1. ΔV: Rings of Saturn
  2. News

ΔV: Rings of Saturn News

0.104.1 - Age of Rock

This is a bugfix and polish release, focused on improving stability and gameplay experience. Changes:
  • Made miners less likely to fire on you, even if you engaged with them in the past.
  • Stability improvements.
  • Weapons of K37 will no longer be visible through CERF hull when docking in-ring.
  • Fixed a bug that might cause your ship go off-screen on 4K displays.
  • You can now control camera by moving the mouse.

0.103.15 - Care Package

This is another bugfix and polishing release. Changelog:
  • AI miners are now much more careful when maneuvering near the player.
  • Fine-tuned audio for some of the thrusters.
  • On-board computer is now harder to damage.
  • Long translations will no-longer break the UI.

0.103.14 - Patching Leaks

Following the "fix bug first" paradigm I'm releasing yet another bugfix release. Bugs fixed:
  • Fixed a memory leak that caused the game crash when you exited to desktop.
  • Changed the way game allocates ships. This should lead to improved stability.
  • Game will no-longer crash in the unlikely event of flying out of the mapped area of the rings.
  • Fixed a bug that caused upgrade net price to be displayed incorrectly immediately after purchasing new upgrade.
  • Fixed dust and smoke effects on Enceladus.

0.103.6 - Hostile Takeovers

This release combines tuning of the AI with bugfixes. Changes:
  • AI will not be so hostile anymore. Ship captains will give you some breath if you don't actively shoot them.
  • AI can now decide that the best course of action is to just get away from you without provoking further aggression.
  • Fixed some causes of crashes, hopefully all of them.
  • You can no-longer change camera zoom when game is paused.
  • Mass-driver will now shoot properly when underpowered.
  • Reactor radiators won't glow through weapons anymore.
  • You can now always control OMS screen with a mouse.
  • Fixed a bug that caused bullet time carry over to main menu and Enceladus.

0.102.4 - Relaxed Constrains

This is a storytelling enchantment release. A storyteller module of ΔV is the part that keeps the story going - the pirate attacks, the anomalies in the game, bounty hunters patrolling. It was a bit harsh on a new players, and it's tuned now to be more relaxed.

Changes:
  • Increased compassion of storyteller module.
  • Fixed a but that caused mouse to be blocked when pausing the game while fast-forwarding cutscene.
  • Fixed a bug that hid tuning options of mass driver.
  • Fixed a bug that caused "launch from Enceladus" sequence to be automatically skipped every time. You can now skip by clicking, or watch it.
  • Fixed menu fade at Enceladus Prime when leaving station.