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The friends of Ringo Ishikawa News

Need help with Korean, French and Spanish GUI

Hello!

I need a little help with Spanish and French GUI:

https://docs.google.com/spreadsheets/d/15us8fYVTrfnqgxLdnCQ7A0zCE2gzw3rFI9DwbJ5M8g0/edit?gid=0#gid=0


DONE!

And more help with Korean GUI. I took names from dialogues, but item names are just Deepl translated, also I doubt that Deepl will translate skill names and descriptions correctly.

https://docs.google.com/spreadsheets/d/1qMT9hlLLl1S6Qxu6YWdCTfdyQAeOffGzwFHCg1hdzIY/edit?gid=0#gid=0

Please fill the tables!


DONE!

The update is almost ready, I hope to release it by the end of the next week.

Thanks!

Brazilian localization

Hello!

Recently I found out that there's a fan's Brazilian localization of the game. After I updated the game to GMS 2.3, the method which the author used to apply the translation doesn't work, so I decided to buy this translation and make it official.

So the upcoming update will be available in Brazilian.

New update is coming!

Hello, fellas!

Maybe you know that I'm working on my hobby project about school delinquents now. We almost finished with all background concepts and now I'm working on dialogues, battle mechanics and game structure. It's a lot of work, so I'm not sure when the game will be ready.

As for animations, we took animations from my last game Fading Afternoon, Ueda M. redesigned it for school uniform and my dad added shadows. And since FA used animations from Ringo, now I basically have updated Ringo animations. And some new ones.

I was thinking of making a DLC or even remaster the whole game, but now I decided to just update it for free.



I'm not sure how much content I'll add but my current list is this:

1. Updated sprites for characters
2. New skills for Mechanic (his original skills all sucked)
3. Bicycles
4. New street with bicycle store and fish store
5. Fishing mini-game from FA
6. Local co-op
7. Lowering screen size from 250x140 to 240x135 so the game will look cleaner in full screen (I don't know why I made 250x140... all fonts looks horrible in full screen)
8. Jumping will be removed
9. Updated battle mechanics (I think that battle system could be better, compared to FA and my current project it's not that fun, so I want to update it)
10. Skippable cutscenes and dialogues (as I made it in FA)
11. Some new battle animations (I already made 1 brand new kick that wasn't even in FA, and I want to add some damaging animations from FA and maybe new throw skill for Judo class)
12. Free roam mode
13. Maybe something more...

I think that I'll start updating the game in a couple of weeks, so the first update will be ready by New Year. I won't add all this content in one patch, so it'll be added gradually.

Stay tuned, and thank you very much for your support and continuous interest in the game!

P.S.

Original version will stay available on a different branch.

Added missing Chinese glyphs

Dear players!

If you see any problems with a localization in your language - please report. I physically can't test all localizations myself.

In this update I fixed some missing Chinese glyphs which I accidentally saw during development of Ringo EX version. So if you find more - I'll be eager to fix it.

Thanks!

BUGS when playing from the old save

Please be aware that old saves could not work properly on the updated version, but you can play the old version via the "old_version" branch any time.

So when reporting bugs please point if you played from a save or a new game.

Thanks.