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Sep 4th - Dragon of the Abyss



The black king dragon Tyrannos, who has been imprisoned by the late Satan has been summoned back by some cult lunatics. Time show who's the new boss in the Underworld and defeat it back to the Abyss! This will be new challenging campaign that require a good tough demon to tank the dragon boss. So make sure you get one or two in your team, and the stage should be pretty easy. Good luck. ;)

[h3]Patch note v6.61[/h3]

- Add new campaign, Tyrannos - Dragon of the Abyss campaign window in war chamber.

- Add new Campaign Anima, Tyrant Dragon I-IV (Block 6-15 physical and 12-30 magical dmg.)


- Add new campaign material: Abyssal Gem.


- Add new dragon called Wvern to open world.

- Reduce Dgon base power and block damage (from 30 to 10.)

- Add Xunwu's satan armor to compound shop and update wiktor's satanic armor icon


- Update and reduce various Mhou's skill cool downs.

- Fixed Nija's satanic weapon model.

- Fixed Oyama's anima not reducing cool down.


Aug 28th - Invasion of the Dark Dragons



New open world event is here! Someone has summoned the dark dragon race back from the abyss. These dragon have been imprisoned there due to their terrifying power. Sad news is, we also planned to release new dragon boss campaign with this patch, but we have to delay it for next week. Many more dragons are also coming with the follow patches. So be prepared for them.

[h3]Patch Note v6.60[/h3]

- Add new open world event: Dark Dragons and change Demon Slum and Purgatory to Dark Portal theme.

- Update event shop and add new event item: D.Scythe.


- Add new dragonling called Dgon to purgatory.

- Add new event anima: Dragon Strength I-IV (add 6-15 STR and block 10-25 phy.dmg)


- Add new event anima: Dragon Agility I-IV (add 6-15 DEX and block 10-40 mag.dmg)


- Add new mob: Treasure Jar to purgatory desert. (Spawn randomly with 100-500 silver killed reward.)

- Fixed RodeoBob skills not facing the right direction.

- Update Anneberg's base stats to STR: 100, VIT: 160, DEX: 35 and TAL: 35.

- Fixed hack where user can gain conquest reward without completing it.

- Fixed Wiktor's satanic armor color misplaced with different skin color.

- Update Anneberg's artwork.

- Update build machine's hardware which will reduce MA time by significant amount.

Aug 21th - Crystal Dwarf & Camera Items



A new demon has joined the fray! This week we released Anneberg, one of the Uber tank with tons of HP and the ability to absorb attacking elements to increase his own protection. We also increased all demons' max level to 40, added bunch of new camera items. POV glasses that change your PoV to FPS, TSP, and MMO when equiped. Experimental Lomo cam that temporary change your view port shader. Better shaders and cooler effects are coming after this.)

And lastly, we added the long awaited satanic armor schema to Expert shop. Currently only Wiktor's is done, but the rest are gradually coming. ;)

[h3]Patch Note v6.59[/h3]

- Add new demon, Anneberg to Summon Altar. (900 gold, 80 Based STR, 200 Based Vit, 40 Based Dex and 40 Based Tal.)

- Add new Anneberg native skill: CrystalLance - Enable Anneberg to throw out lance dealing STR(0.8) phy.dmg with normal attack.

- Add new Anneberg native skill: AbsorberShield - Enable Anneberg to guard with charge attack, reduce damage by 50% and double prism guard stacking rate.


- Add new Anneberg native skill: DefensiveCharge - Enable repeated run attack, dealing STR(0.5~0.5) and reduce incoming damage by 30%.


- Add new Anneberg native skill: PrismGuard - Increase the damaging element protection by 5% for 6s every time Anneberg is hit with elements (stack, max 30%.)

- Add new Anneberg skill: ShieldBash - Deals STR(0.8~1.0) dmg with n.attack's element to surrounding enemies with TAL(100~150) hate.


- Add new Anneberg skill: DemonHunt - Throw spear toward closest enemy demon dealing STR(0.4~0.6) n.attack's element and cripple it for LVL(3~6)s.


- Add new Anneberg skill: EmeraldRay - Fire beam at one enemy dealing TAL(100~150) wind/earth mag.dmg and 50% to surrounding enemies.


- Add new Anneberg skill: Diffuser - Erase all elemental protections on self and place them on surrounding allies for (20~30)s.


- Add new Anneberg skill: EaterOfElements - Increase Elemental Guard's maximum stacking protection to LVL(50~75)% and duration to LVL(8~13)s.


- Add new Anneberg skill: EmeraldFall - Leap and smash target ground, dealing STR(3.0~4.0) wind/earth dmg and TAL(20~30) KO in wide area.


- Add new Anneberg's conquest and animas: Crystal Tribe I -IV (Add 200-800 flat hp.)


- Unlock all demons' maximum level to 40.

- Added new Schema XXX for satanic armor to Expert Shop.

- Add new Wiktor's satanic armor to compound shop. (The rest are gradually coming.)


- Added new PoV glasses to event and money shop (change view to FPS, TPS, HNS, and MMO.)


- Added new reusable field items, experimental lomo cameras to event shop. (Temporary change view port shader.)


- Updated Hermont's run attack, making it not stopping after used.

- Update Tutorial 1 and Turotial 2 lighting.

Aug 14th - Trap Runner



This patch we introduce "Trap runner" our newest and our most difficult map ever. Rather than fighting against other players or mobs, this map will challenge you against yourself. Inspired by American Ninja and Titan game, you need to keep control of your own head. Keep calm as you solved through our 9 difficult stages of traps. (-We swear we plan this map before F-llguy come out lol.) The further you go, the better reward you will receive. Again, the time for open arena is 10am, 14pm, 16pm, 18pm and 20pm on weekends and 18pm, 20pm and 22pm on weekdays.

Important note is that, we are now implementing the equipment rarity rules, which require player rank for each equipment' rarity. (Rare > 5, Epic > 10, Legendary > 15, Satanic > 20.) This is actually how it was intended to be, we just omitted it to make the game easier in the beginning. But now, players should have easier time getting higher ranks, as we will be adding more campaigns soon. There's also one more open arena coming, then the five of them will rotate on daily basis. So if you miss anything, please stay tune.

Peace out. and let us know if you reach the end of our new stage. ;)

[h3]Patch Note v6.58[/h3]

- Add new open arena: Trap Runner (accessible through Steve in demon slum with devil pass.)


- Add new item: TR Box (throw into Flame alter to get random rewards.)


- Add new animas: Trap Runner I-V (Add 4-20 DEX, VIT and TAL.)


- All equipment and animas will now require player rank base on their rarity (rare - 5, epic - 10, legendary - 15, satanic - 20)

- Rewrite character movement script, now anything twice bigger (such as Bosses) will push other characters out instead of bouncing off.

- Fixed Matti and Killjoy Story level not starting.

- Fixed SiergeBot not attacking in 12TailsDungeon.

- Fixed new Demons unable to equip accessory and trinkets.

Aug 7th - The Four Mantras



The story goes that the late Satan has created some powerful war golem called Tetra Mantras. With their master gone, these golems are rampaging and destroying everything in sight. So it's time to gain some new fame by defeating them all

Well well well, it's been a long time for some challenging campaign. This one will truly test your elemental prowess as each boss can only be damaged by opposing element (fire->earth->wind->water->fire). So set your team right. Don't forget to put as much elemental resist as you can, as they do pact some powerful punches. (Or better yet, stack those elemental resist potions in your pocket.)

ps. As you might have guessed, we are super busy doing things outside of our game work. So thanks for your patience with the bug fixes.

[h3]Patch Note v6.57[/h3]

- Add a new campaign, The Four Mantras. (5 players, accessible from war chamber.)

- Add a new boss, TetraMantras.

- Replace the old skull material into new material: Tetra Orb.


- Remove Death Knight campaign from war chamber (will be later open as story stage instead.)

- Add new Four Mantras campaign quests and anima (Add 10-25% fire, water, wind and earth protection but reduce other element by 5-20%.)


- Redone the lighting for 12tails dungeon.

- Allow the premium demons (Tsukuyomi, Black Baron, and Urion) to be able to equip accessory.

- Update RodeoBob's Remote Trigger, Demolition Charge, Riding Shotgun effects and mechanics.

- Many many other polishing works.