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SRPG Studio News

SRPG Studio 1.290 Update Released!

Hello, everyone!
We have now released version 1.290.

New Features:
  • Added support for horizontal scrolling when pressing the LShift key and using the mouse wheel.
  • Modified eventcommand-itemchange.js to make it easier to customize.


Bug Fixes:
  • Fixed a bug where localization would fail when a unit had multiple unit commands.
  • Fixed a bug where experience points could not be obtained for "Steal", "Again", and "Transform" in auto AI state.
  • Fixed a bug where units could appear beyond the "Max Units".
  • Fixed a bug where the enemy offset was off by one frame in real battle.
  • Fixed a bug where the initial value of discount skills was over 100.
  • Fixed a bug where names were not displayed in the editor list when the number of maps was huge.
  • Fixed a bug where the isGuest method returned false for guest units in the Battle Prep scene.
  • Fixed a bug where OriginalContent.getUnit() returned null.

SRPG Studio 1.289 Update Released!

Hello, everyone!
We have now released version 1.289.

New Features:
  • Added changeInputDevice script method to change GamePadDInput in game.ini.
    Use like root.changeInputDevice(InputDeviceType.XINPUT); or var type = root.getInputDeviceType();.
  • Added BlendMode.NORMAL. It can be specified in the setBlendBitmap method.
  • Added map-chipchanger.js, window-marshal.js, and window-gold.js to the official plugins.


Bug Fixes:
  • Fixed a bug where the options included line breaks when importing text.
  • Fixed a bug where the game would force close if the base area could not be found.
  • Fixed property bug in animation dialog.

Happy New Year!

Hello, everyone!

It's the start of a brand new year! As in previous years, we're working hard to bring 12 new motions to SRPG Studio.

Today's news isn't about an update to SRPG Studio, but instead is here to let you know new plugins have been added.

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battle-easymusic.js
Even in easy battles, battle BGM will be played just like in real battles.

scriptexecute-recollectionevent.js
This plugin creates event commands that allow you to directly execute recollection events.

battle-smoothlytransition.js
After the real battle ends, the map will also be displayed while displaying the transition.

other-adjacentplaceevent.js
This plugin changes custom location events into a one-tile format.

custom-itemcolor.js
Change the display color of specific items. Items are displayed in the same color everywhere.

other-classupitemonly.js
ClassUpCount is increased only when the item class changes.

Script API manual (online/offline) has been updated.

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You can subscribe to official plugins from the following URL (Steam Workshop).

https://steamcommunity.com/sharedfiles/filedetails/?id=1471107160

Once subscribed, open SRPG Studio and go to "Show Subscribed Items" from the Steam menu on the top menu. Then right click "SRPG Studio Official Plugin" and select "Save To File". With that, the official plugins will be downloaded to your desktop.

We look forward to your continued support of SRPG Studio this year!

SRPG Studio 1.288 Update Released!

Hello, everyone!
We have now released version 1.288.

New Features:
  • Doping items can no longer be used when the unit's parameters have reached the upper limit. For example, doping items that increase strength cannot be used by units with maximum strength.


Bug Fixes:
  • Fixed a bug that prevented wav files from being played with MaterialManager.voicePlay.
  • Fixed a bug in the return value of BaseEventCommand.backEventCommandCycle.
  • Fixed a bug where memory consumption increased when a unit had a large number of custom parameters.
  • Fixed a bug where memory consumption increased when a save file from another game was placed in the Save folder.
  • Fixed a bug where staff rolls could not break new lines when localized.
  • Fixed a bug where the title of the shop screen was not displayed correctly when localized.

SRPG Studio 1.287 Update Released!

Hello, everyone!
We have now released version 1.287.

New Features:
  • The maximum value of a variable can now be specified up to 9999999 (7 digits).
  • Added root.getCurrentSession().getMapBoundaryValueExX(Y) to the script method.
  • Added custom-terrain.js to the official plugins that plays sound effects set for terrain.


Bug Fixes:
  • Fixed localization error when maps.json and texttags.json are missing.
  • Fixed a bug that prevented certain MP3 files from being played.
  • Fixed text import bug in "Narration Message".
  • Fixed bug in root.getEventGenerator().itemUse script method.