1. ΔV: Rings of Saturn
  2. News

ΔV: Rings of Saturn News

1.64.11 - Baffling Development

  • You can purchase cargo bay baffles for OCP-209 and EIME ships again.
  • Updated translations.

1.64.10 - Frozen Assets

[h3]Antonoff's Ore Purifier Sparks Backlash[/h3]
Rusatom-Antonoff’s newly released Ore Purifier, marketed as an eco-friendly innovation, has come under fire for being a rework of defective Mineral Processing Units notorious for their faulty reactor coolant lines. The purifier replaces the problematic coolant system with electric heating elements, improving reliability and enabling efficient water sublimation and cryogenic capture for propellant reprocessing. However, the removal of mineral extraction functionality, along with increased power consumption and slower processing speeds, has drawn criticism from industry insiders. Many see it as a quick retrofit of flawed technology rather than a genuine step forward, further fueling concerns over Antonoff’s declining quality standards.



[h3]Elon Interstellar Accused of Bribery[/h3]
Elon Interstellar is facing a lawsuit from competitors Mitsudaya-Starbus, Titan Heavy Industries, and Rusatom-Antonoff, who accuse the company of using unfair tactics to influence policy within the Saturn system. At the center of the controversy is the company’s offer of 30 tons of complimentary propellant with their luxury Model E spacecraft, a vessel so prohibitively expensive that only the wealthiest individuals - many of whom serve on the board of Enceladus Corp, Saturn’s de facto government - can afford it. The plaintiffs argue this offer constitutes a subtle bribe, intended to curry favor and push for policies mandating fusion-powered spacecraft, like the Model E, while banning traditional fission-powered vessels.



[h3]Tighter Cargo Bay Inspections Enforced[/h3]
New regulations for cargo bay inspections have been introduced at Enceladus Prime station following a series of incidents involving radioactive contamination. Station authorities report that coolant leaks in ship cargo bays have led to the buildup of radioactive water ice on ores delivered to the station, causing significant health hazards for dock workers and damage to equipment. The stricter inspections aim to identify and prevent leaks before ships unload their cargo, with penalties imposed on vessels found in violation. While the regulations are intended to ensure safety, critics argue the added scrutiny will delay shipments and increase operational costs for mining crews already facing thin profit margins. Station officials, however, insist that these measures are necessary to protect both workers and infrastructure from further harm.



[h3]Maintenance logs[/h3]
  • New cargo bay hardware - Antonoff Ore Purifier.
  • THI Cargo Containers and NT Mining Companions now list the autonomous craft dry mass and propellant capacity in your upgrade menu.
  • Improved font settings for Japanese, Korean, Thai and both Chinese translations to better fit small screens. Changes include adding a black outline to make the characters easier to read and decreasing the vertical spacing between the characters to make sure that all the standard heads-up displays fit smaller screens (and HUD sizes increased by the user).
  • When a power draw of mineral processing unit will drop below 1MW, the tuning menu will report it in kW instead.
  • Changed the way game handles cargo bay upgrades. Different ships can now support different types of hardware in their cargo bay.
  • Thrusters and thruster-derived equipment will not blow through your ship hull and damage your excavator anymore. This caused undue damage then using Tetsuo HMX-2000I on a Pelican Prospector.
  • Adjusted heat emission cones on most of the torches fit more closely to what you observe on the screen.
  • Fixed OLED saving mode moving background cover in the OMS screen too much.
  • Fixed OLED saving being affected by time slowdown/speedup, when it should not be.
  • Improved font scaling for all the font renderings. Smaller fonts will now use mipmaps to avoid jittering artefacts when they are scaled way down.
  • EIME will not come with 30 tones of propellant free when you launch from Enceladus anymore.
  • You can't fill EIME with more propellant than your installed tanks anymore.
  • Certain anomalies did not despawn when you flew far away from them, keeping the mysterious music playing for longer than it should have been.
  • Adjusted cargo bay display on AT-K225 series ships, including the break-bulk variant, which did not match the iconography of the ship outline.
  • Big Bad Wolf will now acknowledge that they offered you licence in the past and you chose to not pay the sign-up fee. They will also acknowledge if they offered you a licence but then you performed some questionable deeds.
  • NPC ships will not change their opinion about you while you are still speaking to them so fast. This prevents you from being first offered some deals only to be denied few minutes later if your standing was near a threshold. They will still change their opinion based on your actions.
  • Fixed a bug causing dehydrated ore to rehydrate while transitioning back to Enceladus. All water removed by an Mineral Processing Unit will now stay removed when you go back to the station.
  • Updated translations.

1.63.9 - Void Whispers

  • Fixed some miners confusing your ship with theirs when responding to you.
  • You can now expose the Ganymedean Station to Big Bad Wolf after you do some small talk first without needing to call it again.
  • Updated translations.
  • Light Interlunar Shuttle Nakamura Kitsune 3D model is now available in the Tales from the Rings free DLC.

1.63.6 - Poltergeist Protocol

  • Fixed the expansion configuration menu not being properly aligned in most screen resolutions.
  • Some events were not cleaned up properly after you left them behind, and while they did not show any evidence of their continued existence, parts of them persisted and used up memory, CPU cycles, and could interfere with the spawning of events. This caused, among other things, your freshly deployed claim beacons to disappear if you moved just a few kilometers away from them and attempted to return to them.
  • Updated translations.

1.63.3 - Farthest Orbit

  • Expanded miner interactions. They will now acknowledge when you call them again, and you will be given different options and responses when you talk about the same subjects multiple times.
  • You can ask your fellow miners to give thrusters full output and get to further orbit. They might listen if they feel like that is a good idea at the time.
  • Made NPC ships more careful when they maneuver in areas where there is sufficient space around them.
  • Added some opportunities to just hang up from a conversation if you are not interested in what the other party is saying.
  • Additional commercial is running at the billboard at Enceladus.
  • Improved examination behavior of AI. They will now more consistently fly towards your ship and initiate contact when they are curious about you, while still avoiding approach directly to your ship. This should lead to more ships starting interactions with you without you needing to hail them.
  • Plotting a course back to Enceladus now requires you to align your ship for a torch burn. This prevents abusing the cutscene mechanics combined with autopilot-less astrogation for easier derelict recovery.
  • NPC will not deny you the offer to be your wingman if they were the ones that approached you with it.
  • Phage station Theta will not move their moonlet around once you discover it, even if you don't dive deep enough to figure out its secret.
  • Fixed thermal consumption of NANI, which was much less than the 2GW advertised in its stats. It will now consume the heat it was supposed to.
  • Improved interface between EIAA-1337 autopilot and OCP-209 ship. With previous configuration, the autopilot got incorrect dimensions of your ship, which could led to unexpected collisions.
  • Elon Interstellar Model E pilots are now more aware where their fusion exhaust goes, and are better at avoiding hitting things with that exhaust by accident.
  • Damage inflicted on unbroken roids inside a mineral processing unit chamber was dependent on your framerate. This led to faster processing the slower your computer was, during adrenaline surges and other circumstances when the perceived time slowed down for you. This affected ships and MPUs capable of ingesting entire unbroken asteroids, such as OCP-209 working in tandem with RA MPU.
  • Some roids reflected much more energy that they should be, particularly smaller ones. This could cause refining within ships with a large bay, such as OCP-209, to stall.
  • The amount of damage inflicted on an unbroken ringroid by a mineral processing unit will now depend on the surface area of the ringroid, not its volume.
  • Patched an exploit where a mineral processing unit could produce unlimited propellant if you ingested a ringroid that had a reflectivity threshold above the damage inflicted by the unit. As long as you did not move, the device could produce propellant without actually damaging the source. The amount of produced propellant will now depend on the actual damage inflicted by the unit.
  • IFF indicators could freak out near things that are not ships, but had transponders.
  • Overheating your reactor in a simulation will not give you the Firefly achievement anymore.
  • Ships close to certain stations could be confused by the proximity and refuse to move. They can now figure out how to gently back away. This also applies to autonomous autopilots.
  • Updated translations.