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ΔV: Rings of Saturn News

0.395.8 - Finite Space

  • Changed layout of Enceladus Prime station menu to make it more friendly to small screens - including slightly smaller font, adjusted margins, changes simulation charts and more.
  • You can now command your dispatched B8 Claim Beacons, ordering them to extend the claim or return to your ship for future redeployment.
  • Rear-mounted B8 Claim Beacons are no longer available for Cothon-212.
  • Menu shadows on Enceladus Prime are now consistent.
  • Selecting targets on your Astrogation will now scroll the map by the minimum amount required.
  • Removed upgrade preview button, which did same thing as clicking on the upgrade name itself.
  • XASER burn events will not happen next to populated areas anymore.
  • Added vignette to upgrade and tuning simulations screens.
  • Enabled CRT post-processing filter for Return to Enceladus and Rescue Mission cutscenes.
  • Claim Beacon thruster will no longer keep burning if its onboard computer loses power for some reason.
  • When you quickly opened and closed the Onboard Maintenance System menu while being hailed by another ship, you could interrupt the dialogue animation, leaving invisible options.
  • Changed the response curve for docking arms so they will not shake ships and drones attached to them.

0.394.4 - Tiny Details

  • Added detailed graphical and performance settings: you can control background and explosion particles, light and shadow quality, postprocessing, separate framerate limit for backgrounds and more.
  • Improved the performance of the Enceladus Prime station screen.
  • Removed incorrect tooltips on buy/sell buttons on confirmation window in dealer screen.
  • Player replies in the dialogue system will now span multiple lines when needed.
  • The game will not count processed cargo containers as recovered anomalies in ship logs anymore.
  • Russian translations updated.

New Cinematic Trailer

[previewyoutube][/previewyoutube]

0.392.5 - Native Support

  • Fixed bug that caused Rusatom-Antonoff K37 HUD to disappear if you launched the game with the Russian language selected.

0.392.4 - The Enceladian Order

[h3]Strike of The Geologist Union ended[/h3]
Today marks the end of the long-running Geologist’s Strike, spanning the planetary system. The conflict over the use of AI to phase human labor out of geological surface operations on Saturnian moons has run for over two years. Specific to orbital operations, this means the resumption of services in drone system management and mineral mapping.



[h3]New Enceladian Order[/h3]
Fulfilling his electoral promises, the new president of Enceladus Corp has increased the tax exemption on inherited spaceworthy ships from 7,000E$ up to 35,000E$. While this move would help small family-based excavation companies, tax experts note that the very same bill established a general 9% shipcare contribution that, despite the promises, will increase the effective tax burden on most independent miners.



[h3]Obonto Habitats declare neutrality[/h3]
With the escalation of hostilities within the A-Rings between Vilcy security contractors and anarchist refugees from Ganymede, Obonto Habitats declared neutrality in the conflict, offering to trade with any ship that would approach their stations with no ill intent.



[h3]Maintenance Records[/h3]
  • Expanded tutorial with additional in-character notes left for new players.
  • New Geologist tab in your Onboard Maintenance System, with local mineral excavation map and ability to control remote drone systems, focusing them on specific minerals or specific values.
  • Improved artificial intelligence of ship-mounted mining companions and cargo containers. You can now order a return to your cradle if you launch any of them by mistake, and the docking protocol will now align them correctly and bring them close enough for you to catch without moving your ship. You still need to power up your cradle to catch them.
  • Changed the icons for stat comparisons when hiring a crew to make it clear that you are upgrading or downgrading your current staff.
  • Improved persistence of dialogues. Stations will not change their minds on what they want and who is aboard if you fly far enough and return to them.
  • Increased the patience of your crew when you forget to pay their salary.
  • The dealer will now ask for confirmation when buying or selling ships.
  • Obonto habitats will not get offended anymore if you fire on independent miners.
  • Removed a view button on the Dealer screen, which did the same as clicking the ship name.
  • Mineral market polishing: highlighted month changes, all the numbers formatted the same way, added missing padding.
  • If you lost a rock from the cargo hold, your cargo hold value would display state before losing that rock.
  • Moved the OMS mechanic hotkey display to another column to make the power buttons more prominent.
  • Fixed a bug that caused drones and ammo contained in onboard storage of drone systems and mass-drivers to disappear upon launching from Enceladus.
  • Gimballed thrusters could operate well below their minimum power when pointed in the wrong way, causing your autopilot to use up propellant without getting any meaningful thrust.
  • Fixed several graphical glitches inside the Space Bar and made it easier to spot the entrance.
  • In some cases, you could launch the game without getting keyboard focus on any of the buttons, making it impossible to start playing without using a mouse.
  • Updated translations.