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ΔV: Rings of Saturn News

0.87.0 - Division Zero

This release improves artificial intelligence controlling the non-player ships. Changes:
  • Faction will now look after it's members.
  • Tow ships will now communicate and not try to grab disabled ships that are already towed.
  • Ships now can register as cargo of bigger ships.
  • Fixes in docking AI heuristics.
  • Fixed a bug that could cause game to crash when encountering perfectly stationary object.
  • Extended logs to cover areas that might be causing crashes.
  • Ensured that there are no collisions during ring-dive cutscene.
  • Fixed autopilot power / acceleration limiting in comfort mode.

0.86.0 - Turn me On

This is enhancement and re-balance release. Changes:
  • You can disable individual ship systems on OMS screen now.
  • Reactor leaks re-balanced again.
  • Game logs now contain FPS information, so we can pin-point performance issues better.
  • Custom paint on AI ships will now show up correctly in game.
  • Performance improvements in dense regions of the rings.

0.85.0 - Vilcy

This is a content and story release. Changes:
  • Additional 1 hour of story.
  • New faction.
  • AI ships can have custom paint now.
  • Tuned the performance for multiple AI ships.
  • AI ships can now have different skill levels.
  • Fixed thruster exhaust gases - now they have proper energy and will push objects back as expected.

0.84.2 - Nanoimpact

This is a polishing release. Changelog:
  • Improved performance of in-game physics.
  • Clarified parts of tutorial.
  • MAD CERF can be armed now.

0.83.0 - Credits Due

This release adds credits roll and fixes bugs. Changelog:
  • Added credits roll.
  • Upgrade shop now uses icons for buy / view operations. They don't obscure names of the upgrades.
  • Fixed translations of the upgrade shop not being translated immediately after language change.
  • Fixed typos.
  • Repaired RCS optimizer for advanced autopilots.
  • Ice jets no longer disappear if you pause the game.