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Oct 13th - Arena A.I. & Hallow Weapons



Rejoiced! This patch added the long-asked feature, the "Arena A.I." teams which let players start the arena regardless of number of players (you can even play the arenas alone against all A.I!) This also means that you no longer need to use A.I. coins to fill in the missing spot in your team. This is actually the first patch that all arenas are fully completed! So we hope you have fun with them. :)

Full Path Note: https://www.demonsarecrazy.com/post/oct-13th-arena-ai-and-hallow-weapons

[h3]Patch Note v8.55[/h3]

Fixed and updated many Demon AI related codes, they now will corectly use skills and equipments.

Added Team A.I. to all arenas. (Player can start with single player mode after 23s.)

Added 17 new hallow weapons to event shop and hallow box2. (10% drop)

All arena maps have been updated and re-added to the mobile versions.

Added new Climax Time to Lust Arena (give 2x score to all when syand on lust platforms)

Added Greed's and Lust's new ending cut scene.

Fixed Compound fail rate bug.

Updated Pirate Cove with new decorations.

Change Black Baron's 3rd Passive skill to: Enables Black Baron to share {0}% of potion items' effects with nearby allied demons.

Change Black Baron's War Doctor skill to: Remove all debuffs from allies and protect them for LVL({0}~{1})s. Increases Armeearzt to LVL({2}~{3})%.

Remove and replace all trigger skills with timer skills.

Fixed Mara's summon bug that crashes the game client.


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Aug 16th - Calamity Nemesis & pirate gold




Please Read the full patch note here:
https://www.demonsarecrazy.com/post/aug-16th-calamity-nemesis-and-pirate-gold

[h3]Patch Note v8.50[/h3]

  • Change Opw Event to Pirate Gold with pirate rum item.

  • Added new creeps: Zombie Shrip and Zombie Fish and their opw jobs.

  • Added new Open World's raid boss: Calamity Nemesis.

  • Updated Namesis and Calamity Nemesis with 3 new moves: Gravity Lock, Summon Genesis Seeds, and Destruction Ray.

  • Added new Calamity Nemesis summon item: C.Summon XI

  • Added new Calamity material items from all calamity bosses.

  • Re-arranged opw raid schedule as followed: (Nemesis will have 40% chance to spawn in ? slot)

  • Increased all calamity raid jobs' reward to 40 souls.

  • Increased all raid boss jobs' reward to 20 souls.

  • Added 35 new opw material traded-in for souls jobs for 10 souls each.

  • Opw Hunt and Material Hunt jobs will now be given according to Players Rank+-6 (Max 35th quests)

  • Reduced all mission reward silvers by around 50%

  • Open world creeps will now only return 10% silver from before (according to coppper to silver conversion rate.)

  • Re-balanced all accessories' power and rarity.

  • Most trinkets will now be sold in Soul Tower Shop.

  • Re-arranged all crafting materials and remove all open world materials from crafting.

  • Schema will now be used up when crafting.

  • All sin arenas's chest3 will now have 1% chance to drop their legendary weapon and armor.

  • All sin arenas's chest3 will now have 4% chance to drop their legendary weapon and armor schema.

  • All sin arenas's chest2 will now have 3% chance to drop their rare weapon and armor.

  • All sin arenas's chest2 will now have 7% chance to drop their rare weapon and armor schema.

  • All sin arenas's chest1 will now have 5% chance to drop their uncommon weapons.

  • All sin arenas's chest1 will now have 10% chance to drop their uncommon weapons schema.

  • Soothing Wisp will now heal demons before creeps.


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Sep 24th - Who Hates Moo Deng? & AI Coins



This is a mini patch for (you guessed it) the world-famous Moo Deng! The pygmy hippo is even famous in the underworld, but someone got jealous and is trying to get rid of all her phantoms. Find out who in a new Moo Deng mini game, and see how many waves of cuteness you can get through for special silver rewards.

This patch also revamped the skill targeting system for both PC and mobile versions. Now, all skills are activated with a single button press, and you can preview the target area by holding the skill key down. A.I. coin also got a new improvement as you can use them on many campaigns now.

p.s. The real main patch should be coming this Friday.


[h3]Patch Note v.528[/h3]

- Added new mini game: I Hate Moo Deng to campaign window.

- Added new conquests for I Hate MooDeng (with soul rewards.)

- Changed skill activation to one single press.

- Changed skill area display to holding skill button.

- Updated many skill display areas to be more accurate.

- Updated Team invite display to automatically show for host player.

- Updated many Demon A.I.

- Added many more skill sequences.

Sep 6th - Blood Bear and Summoner Updates



Full Patch Update: https://www.demonsarecrazy.com/post/sep-6th-blood-bear-and-summoner-updates

[h3]Patch Note v9.51[/h3]


  • Changed open world to Blood Bear Event theme.

  • Updated event shop with new event items: Bear Cookie.

  • Added new consumable item: Bear Parfeit (add 100 to all stats but make you fat for 130s.)

  • Added new event pet: Baby Blood Bear (adds 5-20% ko damage.)

  • Added new event anima: Brutal Bear I-IV (adds 25-55 STR but lower other stats by {1}. Also adds 500-2000 weight.)

  • Added new monsters: Blood Bear, Bitter Bear, Bearminator.

  • Added new mini boss: Basket Bear.

  • Added new jobs to job board: Bear Hunt I-IV, Basket Chase I-II

  • Updated all arenas ending sequences and victory-defeat animations.

  • Added a new real-time cut scene to many SSS skills. (can be turned off inside the game constrol setting.)

  • Added Xun Wu's new SSS summon skill: Fire Legion. (Continuously consumes {0}% MHP to summon clones dealing STR({0}~{1}) + TAL({2}~{3}) [fire] mag.dmg.)

  • Added Ishtar's new summon to her OverGrowth skill: Devil Briar. (Deal effect damage with chance to inflict entangle.)

  • Added Troth's new SSS summon skill: Royal Sphinx. (Summons two Sphinxes with LVL(100~200)% stats that attack with [thunder][earth] dmg for 130s.)

  • Added Troth's new SSS summon skill: Guardian of the Nile. (Summons Giant Anubis that attack enemies under Troth command for 300s.)

  • Added Mastema's new SSS summon skill: Summon Death King. (Summons Death King with LVL(50~100)% chnce to inflict death (inverse hp ratio) or dealing LVL(50~100)% missing hp as eff.dmg. (Max TAL(2300~4600).))

  • Added a new cash shop banner image:



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Aug 3rd - Devil Black Chin



The Demon Black-Chin Fish Boss has invaded the underworld! We need all demons to help catch it and fry it up quickly! You can find the Black-Chin Boss and its minions in the open fields. In this patch, we've also made significant changes to the game meta. Now, damage from DEX and crit will be calculated after defense, meaning DEX builds will revert to being armor-piercing, and various barriers will become tougher. Additionally, we've updated the formula for upgrading items and introduced random bonus upgrades when you pay a bribe during crafting. In the next patch, all crafting recipes will become single-use, so make sure to craft whatever you want now! ^_^/

Read Full Patch Note here: https://www.demonsarecrazy.com/post/aug-3rd-devil-black-chin


[h3]Patch Note 8.49[/h3]

Changed OPW to Devil Black Chin event.

Added new monsters: Devil Fry and Devil Fish.

Added new mini boss: Devil Black Chin.

Updated Event Shop with new event material: Fish Roe.

Added new event anima: Fish Bone (Add 10-35 MDM and 5-20 water protection.)

Added new ability for OPW raid boss to dynamically play mini cutscene.

Now dex damage, crit damage, added physical damage (PDM), added magical damage (MDM) and all barrier damage reductions will be added after defense is calculated.

Changed all Bifron's first 3 columns skills to mag.dmg.

Changed Iaron's Impregnable skill to: Passively adds LVL({0}~{1})% crit resist and LVL({2}~{3})% chance to block power debuffs.

Added new satanic weapons set: Devil

Consolidated all enhancement schemas into the following list:

STR1: Adds 6~13 STR.

VIT1: Adds 6~13 VIT.

DEX1: Adds 6~13 DEX.

TAL1: Adds 6~13 TAL.


STR2: Adds 13~23 STR.

VIT2: Adds 13~23 VIT.

DEX2: Adds 13~23 DEX.

TAL2: Adds 13~23 TAL.


ATK1: Adds 3~5% ATK.

DEF1: Adds 3~5% DEF.

MAG1: Adds 3~5% MAG.

EFF1: Adds 3~5% EFF.

HLG1: Adds 3~5% HLG.


ACR1: Adds 5~7% ACR.

CRT1: Adds 5~7% CRT.

EVD1: Adds 5~7% EVD.

SUM1: Adds 5~7% SUM.

SPD1: Adds 5~7% SPD.


LGT1: Adds 6~9% LGT.

FRE1: Adds 6~9% FRE.

WTR1: Adds 6~9% WTR.

WND1: Adds 6~9% WND.

ETH1: Adds 6~9% ERT.

THD1: Adds 6~9% THD.

ICE1: Adds 6~9% ICE.

PSN1: Adds 6~9% PSN.

DRK1: Adds 6~9% DRK.


AGK1: Adds 10~13% AGK (Angel Killer).

BSK1: Adds 10~13% BSK (Beast Killer).

DMK1: Adds 10~13% DMK (Demon Killer).

DGK1: Adds 10~13% DGK (Dragon Killer).

ELK1: Adds 10~13% ELK (Elemental Killer).

FSK1: Adds 10~13% FSK (Fish Killer).

GHK1: Adds 10~13% GHK (Ghost Killer).

HRK1: Adds 10~13% HRK (Horror Killer).

HMK1: Adds 10~13% HMK (Human Killer).

ISK1: Adds 10~13% ISK (Insect Killer).

MCK1: Adds 10~13% MCK (Machine Killer).

PLK1: Adds 10~13% PLK (Plant Killer).

UDK1: Adds 10~13% UDK (Undead Killer).

Updated all enhancement schemas materials (in next patch, schema can only be used once.)

Automatically add random enhancements to newly compound equipment when bribe is paid.

Remove Portrait Mode from Mobile version. (chat window will remain flipped, and can be open by holding chat button down for 1s.)

Aded Google Play Store to Mobile version.