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Secret Neighbor News

2020 Vision Of the Secret Neighbor

The holidays must be a time of slowed activities for most companies in the game industry, but for us, it was a time to ramp up the production efforts on the latest Secret Neighbor’s patch. Because your excitement is our top priority.

Looking back, it was a wonderful year we spent together. We released two alphas, one beta, and the Secret Neighbor v1.0 along with 8 patches. Needless to say, your help along the way was crucial. We took into consideration each and every one of your reviews. For many reasons, we do not always quickly apply what we acknowledge from your feedback. But rest assured, we're not forgetting anything, and this article goes on to our New Year’s resolutions. Or should I say the roadmap for the upcoming year? And since this list is based on your demands I’ll start with the most important ones. Here we go.

  1. The fight against cheating. We know how frustrating it is to see someone cheating in your game and ruining all the fun. We want you to know that we've tried various approaches to prevent the cheaters’ activity, and some solutions seem to be effective enough in combating the cheaters. The majority of these changes are scheduled for Q1, 2020.

  2. More content from creators to players. Since Secret Neighbor’s release, many of you have expressed their concern with regard to the lack of content. Considering this we pushed for the development of level/mod editor. This awesome tool will allow you to create your own levels and mods. Every one of you will be able to create unique new content and share it with the players around the world. So, the level/mod editor is #2 on our priority list, and the first iteration is scheduled for Q1, 2020. Besides this, new classes, items, abilities, and outfits are on the way.

  3. Better communication between players ==> better gameplay. Many of you expressed dissatisfaction with how comms work in Secret Neighbor. We assume the lack of simple communication tools for supporting and cheering up your teammates generates unnecessary tension in “Quick game”. We're pleased to announce the new emoji system, which is designed to help players show mutual kindness and sympathy for the sake of peace and fun.

    Also, good communication can generate tonnes of unforgettable moments shared with your teammates. We believe the new ping system will facilitate the exchange of information between players, such as keys/doors location, locks color, Neighbor’s location, etc.

    For the advanced players who used to spend a bunch of hours playing custom games together with friends, we’ll introduce some good tools for building small communities and picking the best players based on their rating and region. The rating system will allow you to uprate good mates and downrate the impolite or useless players. The dynamic nature of this rating will prompt the new players to achieve good karma and play in a “good league” which is a billion times better than playing with haters and trolls. ETA: Q1 - Q2, 2020.

  4. Quality of life improvements. We believe that the sky's the limit and we’ve put together a long list of very important things we’re going to implement in 2020. Here are just a few of them: controller support, more advanced settings for Custom game, better tutorial part, new fun modes/events, etc. ETA: Q1 - Q3, 2020.

  5. More progression for competitive players. We’ll be introducing various tracked statistics, which will allow players to compete against each other as well as against their own personal best results. With the new progression system, you will be able to translate your gameplay and communication skills into numbers. You can share these metrics with your mates, family members, and random people for the sake of swag. ETA: Q1 - Q2, 2020.

  6. There is never enough optimization. This year we optimized the game a bunch, but still looking forward to providing each and every one of you with the best FPS and graphics possible. ETA: Q1 - Q4, 2020.

  7. New platforms. All I can say is that our schedule for 2020 is closely connected to some new platforms ;)


As I said at the beginning, it was a great year for all of us but next year looks even more exciting to me. Thank you for being such an amazing community and see you in 2020!




Patch 8 — Christmas Fixes

Hey everyone,

Our hard-working development team delivered a patch that fixes most of the Christmas Update issues just in time!

Merry Christmas!


v.1.0.7.5

  • Added individual sounds for each class being grabbed by a Neighbor
  • Fixed a bug where a Neighbor could enter a cupboard with a kid
  • Fixed the position of a kid in the hands of a Neighbor (for a spectator’s perspective)
  • Crickets have finally taken a break for the winter
  • Reduced volume and distance of the Neighbor transformation sound
  • Pause menu no longer indicates which players were caught by the Neighbor
  • Fixed a bug where a Neighbor would drop a kid when another player left the game
  • Fixed a glitch that occurred when switching between item shop and custom game mode


Have fun!

Patch 7 — Christmas Update!

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The Holidays are upon us, home invaders!

You didn’t think we’d leave you without a little present, did you?

It’s high time we ditched those pumpkins for something more season-appropriate. In this update, look out for both gameplay and visual Christmas related changes.

Here are the full patch notes:

Environment:
  • Added Christmas decorations!
  • Added the fireplace effect
  • Added snow to the scene
  • Minor changes in the house layout
  • Added blizzard sounds. added footstep sounds for the snow
Gameplay:
  • Players can make snowballs (requires snow which can be found outside and on the roof)
  • Players now freeze while outside, which slows them down by 20%. The effect stops once the affected player gets inside the house
  • Added the ability to transform into a snowman's head for Clown Neighbor.
  • Refactored matchmaking to improve multiplayer experience
UI:
  • Added shop scene. All menu scenery modified for the Christmas theme.
Customization:
  • Added new outfits:

    • Neighbor Santa set
    • Clown Snowman set
    • Leader Postman set
    • Detective Deer set
    • Inventor Frozen set
    • Bagger Elf set
    • Scout Winter set
    • Bagger Polar set
    • Brave Nutcracker Set
    • Brave Elf Set
    • Scout Skater set



We hope you have fun with the new update and wish you a wonderful holiday season!

More updates to come next year!

Hello Neighbor: Hide Seek Out Now

Hello Neighbors!

While you're enjoying Secret Neighbor, you might be wondering why a 40% coupon dropped in your inbox for Hello Neighbor: Hide and Seek.

This is because we just launched the prequel to the original Hello Neighbor game on Steam! And since you own Secret Neighbor, the coupon was triggered.

The game follows events leading up to the original Hello Neighbor and fill gaps in the story.

While events of Secret Neighbor take place between Acts 1 and 2 of Hello Neighbor, the events of Hide and Seek take place directly before Act 1.

Enjoy the game:

https://store.steampowered.com/app/960420/Hello_Neighbor_Hide_and_Seek/

Patch 6 — Custom Game Changes

Hey everyone!

In this update, we bring you some bug fixes and frequently requested matchmaking changes related to the Custom Game mode.

Here's the full list of changes:
  • Bug fixes
  • Fixes for bug fixes
  • Added the "Random Players" option for Custom Game lobbies, enabling which allows random players to join the lobby
  • Added the "Join Random Game" button to the Custom Game window

The current game version is 1.0.6b, please restart your Steam client if you didn't get the update automatically.

Have fun!