1. ΔV: Rings of Saturn
  2. News

ΔV: Rings of Saturn News

0.231.10 - Retro Fitting

[h3]Head-up display retrofit[/h3]
This release includes long-anticipated ability to retrofit the HUD of another ship. You can now fly with K37 with dashboard of Eagle Prospector, or fit the much sought-afer metric mod on Prospector itself.

[h3]The story focus[/h3]
Adding more story is a focus of current update batch, and while not so visible as prominent as new upgrades, each new release includes couple new interactions and events.

[h3]Bugs fixed[/h3]
  • Reaction wheels will be used again by adaptive and military autopilots to fine-tune ship orientation.
  • Fixed a memory leak that caused degrading performance.
  • Astrogating between multiple POI's could leave the game in state that confused the AI and it refused to talk to you.
  • Fixed a bug that could cause the game to crash when you found a new point of interest, got back on the station and attempted to launch again.
  • Fixed a memory leak in Point Defense Turrets that caused the performance degrade after you encountered a PDT-equipped entity.
  • A bug caused the friendly interactions with initially hostile factions to not be saved and persisted.


0.229.1 - Third Rock

This is a patch release. Changelog:
  • Fixed a bug that sometimes caused you to end up in different region of the rings than you choose.
  • Performance optimizations.

0.228.7 - Hohmann Transfer

[h2]Dive to any spot[/h2]
The most obvious new feature of "Hohmann Transfer" is the ability to choose where in the rings you begin your dive. You can choose any spot along the rim for free (assuming you want to burn a bit of extra propellant to get there), or pick a spot deep within the rings, and the station will use it's xaser array to burn a safe approach path for you (for a fee).



[h2]Improved autopilots[/h2]
Second major improvements of the release are the rewrite of Mitsudaya and Nakamura Dynamics autopilot, which improve dramatically their ability to predict how a ship will rotate in response to burns. You'll find that the control with these autopilots is much more precise, especially with gimbaled thrusters. You can also tune the new behaviour with a new rotation-over-translation priority tuning option.



[h2]Playing on the couch[/h2]
I spent much time testing the game with the gamepad to pick up and fix all the little glitches that piled up. While you might not notice some annoyances when playing with the mouse, a few days playing on couch-and-tv setup allowed me to pinpoint and fix a lot of little quirks that, while didn't break the gamepad support, made playing the game less enjoyable. This version comes with a lot of small fixes to address that. I also used this opportunity to test different resolutions - from 4k to 720p - and made sure the game looks good in all of them.

20 things you didn't know about Rings of Saturn

[previewyoutube][/previewyoutube]

Official video guides

Second entry in our official video guides - Riven Brick and Propellers of Saturn - covers power and heat management, gravimetrics, visual feed, combat basics and more. Watch it directly here:

[previewyoutube][/previewyoutube]

Or check the whole series:

https://steamcommunity.com/sharedfiles/filedetails/?id=2232300169