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Nevergrind Online News

209: Early Access 0.12.46 - Japanese localization completed

209: Early Access 0.12.46 - July 8, 2022 6:25 AM EST
• Updated the Japanese localization. Enabling it on the store, today!
• Mobs will no longer be able to use many skills, including aura attacks, while stunned or frozen.
• Added some special handling for line wrapping for asian languages.
• Fixed a bug that notified yourself about coming online (friend alert).
• Golem's Shelf was changed from a 1hb to a 2hb bonus. This change is not retroactive.
• Added a GCD to Vampiric Gaze (SHM). It was supposed to be there. Sorry Shamans. Heh. Nothing personal.

208: Early Access 0.12.45 - July 7, 2022 3:43 AM EST

208: Early Access 0.12.45 - July 7, 2022 3:43 AM EST
• When mobs cast Blood Fire on players, it now properly reduces their armor as intended and is reflected on the character sheet.
• Mobs now start with a question target and then their avatar updates to their actual target after they first attack.
• A user's preferred language is now automatically set by default if it is supported by the NGO client.
• Improved the language drop-down menu which now includes the absolute and relative names for each language. This now matches how Steam handles listing them in a drop-down menu.
• Localized some more text that was missed.
• The character create name input is now localized.
• Many, many, many localization improvements. Too many to individually mention. Source: Dude, trust me.

Patch update: German Language Support Added

203: Early Access 0.12.40 - July 5, 2022 1:05 AM EST
• Added German language support to the game.
• Adjusted the size of the options window to give it a bit more room.

200: Early Access 0.12.37 - July 4, 2022 3:05 AM EST

• Added Chinese as well as the ability to select between English and Chinese in the options. This status will be updated on the Steam store page, today.
• Ice resistance now reduces the power of chill on your attack and skill haste (GCD). If you have 75 ice resistance, it will change the chill penalties from 50% to 12.5%
• Possibly fixed the infamous potion glitch? Let me know if it went away. It is difficult to duplicate.
• Messages in the combat log were re-formatted to rely less on syntactic structures that vary by language. The new format is more log-like and less of a narrative description. This will make it much easier to localize for a global audience.
• Fixed a bug that was causing the Sanguine Harvest (SHD) proc to indicate undefined in the combat log.
• Elemental damage is now called out much more clearly in the combat log with colored text.
• Fixed (ROG) Talisman of Treachery. It no longer indicates damage on the tooltip.
• Deleting a guild leader will now also delete the entire guild and its members (not the character, just the membership).
• Fixed the Half Elf bonus to defense and archery. Fixed the Wood Elf bonus to archery. They were either not applied at all or not applied correctly.
• Heal-over-time component now appears in their skill tooltip for (DRU) Nature's Touch and (SHM) Rejuvenate.
• Duration timers for mob DoTs are no longer shown since they're short in duration and intended to be more mysterious because they are not cast by an ally. Ally buff durations are still shown.
• Fixed a bug related to Screaming Ire's proc. The tooltip and buff were not working correctly.
• Improved tooltips for mob status debuffs. Previously they were not working as intended.
• Fixed the descriptions for (WAR) Pummel and Whirlwind. They were reversed.
• Vampiric Gaze now indicates its leech target values on the skill tooltip.

199: Early Access 0.12.36 - July 2, 2022 2:48 AM EST

• Re-worked the buff tooltips. Instead of simple popovers with the buff name, they now show the skill description and remaining duration, if applicable. This should make it much easier to determine what buff does what within a party context.
• Fixed a small bug when resetting default options. It no longer yanks you to the General options tab and it now properly updates everything including the hotkeys tab.
• Fixed the calculations and display of everything related to resist physical (Steelclash).
• Fixed the wording in (WAR) Bulwark's tooltip.
• The ease property will no longer appear on magic, rare items until higher levels. Kinda pointless to have a level 1 item with ease on it.
• Fixed a bug that caused meteor's flames to report damage by undefined.
• Finished up some more localization foundational changes.