1. ΔV: Rings of Saturn
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ΔV: Rings of Saturn News

0.562.3 - All Hands on Deck

  • Button tooltips will now display when you play with a gamepad or keyboard alone.
  • The new game parallel universe slider can now be quickly adjusted with your left gamepad stick.
  • Fixed a bug that delayed the navigation in the Enceladus menu with the gamepad for 3 seconds after you pushed the first gamepad button.
  • Fixed font used in some places for Ukrainian translation, which was missing some language-specific letters.

ΔV fully supports 3 languages now, and 4 more reach over 70% support.

With the latest dV update, we added full translation to an additional language - Ukrainian. With a base English and our in-house Polish translations, this marks 3 fully supported languages, with multiple more on the made via community contributions.



Most of the ΔV’s translations are community contributions made by our players. With our development velocity, with new versions of the game coming out daily, this is the only way to ensure that we have up-to-date translations. Thank you!

0.561.4 - Binary Safety

  • New action icons for gamepad and mouse controls were made to be more readable on handheld displays.
  • Improved performance of ore and asteroid despawning when away from your ship.
  • Improved safety protocol for PDT turrets to take account of the cone of fire and range of your weapon. This will prevent accidental fire on unintended targets when safety protocol is active, including your own ship, but can reduce the rate of fire as the PDT computer needs to ensure a proper target lock. Disable safety protocol in the Tuning menu to restore reckless behaviour.
  • Adjusted cargo bay area detection of AT-K225 to prevent ores hitting the front of the ship from being momentarily accounted for as cargo.
  • The autopilot lock on an ore nugget captured by another ship is now disengaged automatically.
  • When leaving an area with an established point of interest, some of them could re-spawn in front of you.
  • Fixed keyboard and gamepad controls in the pilot tabs, which sometimes prevented you from haling ships until you left and got back to the pilot tab.
  • Fixed keyboard and gamepad controls in the setting menu, which could skip some options if you navigated down.
  • New achievements.
  • Updated translations.

0.559.4 - Quantum Leap

  • Updated the game engine to Godot 3.5.1 for OSX systems.
  • Phage stations will not re-spawn in front of you when you are flying away from them anymore.
  • The gravimetric drone display would reset every hour that passed in real-time.
  • The focus effect on HUD buttons is now more visible.
  • Fixed a bug that could cause a crash while handling new leaderboard entries.
  • The game would crash if your ship ran out of propellant while performing an astrogation countdown.
  • Fixed keyboard/gamepad button order on the Settings screen.
  • Added Ukrainian language support.

0.558.3 - Digital Heartbeat

  • Upgraded the game engine to Godot 3.5.1, with all the new stability and performance improvements it brings.
  • A new in-game performance profiler, available by pressing ctrl+~, displays detailed performance data. This is mostly a development tool, but you can use it to fine-tune your performance and provide much more detailed feedback when reporting performance issues.
  • NPC AI is now more efficient.
  • NPC AI will not act smarter if you run the game in a higher framerate anymore.
  • Improved performance of the Enceladus station Dealer menu and simulations in the equipment simulations in Tuning and Hardware menus.
  • Overall performance improvements.
  • Some stations left the simulation range prematurely and could re-spawn in front of your ship.
  • Removed lag spikes when a new ship initialized in the rings.
  • Fixed a bug that caused NPC ships to forget about other ships if they got near them, and then backed away for some distance. This will fix issues with the racing team losing track of the racing drone and not participating in the race anymore if you got far away enough from them.