asia[/h3]
We’re also finally bringing Super Animal Royale to Nintendo Switch and PlayStation in Japan and across Asia for the first time. It’s a huge milestone for us and we’re super excited for how it’ll expand the global player base even further.
We hope you enjoy the trailer and are as excited for Super Animal World’s release as we are. It would mean the super world to us if you could help us spread the word so we have the biggest possible opening day in December!
For all the latest Super Animal World news, subscribe to our newsletter and follow us on:

You can also follow us on Facebook, Instagram, Reddit, TikTok, and Threads.
See you on opening day, Super Animals!