May 25th 2022 Weekly Maintenance Schedule & Patch Notes
Attention Chasers!
Please check the weekly maintenance schedule below.
The following patch note pertains to contents that will be updated during the (UTC+0) May 25th, 2022 Weekly Maintenance.
Maintenance will happen during the following times:

[h3]1. Karma Balance[/h3]
[Dance of Wind]
Cover Fire, Cover Fire (Hold)
- Reduced damage of 3rd attack by 30%
[Ruler of Darkness]
Death Blossom
- Reduced break damage at the initial point by 34%
[Desperado]
Explosive Shot (Upgrade)
- Reduced the number of hits from 10 to 7
- Increased the damage per hit by 43% (Total damage is unchanged)
[Wild Spirit]
Giant’s Axe
- Added a 0.01 second delay to grab
- Reduced the time frame for grab by 0.04 seconds
[h3]2. Karma Balance – PVE[/h3]
[Fallen Light]
Slug Shot
- Reduced PVE damage by 75%
[h3]3. Bug Fixes[/h3]
- Fixed a bug where equipping Checkmate Boots (Male) or Checkmate Boots (Female) Item caused the equipped part to be elongated.
- Fixed a bug where the penalty for not accepting the Raid Matchmaking did not take effect in the Mission UI.
- Fixed a bug where certain skills did different damage than the tooltip.
- Fixed a bug where items acquired message appeared twice or more if stackable items were obtained from boxes that went over the stack limit in the inventory.
- Fixed a bug where Dreamland Hooded T-shirt (Female) texture was blinking.
- Fixed a bug where Mark Target and Shadow Shot did no damage to the raid boss if the boss was in the break state on the floor.
- Fixed a bug where background music would end after the match ends in certain PVP maps.
- Fixed a bug where players would resurrect on enemy base in Coliseum of Judgment after the match area has been reduced.
Please check the weekly maintenance schedule below.
The following patch note pertains to contents that will be updated during the (UTC+0) May 25th, 2022 Weekly Maintenance.
Maintenance will happen during the following times:

[h3]1. Karma Balance[/h3]
[Dance of Wind]
Cover Fire, Cover Fire (Hold)
- Reduced damage of 3rd attack by 30%
[Ruler of Darkness]
Death Blossom
- Reduced break damage at the initial point by 34%
[Desperado]
Explosive Shot (Upgrade)
- Reduced the number of hits from 10 to 7
- Increased the damage per hit by 43% (Total damage is unchanged)
[Wild Spirit]
Giant’s Axe
- Added a 0.01 second delay to grab
- Reduced the time frame for grab by 0.04 seconds
[h3]2. Karma Balance – PVE[/h3]
[Fallen Light]
Slug Shot
- Reduced PVE damage by 75%
[h3]3. Bug Fixes[/h3]
- Fixed a bug where equipping Checkmate Boots (Male) or Checkmate Boots (Female) Item caused the equipped part to be elongated.
- Fixed a bug where the penalty for not accepting the Raid Matchmaking did not take effect in the Mission UI.
- Fixed a bug where certain skills did different damage than the tooltip.
- Fixed a bug where items acquired message appeared twice or more if stackable items were obtained from boxes that went over the stack limit in the inventory.
- Fixed a bug where Dreamland Hooded T-shirt (Female) texture was blinking.
- Fixed a bug where Mark Target and Shadow Shot did no damage to the raid boss if the boss was in the break state on the floor.
- Fixed a bug where background music would end after the match ends in certain PVP maps.
- Fixed a bug where players would resurrect on enemy base in Coliseum of Judgment after the match area has been reduced.