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Secret Neighbor News

The Hello Neighbor Showcase!

[h2]Hi there![/h2]

We’ve just wrapped up The Hello Neighbor Showcase, our online direct event outlining the many new and exciting updates to come throughout the Hello Neighbor Franchise. In case you missed the event let’s go over what you can look forward to in the coming months!

[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]
[h2]Secret Neighbor is sneaking onto a platform near you![/h2]



It’s been hard to keep this secret locked up but it’s escaped the basement and finally, we can share it.

We’re excited to announce that Secret Neighbor will be coming to PlayStation, Nintendo Switch, and iOS! Pre orders for Secret Neighbor on PlayStation will open on March 30th. The full game release for PlayStation and iOS will be April 29th, and release plans for Secret Neighbor on Switch will be announced later this Summer. Another important update, our PlayStation and iOS versions will be cross-play compatible!

In addition to this, we are working hard to provide all platforms a parity of content and synchronized updates in the future and will keep you updated on our progression towards this goal. Our 2021 Secret Neighbor Development Roadmap will also be on its way to you in the coming weeks, so keep a sharp eye out for even more updates very soon!

[h2]Hello Neighbor 2 - The AI takeover[/h2]



Hello Neighbor 2 is nearing its crucial development stage and we are working hard on Alpha 2. There have been some big updates to the AI. Mr. Peterson is now even more capable of learning from previous player behavior in order to plan new ways to thwart you from learning his dark secrets.

But not just Mr. Peterson, every character you encounter in Hello Neighbor 2 will share the same AI core...though their motivations and stories may differ.

[h2]Hello Engineer - Full steam ahead[/h2]

Hello Engineer Beta Testing is currently in progress and we will be sharing more exciting news on its development soon. In the meantime, check out some fun gifs!







[h2]The Guest is back and he’s...huggable?[/h2]



In partnership with our friends at Snap Creative, we are very excited to bring you The Guest Musical Plush!

He is poseable, with wired limbs and a swivel head. And he has not one but two music boxes! Press his belly to play music, or press his bag for a surprise!

He is made from soft cotton fabrics and approximately 10.5” tall. Pre-orders are now open and the estimated delivery of this cuddly menace is September 2021.

Pre-Order your own Guest now!
https://shophelloneighbor.com/

[h2]Hello Neighbor is getting some TLC[/h2]

And last but not least, over the past few months we’ve been working behind the scenes to update and improve Hello Neighbor mobile version performance and gameplay and will continue to make some additional updates moving forward.

Thank you for checking our The Hello Neighbor Showcase!

Catch you later!
tinyFox, tinyBuild & the HoloGryph team

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https://store.steampowered.com/app/859570/Secret_Neighbor_Hello_Neighbor_Multiplayer/

The Hello Neighbor Showcase starts NOW!

[h2]Hi there![/h2]

Neighbors, kids, residents, and Guests.
Please join us for The Hello Neighbor Showcase, starting right now on our YouTube Channel!

Don’t miss our online direct event announcing the many new and exciting updates to come throughout the Hello Neighbor Franchise over the next few months.

Tune in for updates on Secret Neighbor, Hello Neighbor 2, Hello Engineer, and more!
We’ll bring the popcorn 🍿.

Watch on Youtube:
[previewyoutube]https://youtu.be/c8iml-S-DsA[/previewyoutube]

See you there!

tinyFox, tinyBuild & HoloGryph team

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March 2021 - New Daily Quests, Brawl Modes, Currency + more!

[h2]Hello everyone![/h2]

We know you’re waiting anxiously for news on our Hello Neighbor Showcase, so we thought we’d give you a little something (or a lotta something) to pass the time until then. We’ve got some rather big updates to share with you and I’m excited to go over them so let’s jump right in and unpack what we have for you today!

[h2]All new daily quests! [/h2]



This has been highly requested by the community for some time now, and we are so excited to bring you the first iteration of the brand new Daily Quest system in this update!

On login, you will find a new Daily Quest section in the lobby. There will be three quests available per day, with new quests available every 24 hours. You will encounter two player-oriented tasks and one Neighbor quest per 24 hour period, and Daily quests are available to complete in Quick Play matches.

[h2]Limited time crossover event![/h2]



Starting today Secret Neighbor and Totally Reliable Delivery Service are collaborating on a special crossover event to celebrate Totally Reliable Delivery Service's upcoming launch on Steam! Today through April 1st, on login you will be able to claim your free Totally Reliable Scary Neighbor skin from the Item Shop. And starting April 1st don't forget to grab your Neighbor themed event skin in the Totally Reliable shop! But act quickly, like a package with rush shipping they won’t be here for long!

[h2]Introducing Arcade Coupons + Shop revamp![/h2]



Arcade Coupons are a brand new form of hard currency making their debut in Secret Neighbor and will be taking the place of cash purchases. Moving forward you will be able to purchase Arcade Coupons in four different quantities and apply these towards the purchase of premium cosmetic items!

Broken down, it now costs slightly less to purchase the same skins with coupons as it did previously in dollars. And with this update users will also note that the new Daily Quest system will also award Coupons for select quests as well!

Arcade coupons can be purchased in the following sizes:
  • A Bundle of coupons: Qty 135 - Price $0.99
  • A Pile of coupons: Qty 742 - Cost $4.99
  • A Roll of coupons: Qty 1620 Price $9.99
  • A Stack of coupons: Qty 3510 - Cost $19.99




With the introduction of this new currency also comes a redesigned shop. Another highly requested feature has been item previews. In the new Shop you can absolutely try-before-you-buy, and each item has a handy icon on the top right designating which class it can be purchased for.

The shop itself has received a renovation as well with two new sections, you will find a catalogue for both seasonal and standard cosmetic items!

[h2]Three new Brawl modes!!![/h2]

Brand new Brawl modes will be making their way to you starting today! Brawl modes will reset weekly and be available on a rotating basis. They will also of course be available in both Custom Lobbies and Quick Play. So what can you expect from these new game modes? Check it out!

[h3]Prop Hunt[/h3]



Introducing Prop Hunt! One player per round will spawn as the Clown Neighbor in disguise, all other players are armed with slingshots. Bathtubs are located throughout the map, if activated by the Clown this will cut the match time by 2 minutes.
  • As The Neighbor, it’s up to you to pull out all your sneakiest plays, stay hidden, and locate as many bathtubs as possible. You are outfitted with a new wheel of transformations to help you stay out of sight!
  • As the players, it is up to you to ferret out The Neighbor wherever he is hiding and keep him from activating bathtubs. If the clock reaches zero and Prop Neighbor is still in the match, Neighbor wins!


[h3]Rifle TvT Match[/h3]



This is a Team versus Team match in which each player is outfitted with a toy rifle. Each toy rifle has infinite ammo and reloads automatically, damage-wise it is still one shot and you’re down.

If you or your teammate is hit you may be revived within a limited window of time. Just watch your six and be careful that you don’t meet the same fate as the person you’re trying to save!

There are several rounds in a match, and a round ends when one team completely knocks out the other. The match itself ends when the clock reaches zero, the team with the most points wins!

[h3]Slingshot wars[/h3]



Our very first brawl mode is back with a springtime update! We’ve traded snowballs for slingshots and added a few new hidey-holes around the map. While you won’t find ammo just lying on the ground anymore there are multiple stations to refill your projectile weapons throughout the map on both sides.

If enough damage occurs a player will respawn in their respective team’s base, and the round will end when either the clock hits zero or a team reaches 20 points. If the clock runs out the team with the most points will be awarded the victory!

New player reporting system!
  • You now have the ability to send player reports in-game.
  • You may make up to five reports a day
  • You cannot report yourself


Balance changes
  • Scary Neighbor: reduced the number of hits taken for Rage activation from 6 to 5. Increased Bear Trap duration from 12 to 15 seconds
  • Clown Neighbor: reduced slow from Smoke Bomb from 0.5 to 0.75
  • Butcher Neighbor: reduced Meat Hook cooldown from 10 to 7 seconds
  • When playing as the Neighbor, you can now see keycard doors and their status on your radar. Whenever someone opens a keycard door it's also highlighted for the Neighbor
  • Clown Neighbor can now Camouflage into any object, as well as turn into another object while in Camouflage
  • Brave's Counter-Strike is now reset after being caught in any scenario
  • Leader's time to charge Team Work reduced from 12 minutes to 8


Other general updates:
  • New End User License agreement screen with Terms of Service on login.
    Note! Terms of service must be accepted to continue to lobby.
  • Daily Quests are not available for players with an active penalty.
  • Level Editor - general performance updates
  • Snow has been removed from all maps, goodbye frosty! ☃️


If you'd prefer your updates in video format, check our the newest episode of Secret Neighborhood News for a brief review of all the new goodies in this update...and perhaps a small sneak peek at what we'll have to share with you during the Hello Neighbor Showcase!

[previewyoutube][/previewyoutube]
And that about wraps it up! Thanks for sticking with me and stay tuned for even more news on what's coming next in the Hello Neighbor Universe, coming soon! As always if you didn't get the update automatically, please restart your Steam client.

Catch you later!
tinyFox, tinyBuild & the HoloGryph team

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January 2021 - Update v1.3.4.2-PS

[h2]Hey everyone![/h2]

Hopefully your 2020 holidays were relaxing and full of cheese.

Today we’re coming at you with our first update of the new year. Our developers continue their work on the under-the-hood systems as a part of our commitment to a better player experience, so please let us know how the changes affect your games - your feedback is always super important to us.

And with that, let's jump into the details!

Current Game version is 1.3.4.2-PS

Full Patch Notes:
  • Fixed an issue where players would lag on moving platforms
  • Fixed an issue with placing traps on chairs
  • Fixed prompts on knocked down players and interactive objects
  • Timeout finish of brawl match now grants victory to the team with most points
  • Some visual fixes on maps and spectator mode
  • UI improvements + Lots of controller-related UI softlocks fixed
  • Some optimization and internal polishing
  • Some localization fixes


Level Editor updates:
  • Some updates to Electricity section of LE
  • Fixed an issue with custom map preview image
  • Fixed and issue with randomly disappearing foundation/walls/floor
  • Some decorations from 2020 Christmas update and map 4 added
  • New basement installation rules: basement can now be installed next to the foundation, not above it; fixed basement floor visual glitches


If you didn't get the update automatically, please restart your Steam client.

Catch you later!
tinyFox & HoloGryph team

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Christmas 2020 Update - New Map & Game Mode!

[h2]Hey everyone![/h2]

The snow has come to Raven Brooks! The Christmas Update brings a new map, a brand-new limited-time game mode, as well as a ton of other improvements to Secret Neighbor. Check out the trailer:

[previewyoutube][/previewyoutube]

And now, let's unwrap the update's content!


[h3]New Map![/h3]



The basement is open! Explore the Peterson house and creep through the basement of THE map from Hello Neighbor Act 1! But just because you’ve made it to the basement doesn’t mean the story is over. If you know what you’re looking for it may help to shed some light on The Neighbor, Nicky’s disappearance, and the bigger mystery of what is going on in Raven Brooks. But be careful that you don’t wind up with more questions than answers.

[h3]Snowfight Limited-Time Game Mode[/h3]



As promised in our developer diary, players can now mercilessly annihilate each other with snowballs in this new team deathmatch mode! Also, now would be a great time to let us know which other modes you'd like to see in the game.

[h3]Other Snow-based Shenanigans, Decorations, and Skins[/h3]



Christmas in Secret Neighbor wouldn't be Christmas without winter decorations, activities, and new festive skins!

What are the activities, you ask? In this update, you can make snowballs in the regular mode as well! Use them to build snowmen or just throw them at your friends - or even enemies?

[h3]And more![/h3]

There are also some less flashy, but very important changes in this update. We've slightly updated the main menu, where you can now find links to our Discord for easier party-finding, as well as updated video guides. Not to mention the new LE mechanics and improved optimization! Optimizing the game is something we're constantly working on, and we really appreciate your feedback - please let us know if your performance changed after this update.

Here are the official patch notes:


Secret Neighbor v.1.3.4.0

  • New featured map
  • New limited-time game mode (Snowfight)
  • Winter decorations
  • Added the ability to build snowballs and throw them at other players
  • Added the ability to build snowmen with snowballs
  • New Christmas Skins
  • Added new system of levers and platforms to the Level Editor
  • Slightly updated the main menu
  • A lot of optimization work



Hologryph and tinyBuild wish you fantastic holidays, and we'll talk to you really soon!


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