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Maximum Action News

0.92 Editor Props Update

New props added to the editor from Arctic, Nightclub, and the new level Town!

*7/14/23 PATCH
*Added Fog System to editor
*Added wagon model to editor objects
*Fixed texture edit window scroll view not fitting all textures

Full list :
*Fountain and Courtyard props added
*Buildings, Fences, Mexico Buildings, Windows added from Town
*Tnt box and barrel prefabs added
*graves and destructible tombstones props added
*vines and hanging plant wall props added
*trees from Jungle Added
*guard tower from jungle added
*water tower from town added
*Nightclub props added neon pillars, destructible pillars, spotlights,
round pillars, alcohol bottle props,
*Arctic props added, log cabin, snow trees, bushes,
*First aid bottle and first aid wall box added
*Schofield revolver added to weapons

0.92 Replay Patch

This patch fixes issues with the replay system in Maximum Action v0.92!



Also improves the character customization screen and a few small fixes and changes to the new levels Nightclub and Town


Replays should now be working in workshop/editor levels!


Changelist:
*Replays now working in custom levels
*Fixed bug where player weapons don't load in beginning of replay
*New UI and background for character customization screen
*Bugs fixed with Replays save and load
*Bugs fixed with Replays loading incorrect prefabs for objects
*Bugs fixed with enemies freezing on death in replays
*Replay System fixed for Nightclub scene
*Replay fast forward getting stuck outside of replay fixed
Nighclub changes:
*pillars replaced with more performant versions
*realtime lighting effects on strobe lights disabled to increase performance
*enemy pooling enabled for quicker load times
Town changes:
*Deleted the floating railings,
*Filled in a missing piece of sidewalk
*Removed a fence off in the distance of the train station
*Added fence near the station

HIGH NOON TO YUMA - UPDATE 0.92

Howdy Maximum Action Fans!


Maximum Action version 0.92 has just been released! This action-packed update features a new western-level "town" packed with new props and destructibles
as well as numerous updates to the work-in-progress replay system!
More patches coming soon!



[h2]HIGH NOON TO YUMA[/h2]
Both of the scenes "Saloon" and "Town" are now featured on the new tape "High Noon To Yuma"



[h2]TOWN[/h2]



"Town" is an all-new level built from the ground up by Andy (aka OptionalSpace) and I to be a rootin tootin and hollerin good time!
Destructible fences, boxes, windows, bottles, pillars, tombstones, water towers, and balconies all added as new props! Soon to be added to the editor.
We wanted to include all of our favorite western shootouts in this level, from an old Mexico-style courtyard to a cemetery full of tombstones. As well as a full-fledged town complete with a two-story hotel and gun store!



You'll find a new weapon added to this level as well,
[h3]The Schofield[/h3]


As well as an alternate version of the Single Action, a
[h3]Single Action Revolver with Ivory Grips[/h3]




[h3]New Music[/h3]
On top of all this, a brand-new track by Daniel J. Stimac "Wild Wild Western" featuring professional whistling for a truly authentic soundtrack for this western showdown!


you'll also find other fun details added to both western levels, such as first aid kits being replaced with old timey medicine bottles! Glug glug glug!


[h2]UPDATES TO THE REPLAY SYSTEM[/h2]

THE REPLAY SYSTEM IS STILL A WORK IN PROGRESS!!

There are still many bugs to be ironed out with this system, you have been warned!



The Maximum Action Replay System is still a major work-in-progress, but you'll find lots of changes made in this update to improve the experience.

[h3]AI DIRECTOR[/h3]

A new AI director system has been implemented that recuts your gameplay into a cinematic experience! From close-ups to long shots, the system is completely dynamic and has lots of versatility


[h3]PHOTO MODE[/h3]



If you don't like the AI director's choice of angles, you now have the option to change to a free camera photo mode to capture your own view of your kick-ass gameplay! Choose between different filters, image effects, and camera settings to capture the perfect shot of your action hero!
[h3]UPDATED PLAYER ANIMATIONS[/h3]
The player animations for the replay have been massively updated to be more detailed, grounded, and cinematic. Watch your hero do a slow-motion dive onto his back and he mows down all the baddies in the room! Experience a true action movie recut of your gameplay!



[h3]SHARE YOUR SCREENSHOTS![/h3]
Please share any screenshots you take with the photo mode in the Maximum Action Discord or on Twitter! Tag me in them! @BalloonMoose
Andy and I would love to see all the creative ways you capture your bad-assery!

Thank you all so much for your continued support, and I really hope you enjoy this new update!
-George Mandell

0.92 Patch 1

- Lowered brightness in Town
- Added invisible walls to Town
- Fixed some navigation issues and AI door-opening issues in Town
- Added intro and end cutscene to Town
- Changed music load settings to lower Town level load times
- Fixed the "skip" button in replay system

0.92 UPDATE LIVE

The 0.92 Update has been released! Full announcement coming soon! Some small bugs still being ironed out! But feel free to try out the new western level "Town"! And experiment with the updated replay system!