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Tribes of Midgard News

Weekly Dev Update - June 5/20

Hey Vikings,

It's already June! This month we're still working from home, and working on more content. Looking forward to sharing more images of what we're up to.

This week we’re:


🧹 Animating the Elf Witch
✨ Implementing the Elf Witch
πŸ¦€ Animating Small Animals
πŸ’₯ Creating VFX for Elf Witch
❄️ Conceptualizing Glacier Decorations
🐿️ Modeling + Texturing Small Animals
πŸͺ“ Modeling + Texturing Unfrozen Viking Axes
🌴 Modeling + Texturing Land of Pools Props
βš”οΈ Modeling + Texturing Unfrozen Viking Shields
πŸ”§ Fixing Issues with Map, SFX, VFX & Collisions

One of our new animals, the Wild Boar


Among our other new animals, expect to see this Wild Boar roaming Midgard, particularly the forests! Friendly, just until you take a swing at them.




Q: Are there any QoL features that you hope to see in the game?


As always, let us know!


See you next week!

Weekly Dev Update - May 29/20

Hey Vikings!

Time for the weekly update! We've wrapped up some content (woohoo!), and are still working on fixing up some issues this week.

This week, we’re working on:

Characters:
πŸ‘’ Animating new NPC
😈 Conceptualizing Trolls
πŸ‘š Texturing new NPC
πŸ’₯ Creating VFX for new Creatures
πŸ‘» Implementing new Helthing
πŸƒ Implementing new NPC

Equipment:
⚑ Creating VFX for new Weapon Spells
πŸ›‘οΈ Modeling + Texturing Frozen Viking Shields
πŸ’€ Implementing new Armor

Environment:
❄️ Conceptualizing Glacier Decorations
🌴 Conceptualizing Land of Pool Decorations

Other:
πŸ“ Researching Item Perks
πŸ”§ Fixing Issues with User Interface, Audio, VFX & Creatures

Concept art of the Unfrozen Shield-Maiden, a new enemy

You might remember in a past dev update that we were working on a javelin viking, so meet the Unfrozen Shield-Maiden! She'll stalk the Glacier Peak (our snow biome) within our new ice camps. Here's how she's looking...




Last question: What Nordic-themed NPC would you like to see in the game?
Let us know!

Have a great weekend, see you next week!

Weekly Dev Update - May 22/20

Hey Vikings,

Happy Friday! β˜€οΈ We've been busy wrapping up some features this week, and starting to fix any issues that pop up while we test them out. This week, we're working on...

Characters:
😱 Animating new Helthing
πŸ„ Animating new NPC
😈 Conceptualizing Trolls
πŸ’₯ Creating VFX for new Creatures
πŸ‘» Implementing new Helthing

Equipment:
πŸ”ͺ Creating VFX for new Weapon Spells
πŸ’€ Implementing new Armor set

Environment:
πŸ—ΊοΈ Conceptualizing Biome Decorations
❄️ Modeling + Texturing Large Glacier Camp
πŸŒ„ Modeling + Texturing World Props

Other:
πŸ“ Researching Giants + Events
πŸ”§ Fixing Issues with Game Over, Creatures & Sound
🏹 Implementing Dead Loot Arrow in Mini Map

Did you know you can chop trees with weapon spells?

We're adding in quite a few new spells! But for a bit of a throwback, here's one you might've seen before, the Lightning Strike, which also doubles as a tree-chopper:



One last thing: Do you think the new Helthing will be big or small?
Take a guess, you'll be seeing it in the future!

Have a great weekend!

Weekly Dev Update - May 15/20

Hey Vikings,

Time for the weekly update! πŸ˜„ This week, we’re working on:

Characters:
🐷 Implementing Pig
πŸ— Implementing Boar
😈 Conceptualizing Trolls
πŸ‘» Animating new Helthing
😱 Animating Creature Taunts
πŸ”± Implementing Frozen Vikings
🌱 Conceptualizing new Materials

Equipment:
πŸ’₯ Implementing new Weapon Spells
πŸ”ͺ Creating VFX for new Weapon Spells

Environment:
πŸŒ„ Modeling + Texturing World Props
❄️ Modeling + Texturing Large Glacier Camp

Other:
🏑 Implementing Return to Village Button for Shrines
πŸ’ Implementing Transfer All Button for Community Chest
πŸ”§ Fixing Issues with Weapon Spells, Constructions & Temperature

The Glacier Camps

As you've probably read, we've been working on 3 different levels of Glacier Camps for the past while, and the smallest one is now finished! All it needs are some frozen enemies...



What type of Helthing do you think's next?

We just added in the explosive Helthing (which you can see here) and are now working on a new one. Any guesses as to what type it'll be? πŸ‘€

See you next week!

Weekly Dev Update - May 8/20

Hey Vikings,

More content is ahead for us! We're playtesting these new changes this week, and hope you'll enjoy the new additions to combat with the new spells.

This week we’re working on:

Characters:
😱 Animating Creature Taunts
πŸ– Modeling + Texturing Pig
πŸ‘Ί Conceptualizing Trolls
🐢 Conceptualizing Wolves
🐾 Conceptualizing Werewolves
πŸ‘» Implementing Frozen Vikings
πŸ‘· Implementing new Village NPC

Equipment:
πŸ‘‘ Modeling + Texturing new Armor Set
πŸ”ͺ Creating VFX for new Weapon Spells
✨ Creating Icons for new Weapon Spells
πŸ’₯ Implementing new Weapon Spells

Environment:
❄️ Modeling + Texturing Large Glacier Camp
πŸŒ„ Modeling + Texturing World Props
🌐 Implementing World Props
πŸ‚ Implementing Fall Damage

Who do you think will be our new Village NPC?

Take a guess! πŸ‘€ So far, as you can see below, we have our Brewer, Healer, Blacksmith and Tailor...



Have a great weekend, and see you next week!