
Our demons are getting super stroong! We're adding 26 new powerful tier-3 skills this week. Many more will be coming next patch along with Pride set which sadly didn't make it in time. Another important note is that, all skills MP cost has been lower by about 33%. This is to address the previous stat balance which significantly lower all Demons Max MP.
Anyhoo, check out the new skills below and don't forget to let us know what you think! (Check out full patch note at https://demonsarecrazy.gamepedia.com/190816_SkillTrain)
Corruption [Menalisa] - Curse target dealing TAL(45~66) [dark] e.dmg every time it attacks over 9 sec.
Desolute [Menalisa] - Immediately remove all physical and magical buffs from target enemy.
BlackCurse [Menalisa] - Create a dark miasma that deal TAL(23~33) [dark] e.dmg to nearby enemies every second.
Doom [Menalisa] - Cast a doom spell that deals TAL(200~300) [dark] e.dmg after 23s.
FireGuard [XunWu] - Temporary give your team LVL(40~60)% [fire] and LVL(20~30)% [ice] protection for 13s.
FireArmy [XunWu] - Increase all allies phy.attack by (10~15)% and change their n.attack to [fire] for LVL(10~15)s.
Gambit [Killjoy] - Temporary deal LVL(150~200)% critical normal attack as aoe effect damage or deal no damage for 13s.
ColorShuffle [Killjoy] - Deals random elemental magical TAL(77~99) dmg to target and reduce its e.protection by (40~60)% for 13s.
OracleBlast [Fay] - Deal current weapon's element as 3x TAL(30~45) m.dmg at target enemy.
ElementalGuard [Fay] - Give surrounding allies (15~23)% all elements protection and resist to e. reduction for 23s.
DrunkenFeast [Mhaou] - Heal LVL(100~150) HP, LVL(10~15) MP every 3s to self and 50% to surrounding allies for 30s.
HellFire [Mhaou] - Deal TAL(80~120) to enemies in target area and reduce LVL(20~30)% fire protection.
InfernalSiege [Mhaou] - Command army catapult to relently attack an area for 13s.
Bless [Amy] - Give target ally LVL(30~45)% [dark] protection and LVL(30~45) all stats for 60 sec.
GrandSwing [Amy] - Swing hammer forward and dealing 4 x STR(0.8~1.0) [light] dmg and 4x 10 KO to surrounding enemies.
Toughten [Iaron] - Give Iaron's LVL(20~30)% DEF for 13s. (Add the same amount to HardenSkin max value).
OffensiveCharge [Iaron] - Deals STR(1.0~1.3) +TAL(40~60) phy.dmg and reduce [earth] protection by LVL(20~30)% for 13s.
DefensivePush [Iaron] - Block phy.dmg and deals 10x STR(0.2~0.3) dmg to front targets.
WinterTide [Hermont] - Passively gives Hermont additional LVL(20~30)% [water] [wind] [ice] [dark] protection.
WreckingBall [Barbas] - Rolls forward and deals 8x STR(0.4~0.5) + TAL(20~30) dmg along its path.
BomberBees [Barbas] - Fire missles that blast random area around Barbas, dealing 8x TAL(40-60) dmg.
GunDrone [Barbas] - Create a gun drone that repeat Barbas's normal attack with LVL(33~50)% dmg.
BindingChain [Nija] - Deal 2x STR(0.4~0.5) + TAL(20~30) [dark] dmg and lock enemy down for LVL(2~3)s. (+MoonFire)
Illuminate [Troth] - Gradually return LVL(100~150)% of MHP MMP and MSP to target ally over 60s.
LifeStream [Ishtar] - Temporary change n.attack effect to heal nearby allies for HLG(130~200) HP.
BurrowUnder [Ishtar] - Burrow Ishtar and her plants for 6s, prevents all dmg and heals (50~100)% of their MHP. (Move to cancel.)