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ΔV: Rings of Saturn News

0.579.3 - Phantom Pain

  • Ship in equipment menu simulations are not real and thus should not cause the simulated ore they catch of have in their cargo hold to transfer into the players inventory on a subsequent dive.

0.579.2 - Compliant Minions

  • Control button hint in the Hardware menu is now bigger, and is displayed on both the Description and User Manual tabs.
  • Adjusted some dialogue trees so you cannot inquire details about information that was not yet revealed to you.
  • Grinders of an Mining Companion that is fully enclosed in your cargo bay will not prevent astrogation anymore.
  • Astrogation labels on the Astrogator tab for destinations, whose tracking expires while you are flying in the rings will now disappear.
  • Hiring wingmen will now make them more friendly towards you.
  • Hired wingmen that dig out ore for you will now send over both processed and raw ore when you return to the Enceladus Prime station.
  • Hired miners will not transfer the ore to you when they run out of propellant before you and return to the station on their own.
  • Added a missing key prompt for manually operated point defence turrets.
  • The camera on the Enceladus Prime station will now pan to the side when you open menus, so they won’t obscure information from the background.
  • Interlunar transit usage on the Dive Selection screen used to flash a higher value for a fraction of a second after you pressed the Launch Dive button.
  • Updated translations.

0.578.0 - Acquainted Fire

  • You can now toggle your main torch with a hotkey.
  • NPC ships now understand how Haul Nanodrone system works and will use them to their full potential.
  • Friendly AI ships, such as wingmen and mining companions, have now more incentive to stay in the general area of your ship and will not get lost kilometres away when hunting for expensive ore chunks.
  • NPC ships are now aware of your craft at longer range, since they can also observe your thruster flashes on their visual feeds.
  • Expanded the ship detection range for your Mining Companion, since they have a constant radio uplink with your ship.
  • B8 Claim Beacons installed on a Pelican Prospector will not damage your ship anymore.
  • Racing HUD will not show the overheat glitch shader when it is not overheating.
  • The demo version now supports Steam Cloud saves.

Nominate us for Steam "Labor of Love" Award!

The Labor of Love award is for games that are out for a while, but devs still continue to nurture and support their creation. If you love our work and enjoy playing ΔV - nominate us for the Steam "Labor of Love" Award!

[h2]ΔV: Rings of Saturn entered Early Access over three years ago. [/h2]

Since then we squashed 2550 bugs, added 877 new features (many of which were suggested by our players on our discord), released 2486 bleeding edge and 355 new stable versions.

We came a long way and we still aim to improve at a steady pace.


[h2]Forward... to the past![/h2]

This is a good time to step back and look at our past and see exactly how far the game progressed. Take a look at this comparison of early build 0.38.0 and the most recent bleeding edge:



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Want to see more? Here is some early footage from versions 0.38.0 and 0.84.0:


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[h2]Roadmaps of the Uncharted Land[/h2]

ΔV: Rings of Saturn doesn't use a classic roadmap, where the developer outlines the list of things they think they'll be doing next. We just found that these don't work, as new ideas come in daily and the actual work drifts further and further away from the initial post. This is why we opted to expose our internal working documents - the Kanban boards - so you can see in real-time what we work on.

0.577.7 - Manual Guidance

  • Expanded geologist filter options. When having the "unmarked" option turned on, the affected systems will be allowed to act upon matching ore, even when it's not apprised yet. Disabling the "unmarked" option will enforce stricter checking, and ore that is not apprised yet will not be counted as a valid target. This changes the behaviour of drone systems and the AR1500 manipulator. If you want your systems to work on ore that is still being apprised, turn on the "unmarked" option for them.
  • Fixed a bug in the tutorial, which would sometimes skip ahead without player input if the previous action took much longer than anticipated.
  • Tutorial step that requires you to target an ice asteroid or ore chunk will now spawn a relevant item nearby if there is none near.
  • The tooltip for control settings for the excavator will now explicitly mention that double-tap causes it to stay open.
  • Updated translations - Norwegian: 71%