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Indie dev finds that Linux users generate more, better bug reports




n indie developer has found an interesting observation: Though only 5.8% of his game's buyers were playing on Linux, they generated over 38% of the bug reports. Not because the Linux platform was buggier, either. Only 3 of the roughly 400 bug reports submitted by Linux users were platform specific, that is, would only happen on Linux...
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0.403.11 - Forbidden Tales

[h3]New wergild rates[/h3]
With the alarming rise of crime rates, Enceladus Corp sanctioned the next increase of wergild rates, ranging from 10,000E$ for property damage up to 50,000E$ for aggravated assault. Unlike bounty, wergilds are only to be collected by a licenced bounty hunter. Individuals seeking a hunter licence should contact your local Vilcy operative.



[h3]Anarchy Sightings[/h3]
The terrorist organization known as Ganymedean Anarchy claimed responsibility for multiple attacks and extortions in the rings. With suspicions of the group being supported by citizens of the Enceladus Prime stations, station authorities launched a full-scale investigation into the matter. As to this day location of the base of operations of the nefarious group remains undiscovered.



[h3]Ganymedian Prejudice[/h3]
With increased pirate attacks, many Ganymedean citizens who sought refugee on Enceladus after the Titan crisis are facing waves of prejudice and hostility. While stations authorities issued a statement condemning the acts of violence, the local Vilcy spokesman offered no comments under the pretence of an ongoing investigation into the matter.



[h3]Maintenance Records[/h3]
  • You can now join Vilcy on combat patrols.
  • You can get a bounty hunting licence now and collect wergilds.
  • Your crew now knows other miners in rings, offering custom dialogue options.
  • New shader for overheating computer.
  • You can now permanently destroy the Big Bad Wolf.
  • You can now dock to Big Bad Wolf as a part of a quest.
  • The dealer provided ships with installed railguns but without any ammunition. Such ships confused both the Upgrades menu and NPC AI.
  • A bug was causing Vilcy not to approach you with dialogue when they liked you.
  • A bug could cause a railgun to hit part of your ship in the right conditions.
  • Centrifugal forces can now shatter a mass-driver projectile, which prevents strange ricochets.
  • You can now astrogate even if you opt to remove your ship HUD.
  • Participating in space battles will now improve your standing with the group you are helping.
  • Added friendly conversations with Ganymedean Anarchy pirates if you manage to win their favour.
  • Changed the way the comms system highlights dialogue options when you have both keyboard and mouse cursor over them.
  • The AR1500 Salvage Manipulator will not attempt to grab space stations and ice mountains anymore.
  • Fixed several memory leaks in AR1500 code that could cause crashes.
  • Fixed a bug that caused your crew not to speak to you, even if they wanted if there were a friendly ship, drone or beacon nearby.
  • Unit conversions bug in auxiliary power generators caused them to consume much more thermal power than they should.
  • Thrusters that do have not enough thermal power to fire will now visually fizzle.
  • I rebalanced power delivery of auxiliary power storage systems. Superconducting Magnetic Energy Storage systems will now deliver twice the power when discharging.
  • A bug in the comms system caused your dialogue to be interrupted if you docked in the middle of it.
  • An auto-exposure bug caused the screen to flash white when you started a new mission briefly.
  • NPC AI bug could cause the game to crash when you astrogated with friendly ships in visual range.
  • New achievements.
  • Translations update.

0.397.5 - Enemy Mines

  • You will no longer get separate messages from Vilcy patrols made from several ships.
  • I moved Elon Interstellar Model E’s weapon mounts a few centimetres forward so projectiles won’t hit the beak in an unlucky manoeuvre.
  • Fixed a bug that caused pulse lasers to deal no thermal damage unless operating on maximum frequency.
  • Fixed missing dialogue options when you encounter dead bodies in rings.
  • Attacking one of the ships being in combat will make the other one appreciate you for it.
  • Updated translations.
  • Kzinti Lesson Mk2 thermal output now scales more gently, making it more suitable for mining.
  • You can now come on board Ganymedean Anarchy station even if your faction standing is not maxed out.
  • Hovering over past dialogue options with the mouse will not highlight them anymore.
  • EIAA 1337 autopilot will now hold relative velocity to any selected target as long as you keep the X button pressed.
  • I improved the stability of the AR1500 Manipulator code.
  • You cannot extend your claim when you don’t have enough money anymore.
  • Fixed rounding error in railgun code that caused the last bullet not to be usable.
  • The dialogue reply button will not disappear if you close the OMS screen while the animation is still playing.

0.396.4 - Coherent Light

  • You can now tune the power and frequency of your laser mining systems.
  • Asteroids will not spawn inside the walls of the Space Bar now.
  • You cannot grab destroyed habitats with your salvage manipulator anymore.
  • When hiring and immediately firing crew, the ship logs will now reflect both actions.
  • Fixed German translation on HAL9000 heads-up display that overflowed screen size and hid units.
  • Updated Polish and Russian translations.
  • Fixed a handle leak in the Dealer menu that could cause crashes when you browsed inventory quickly.
  • Fixed handle leak in AR1500 Manipulator code that could cause crashes when an asteroid exploded near you.
  • You could go into debt when hiring crew if you opened the crew window first but switched to market or upgrades to spend your money.
  • Screensaver mode will now quit when it detects any input.
  • Sent comms message will now lose highlight.

0.395.8 - Finite Space

  • Changed layout of Enceladus Prime station menu to make it more friendly to small screens - including slightly smaller font, adjusted margins, changes simulation charts and more.
  • You can now command your dispatched B8 Claim Beacons, ordering them to extend the claim or return to your ship for future redeployment.
  • Rear-mounted B8 Claim Beacons are no longer available for Cothon-212.
  • Menu shadows on Enceladus Prime are now consistent.
  • Selecting targets on your Astrogation will now scroll the map by the minimum amount required.
  • Removed upgrade preview button, which did same thing as clicking on the upgrade name itself.
  • XASER burn events will not happen next to populated areas anymore.
  • Added vignette to upgrade and tuning simulations screens.
  • Enabled CRT post-processing filter for Return to Enceladus and Rescue Mission cutscenes.
  • Claim Beacon thruster will no longer keep burning if its onboard computer loses power for some reason.
  • When you quickly opened and closed the Onboard Maintenance System menu while being hailed by another ship, you could interrupt the dialogue animation, leaving invisible options.
  • Changed the response curve for docking arms so they will not shake ships and drones attached to them.