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ΔV: Rings of Saturn News

0.571.3 - Tip of a Tool

  • Pirate crews setting up traps are now more patient.
  • An hardware category in the Hardware menu will not close itself when you purchase new hardware anymore.
  • Tooltips will now show in the Settings menu when opened in the Rings.
  • Fixed some tooltips displaying twice in the Hardware menu.
  • Tooltips for missing electrical or thermal power will now display when playing with a gamepad.
  • Tooltips for the autopilot and manual controls category in the Settings menu will now display when playing with a keyboard alone.
  • Updated the translations.

0.571.0 - Heavy Duty

[h3]New hardware approved for ring use[/h3]
Previously limited to large-scale asteroid harvesters and military vessels, heavy-duty containers for kinetic ammunition, nanodrone components and enhanced fuel tanks were finally approved for use on selected vehicles. Captains of heavy ships, including the popular Cothon series and Antonoff-Titan K225, welcome the ability to extend their average mission duration. While market analysts warn about a possible spike in consumable prices following increased demand, no such increase was detected at this time.


[h3]Tighter exhaust emission limits[/h3]
Following the discovery of an increased buildup of radioactive exhaust residue on surfaces of stations and habitats in the Saturnian region, Enceladus Corp tightened the emission limits on thermal rockets around inhabited regions. While initial tests indicate that the typical thermal thrusters improve efficiency when operating in propellant-lean mode, engineers are concerned about compromising the longevity of engines.


[h3]Macroscopic quantum tunnelling debunked[/h3]
The famous macroscopic quantum tunnelling experiment allegedly performed at the Pheobe research station was debunked today. After multiple unsuccessful attempts to replicate the experiments by researchers, a new meta-analysis of the data in the paper discovered jitter patterns characteristic of floating point precision errors, which might indicate that the entire paper is based on fabricated data. With the outrage of the scientific community, original researchers requested their paper to be retracted from multi-journal.


[h3]Maintenance Logs[/h3]
  • Ships can now have limits on what kind of hardware they can install.
  • New hardware options for big ships - bigger propellant tanks, more nanodrone and kinetic ammunition storage.
  • Changed the in-game video codec to an older one, which has a bit bigger download sizes, but uses a lot fewer resources to play, making the playback consistent on all platforms, even when the movie is used during loading and initializing the game. This affects both the intro animation and the in-universe ads displayed on billboards on Enceladus Prime station.
  • Performance enhancements - collision precision testing is now dynamically adjusted based on the physics tick rate, increasing the precision when it’s most crucial. This will improve CPU performance on mid to high-range hardware, and on low-end hardware, it will prevent cargo from phasing through ship hulls.
  • Optimized exhaust gas simulation. This will improve performance when multiple thrusters are operating, specifically when there are multiple ships nearby.
  • The plume detail slider will not only control the display of rocket plumes but now will affect the detail of the exhaust simulation. This will improve performance significantly on low-end machines when you limit the details.
  • Additional steps for detail sliders in the Settings/Details menu will allow you to fine-tune the performance and appearance of your game to better suit your preferences.
  • Morale adjustment indicators on Enceladus Prime are now updated each hour instead of once a day. This fixes the indicators not appearing immediately after visits to The Twins.
  • Fine-tuned AI and detection range for the racing team, so it’s much harder to outrun them to the point where the race is considered cheating. While the racer is still obeying the same physics rules as you, it will be able to fly more recklessly if necessary to keep up.
  • You can now enable the in-game performance profiling tool using the F11 key.
  • Internationalization polishing - consistent number formatting. All the numbers are now displayed in locale-specific format, including dynamically generated content.
  • Updated translations - Spanish translation is now 100% complete.
  • Updated translations - Hungarian translation is now available, 34% complete.

0.567.6 - Flying Blind

  • Fixed a bug that would cause the game to crash if you uninstalled your HUD completely and tried to use Astrogator, Pilot or Geologist tabs in OMS.
  • Dynamic lighting on the preview of the gamepad control scheme in the settings was missing, making the gamepad difficult to read.
  • An in-game reboot of Elon Interstellar Model E HUD caused it to re-appear much brighter than it was originally.
  • Fixed a graphical glitch on the excavator of Elon Interstellar Model E ship.
  • Updated translations - extended Spanish translation.
  • Updated credits page.

0.567.2 - Carbon Footprint

[h3]Used ship import restrictions lifted[/h3]
Import restrictions have been lifted on a group of ship variants, following their completion of safety testing. Keep an eye out at dealerships across the system; new, specialized configurations of the Prospector, K37, and Cothon should be available soon.


[h3]Graphene superconducting coils breakthrough[/h3]
A new breakthrough in the graphene superconducting coil technology commonly used in superconducting magnetic energy storage systems allows the system to reach a much higher specific energy using a newly developed phase modulation technique. With the ability to dramatically increase SMES capacity through a software upgrade, manufacturers of most commercially available systems rushed to push out a firmware upgrade package unlocking the full capability of their systems.


[h3]Digital Mimas Halloween special concert[/h3]
With the conclusion of Digital Mimas’ latest Halloween special concert tour, their new song is now available for purchase over most electronic platforms. Sales are expected to reach record numbers for the band, following the success of the tour introducing the title.


[h3]Maintainance Logs[/h3]
  • New ship variant: Mitsudaya-Starbus / Titan Heavy Industries Pelican Prospector.
  • New ship variant: Rusatom-Antonoff / Triskellion-Armstrong KTA24.
  • New ship variant: Conlido Cothon-217 “Bender”.
  • Re-balanced Superconducting Magnetic Energy Storage systems. Their capacity is now based on the latest estimations for graphene-based coils, effectively tripling their capacity. The charge/discharge behaviour now relies on the internal capacitor state rather than the power balance, making them more suitable to power high-draw appliances for prolonged periods. As a side effect, the new heuristics combined with increased capacity make them charge at a slower rate.
  • Added intro animation when starting a new save.
  • Additional soundtrack.
  • Fixed a bug in the dynamic simulation range routines that caused them to not take into account asteroid simulations, only ship simulations. This improves performance in dense areas and will make the ships despawn further away, making events that rely on flying together with an NPC ship, like patrols or races, to be more consistent.
  • Changed full-screen mode on OSX systems to not display docks or menu bars under any circumstances.
  • Updated translations and credits screen.

0.562.9 - Friends and Foes

  • Changed the dive target selection screen gamepad controls. You can now pick the location with the right analogue stick, while the left one controls the sliders, making it consistent with other menus.
  • The chat bubble comms reply prompt is now bigger and contains the button icon both on the Keyboard and Gamepad control schemes.
  • The IFF sliders on the Pilot tab of OMS are now easier to control with the gamepad.
  • Improved performance of some UI elements.
  • Fixed a race condition that could cause the Settings menu to crash on some systems, occasionally preventing the game from being launched at all.
  • NPC ships flying with nanodrone systems will now use them only on the ore they actually wish to collect.
  • Nanodrone system simulation will now ignore geologist settings, as no geologists are present in the simulation.
  • The pause menu will not be affected by auto-exposure. This makes the gamma slider helper image useful in-game.
  • Updated translations
  • Updated OSX engine version.
  • The new OSX full-screen mode conforms to the OS full-screen convention.