1. Secret Neighbor
  2. News

Secret Neighbor News

Devlog #2 - Winter Is Here

[h2]We're back with another devlog[/h2]

Hey everyone!

We're back with some early presents! In our second installment of this devlog we'll tell you all (well, not all) about the upcoming update, as well as share our vision of Secret Neighbor's future - a future that we will shape together with you.

And if you prefer the video version, here it is:

[previewyoutube][/previewyoutube]

[h2]Christmas Update[/h2]

New Map

If there’s one thing you can be certain of, it’s that every Christmas in Secret Neighbor will be special. And this one is no exception! In our first devlog we alluded to a new map, mentioning how Hello Neighbor players would appreciate it. It’s time to lift the veil of secrecy! Just a tiny bit.

As you might have guessed, the new map is based on the Neighbor’s house from Act 1 of Hello Neighbor. But it’s not merely a backdrop for the game of cat and mouse - if you know what you’re looking for, you might find some insights into Nicky’s disappearance...



Level Editor Updates

Teased in the first devlog, the Level Editor changes are coming with the Christmas update. Build more creative levels with the system of switches, controlling various fences, ladders, and other mechanisms. Let us know if you have any crazy level design ideas and we’ll do our best to provide you with the necessary tools in the future Level Editor updates!



Snowfight Mode

Apart from the new map, you can expect, of course, new Christmas skins and decorations, some fun activities... and a whole new limited-time mode! Snowfight is a quick team deathmatch mode where players can hone their aim and movement. This limited-time mode is the first of its kind, and we plan on bringing more elaborate game modes to rotation in the future.



[h2]The future of the Level Editor - the Game Mode Editor[/h2]

Now, let’s talk a bit about the future of Secret Neighbor, beyond the Christmas update. the snowball mode is fun, and we’ll spice up things every now and then with other limited time modes, but what about real variety and longevity?

This is you come in. Have an insane idea for a game mode? Want to play a custom game of prop hunt with your friends? Have everyone play as Butcher Neighbors and hook each other into oblivion? We’ll provide the tools. In 2021 we’re transforming Level Editor into a full-blown Game Mode Editor to power your creativity. In the video version of this devlog you can check a couple of examples that we’ve put together for this devlog using an early version of the Editor.

We invite all of our talented modders and mapmakers to join the discussion - let us know here in the comments or on our Discord, which tools and capabilities you'd like to see in the Game Mode Editor to fully express yourselves.



[h2]The Survey[/h2]

Here it is!

Since the last balancing survey in September, we've introduced a number of balance tweaks, as well as a whole new Neighbor class. That means that it's time for another survey! It's pretty much the same as the previous one, with the addition of the Butcher questions. Answering the same questions might not be super fun, but we need to make them similar in order to analyze the data against the previous surveys, ensuring that we understand as best as possible how our playerbase feels about the balance.

And just to be sure, here's the survey link once again: https://www.surveymonkey.com/r/SNbalance1220

[h2]Conclusion[/h2]

We can't thank you enough for all the feedback, both on the game itself and on everything surrounding it. As always, if you have any suggestions about the devlog format, the game itself or anything else Secret Neighbor-related, please let us know in the comments or shoot a message to on of our Community Managers on Discord.

Catch you later!

Peli & Hologryph team

Follow us on social media:

Vote for Secret Neighbor at the Steam Awards!

Hey everyone!

The Steam Awards have officially kicked off and it would be super awesome if you could drop a vote to nominate Secret Neighbor for the LABOR OF LOVE category!

Secret Neighbor is a product of constant collaboration between the developers and you, our community. Your feedback constantly pushes us to improve the game, and without you, it wouldn't be where it is today.

Thank you!

Level Editor Fixes

[h2]Hey everyone![/h2]

Thank you all for playing the Halloween Update this week. As many of you noticed, Butcher Neighbor had a grand entrance - so grand, in fact, that he broke Level Editor. How rude!

But not to worry, our developers have fixed it. Please check your custom maps to make sure everything is in order. lastly, we wanted to thank you folks for bringing all your amazing maps to Secret Neighbor community, and for all your feedback, which helps us improve Level Editor beta.

Here's the full list of changes:

Secret Neighbor v1.3.0.4-PS

Fixed:
  • The ability to upload custom maps into the Steam Workshop
  • The ability to delete local custom maps
  • The ability to save custom maps in the editor with certain items present on said maps
  • Custom map readiness check (checking a map for meeting all the gameplay requirements. Unfinished maps won't have the "Upload" button. You will need to re-save your existing custom maps (open them in the LE, save, exit)
  • Custom map preview generation (removed image blur)
  • Motion Blur functioning incorrectly in the Level Editor
  • Lighting sources (fixed brightness, added missing switches)
  • Doors textures and animations
  • Placement orientation for several objects (door with the "1" keycard, blue metal chair, wooden arch, basketball)
  • Gift carrying animation
  • Paintings textures
  • Ability to break window glass


And lastly, the Butcher Neighbor's cooldown for his hook has been increased from 7 to 10 seconds. We will continue monitoring his performance.


Catch you later!

Follow us on social media:

Halloween Update : New Class, Lighting & More!

We’re excited to share the Secret Neighbor Halloween update is live! Check out the trailer below and let’s dive into all of the tricks and treats we’ve got to give out. Who knows, there might even be a king-size candy bar in there somewhere...

[previewyoutube][/previewyoutube]

[h2]Here’s what we’re treating you to:[/h2]


  • New Class! It’s been really fun watching you all hypothesize and we wanted to give a shoutout to everyone who guessed correctly! Introducing: The Butcher Neighbor class!



    The Butcher’s skills include hunting down other players by following their footsteps, and then grabbing them with his grappling hook. He can also fake the key marker and ambush other players from dark corners, so watch out!

  • New lighting - The days are getting shorter and darker, and Raven Brooks is no exception.
    New darker lighting can be utilized by the Neighbor for extra sneaky traps and grabs. You can also play hide and seek with the flashlights!



  • Halloween decor galore - It wouldn’t be spooky season without plenty of Halloween decor and pumpkins to huck!

  • Bug fixes & balance changes - as always, we keep tweaking the game based on your feedback. We can’t thank you enough for providing it! If you’re interested in specific small changes and numbers, please check out full patch notes below. And yes, Brave has been nerfed a little bit, and we’ll continue to monitor her pick- and winrates.

  • And of course, no seasonal update is complete without new fun skins. If you don’t know what you want to be this year the SN crew has you covered. We’ve got lots of new Halloween skins so there’s plenty to choose from!



  • Lastly, some of you may already know, but this is Secret Neighbor’s first birthday! We really appreciate you being with us this past year, we can’t mail you all birthday cake but we still wanted to do something special. Every day, starting from the 26th of October and till the 2nd of November, you will find a new free customization item in our store! So be sure to check back to grab your goodies!




[h2]Full Patch Notes[/h2]
v1.3.0.1

Butcher

Takes 25% less damage compared to other Neighbor Classes
The Butcher is slower than other Neighbor Classes
Has more stamina than other Neighbor Classes

Butcher's Skills

  • Hook: The Neighbor throws a meat hook that pulls up kids and objects, and can interact with the environment
  • Pathfinder: The Neighbor sees the traces that the children leave in the air and can track them by these tracks
  • Fake Crow: Creates a fake crow that prevents children from looking for keys



Other Changes/Fixes

  • Halloween decorations
    Added Level of Detail for items
    Added animation optimizations
    New animation for opening doors, bedside tables and bars; Added randomization fort he angles of rotation for the doors
    Added glue effect on legs
    Sounds improved, changed the sounds for footsteps, broken glass, impacts of objects
    Fixed a bug with playing background music
    Added new background music
    Added new materials to the Level Editor
    Improved animation for the Neighbor's bars
    Neighbor's bars are placed on 2 and 3 levels
    Changed the algorithm for spawning objects, now they spawn less and in more logical places
    Fixed key cards spawn; Several key cards will not be spawned in the same place now


Balancing Changes
--------------------------
Kids

Scout
  • Shotting rate slowed down on the animation
    Added a technical cooldown of 0.25s to reduce spam
    Added power shoot, when you aiming more than 0.6s. (POWER: 25 damage, 1.5s, 0.8 speed | DEFAULT: 5 damage, 0.3s, 0.6 speed)
    Increased speed up duration from 3s to 5s
    Removed increased base speed from combo hits
    Increased base speed from 4.5 to 4.65

Brave
  • Progress of Counter Strike now resets when knocked
    Reduced base speed from 4.5 to 4.4

Bagger
  • Reduced base speed from 4.5 to 4.35

Detective
  • Increased base speed from 4.5 to 4.6

Leader
  • Increased base speed from 4.5 to 4.55




Neighbor

Clown
  • Increased base speed from 4.2 to 4.4
  • Increased slow from smoke bomb to 0.5
  • Reduced damage from smoke bomb
  • Reduce volume of footsteps in Item form while running from 0.5 to 0.3

Scary Neighbor
  • Rage is no longer stacked when a kid is knocked out of the Neighbor's hands
  • Increased trap placing speed from 0.25 to 1.5
  • Increased trap cooldown from 3 to 5 seconds
  • Increased trap stun duration from 8 to 12 seconds




Thank you again from all of us for being part of our community. We hope you have lots of fun with this new update and remember, if you have to break into your creepy Neighbor’s house, do it in costume so you can make a clean getaway! (this advice is for in-game use only and is not to be applied IRL)

Happy Halloween!

Follow us on social media:

Halloween Update is coming tomorrow!

Hey everyone,

We've got some exciting news - Halloween Update is coming tomorrow, and its trailer is dropping today, at 12 PM (noon) PST! Check it out here:

[previewyoutube][/previewyoutube]


30 minutes before that, we'll be going live with our Hello Halloween (or Helloween, if you will) Special Event. Watch it here:

[previewyoutube][/previewyoutube]

Here's a quick recap on what to expect from this update:
  • New Neighbor Class
  • Darker, spookier lighting
  • Lots of cosmetics to celebrate Halloween and Secret Neighbor's first birthday!








See you at the event!