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Imperator: Rome News

1.4.1 Hotfix Released [checksum ec60]

After going through your reports from the release of Archimedes and prioritizing the most high-value fixes, 1.4.1 hotfix is out now and ready to be played over the weekend. It includes a bunch of good bugfixes and some small tweaks to gameplay and balance as well.

1.4.0 saves will probably be fine in this version, but in case you encounter any issues and want to finish an older game, you can revert back by right clicking on Imperator in your Steam library, selecting Properties -> Betas -> choose the version you want. Don't save an old, bugged game in the new version, roll back first.

We'll have more post launch support coming up, and are looking forward to your feedback on this version. We hope you have a fun weekend playing Imperator! You will find the full changelog after a bit bellow!

If you want to discuss this hotfix follow the link here!



Full Changelog:

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# Game Balance
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- Corruption now scales character wages up to 250% instead of just 100%, because what’s the point of theft and graft if you go small time?

- Sanctioned Privileges National Idea now decreases corruption by 5% instead of 10%.


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# Interface
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- Updated capital tooltip to be more descriptive.

- Many fixes to the non-english localization files.


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# Script
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# Events

- Added a 2 year cooldown per territory for the city sacking event for ruler led armies

- Moving country now clears interaction loyalty modifiers.

- Antigonus now remembers what country Seleukos is in charge of, when ceding land to him.

- Fixed bad reference to location in desecration popup.

- Added goto button for Sack event


# Missions

- Fixed Destroy Apulians bypass to require both Apulian nations as subjects.


# Setup

- Added trait to forgotten daughter Ptolemais in Miletos

- Athens now starts with regular old Athena in its pantheon. Fitting, since she gave the city its name and all.

- The people of Acragas have overcame their initial crisis of faith, and decided on what deities they want to worship at the start of the game.


# Deities

- Kanya Devi now uses Monthly Stability Change rather than Monthly Stability Decay. Fixes an issue which made the deity harmful to worship.

- Tag exclusive deities will no longer disappear or become unavailable after you complete a formable or otherwise change names in some way.

- Fixed problem with Krishna’s deity modifier.


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# Map
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- Added Golden Horn to Byzantion, so Constantine XI will have something to stretch his chain across.


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# Bugfixes
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- Restored missing option to change player name in the main menu, fixing an issue locking people out of logging in for multiplayer.

- Fixed the 'Laconic If' achievement, so Sparta will once again be able to sack Pella properly.

- Fixed checking for Agathokles dead father rather than Agathokles in the Potter to King achievement and the Pyrrhus events. His ID was changed in the 1.4 setup update.

- Game won’t crash if there is an invalid entry for province treasure

- Fixed a number of rare crashes and out of synchs.

- Fixed Diplomatic Range modifier having a full stop

- Initializing crowdmap on recalculatecache

- Added 'Blood of the Lagidai' trait to Ptolemy's children by Thais.

- Armies without a leader now also loot provinces instantly. Province loot modifier is now visible right away in the tooltip.

- Fixed rival's name not appearing in Twisting the Knife event

- Fixed literally unplayable typo in the Pan-Hellenic government mission description

- Satrap armies no longer get a +70% morale boost from the Satrap Project event.

- Fixed Incompetent Storage and Stockpile Disappears food events sometimes not subtracting food

- Fixed minor characters having unrelated negotiators in marriage proposal events

- The Spartan mission task 'Civilizing the Valley' now states that the territory in question must be a city.

- Fixed Seleukid event for all languages, rather than just English.

- Fixed broken custom loc due to typo

- Fixed typos in some heritages

- Fixed typo in Archimedes event

- Purged Remulus typo for the third time. Let us hope it stays purged this time…

- Fixed some issues with the religious subjects released by Sparta and Athens in their missions.

- Fixed a 'null_family' issue in the 'Athens in Chains' mission.

- Units in a lot of formables and Oreos will now use proper colors on their armor, rather than rave green.

- Troops in hired pirate fleets drown when said fleet is stackwiped as opposed to walking on water.

Magna Graecia Content Pack is out!

Imperator defies your sense of conquest and challenge in the Magna Graecia Content Pack.

Revive the grandeur of Syracusae, Sparta, and Athens through new exciting missions and feast your eyes upon new unit models.

Adventure awaits you and we can't wait to hear about your successes!

[previewyoutube][/previewyoutube]

Archimedes Update is available! Free to Play AND Discounted until next week!

Archimedes Update is live and the ancient gods are ready to grant you their favors! Make your way to glory and fulfill your epic destiny among the riches of this new Update by trying it out for free until Apr.5, 22:00 CEST.
If your plunge into the past wins you over, Imperator is also currently 50% OFF.
We look forward to hearing about your achievements and wish you to rise by triumph!
[previewyoutube][/previewyoutube]

Features of the free 1.4 “Archimedes” update include:
  • State Deities : The Omens system has been replaced by a national Pantheon. Gods from across your empire are welcome into this divine assembly, providing powerful nationwide boons. In times of need, their divine aid can be invoked more directly.
  • Holy Sites : The Hellenistic world was full of sacred groves and mystery cults. Holy Sites increase the strength of the relevant deity in your Pantheon, or may be plundered of their riches by rulers bold enough to scorn the wrath of the gods.
  • Sacred Treasures : Revered historical and divine relics can be stored in your National Treasury, earning national bonuses. If you sack an enemy’s Holy Site or capital, you may succeed in seizing these great artifacts for yourself..
  • Loyalty Rework : Instead of a ticking scale to track, Character Loyalty will be a sum of various factors, making it easier to understand and control.




Development Diary #87 – Archimedes Patchnotes Day!

Salvete omnes!

We're one day away from the release of Archimedes and Magna Graecia!

Our latest DD puts at your disposal the extensive patch notes of tomorrow's update. Please note that previous versions of Imperator will not be compatible with 1.4.

Everything is here.

Development Diary #86 – Balance Changes and Tweaks Coming with Archimedes

Salvete omnes.
We're a week away from Archimedes' release!🔥
Get an exciting glimpse of the future by reading our latest DD!👀
Loyalty modifiers, subunit deployment, religious conversion, pop resource changes...
Everything is here.