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Math Classroom Challenge News

Main features and release date version 1.80

This is the promotional image to inform about the development of Math Classroom Challenge V.1.80: Save the seas. Programming is going well after the main element of the game (helo and drone controls, views, interaction) are solved, and generation of debris and plastics are almost finished.

So we have planned to release this new version on August 15, 2018. We think there won't be any problem with this date. Of course new elements and refinements will be added later, and you can always suggest whatever you think might be of interest.

We’re now programming the whales and dolphins behavior. We'll be uploading images and videos (we already have some) on Twitter. Thank you for your interest.

Save the seas, incoming scenery for Math Classroom Challenge

Having integrated Sam the Bird into Math Classroom Challenge, our next step is to introduce a new scenario, with an idea similar to that of the Moon.

If in this scenario we have to collect lunar material to be sent to Earth, along with helium 3, to power the Earth's fusion reactors, in this new scenario we will have to do something extremely important: save the planet's seas. How? We'll see it in the next posts.

But one thing is clear: we want to send a message of hope and future to all of us, and to teach the new generations, and the old generations, that this world is unique, and belongs to all of us.

Saving it is our responsibility. We have a duty with the Earth. And here we can learn some aspects to ensure that the world remains that source of light and life that it has always been.

"Save the seas" is now work in progress, and we'll inform about the release date soon. Thank you very much.

Version 1.71 with minor fixes and numbers eaten

Hello!

We have released a minor release, 1.71, with minor fixes and the number of numbers eaten by Sam in the statistics panel.

Meanwhile we continue the work with version 1.80 "Save the seas". Thank you and happy math!



Sam, The Number-Crusher, a new enemy for Math Classroom Challenge

We present Math Classroom Challenge V.1.70 Sam edition.

Sam's not a common bird. A high-level student, he chose architecture as his profession to build the most modern and sophisticated tree nests. But his passion is numbers. He can eat dozens of numbers in a day.

And he will eat the numbers you need to solve the mathematical panels proposed in Math Classroom Challenge. Don't allow it. Don't let him get away with this.

Sam is present by default in all the stages except the Moon stage. The player can deactivate Sam in the Config Panel. Sam will be eating numbers from time to time, and the player will lose the opportunity of adding the number he/she needs to complete the math panels. Because Sam is always searching the exact number the player needs to solve the math panels.

We have added a video of Sam, and also a video of the Moon Scenario.

We hope this new feature can be of your interest. And we're working with next version: "Save the seas". More info soon. Thank you!



Math Classroom Challenge now in HTC Vive

We're happy to inform that Math Classroom Challenge is now compatible with HTC Vive.

With this new hardware, the same build is compatible with a standard monitor, Oculus Rift, and HTC Vive. We give the opportunity to choose your option when you run the game, or you can activate SteamVR in your Steam app so you can access to the VR version of the game automatically.

But this is far from over. We'll be adding a new character next week: Sam. Sam is a bird that likes to eat the numbers you need to solve the math problems.

And a new scenario that will arrive soon. And will be quite different from the others. Thank you!