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Jun 12th - Nemesis Descension



Attention!, the mighty alien call "Nemesis" has breached the Underworld's dimension and landed on the purgatory plain. All demons opting for Satan throne should show your capacity by chasing it away. Special: during this first week, there's a 66% chance that Nemesis will replace all regular raid bosses.
Well, someone mentioned to us that they miss fighting the Nemesis from 12Tails, so surprise! :) This will be a polished but almost the exact match of the old Nemesis. He's actually not hard, just a lot of HP. So plan accordingly.

Side note, due to Amazon Cloud's Sea Server being faulty this week, we sadly lost three days of working to fight it. So, we couldn't get much of other planned features in this week. We're sorry for all your struggles with the sea server too. We're trying our best to get Amazon to investigate the issue so that this won't happens again in the future. ANyhoW, our game still has come a long way this week. So hope you like them and expect good things to come next week. }:D

[h3]Patch Note v6.50[/h3]

- Add Nemesis to Purgatory Plain with 66% chance to spawn in place of other raid bosses.

- Add new anima "Nemesis I-IV" which add 5-20 all stats but reduce non-dark protection by 2-5%



- Add new 11 cloud weapons to Event shop which add 23% accuracy to all physical attacks. (The rest are coming next week.)



- Add new sleep animations for all demons and replace rest emotion with new icon. (alt-z)


- Add new raid boss materials, "Nemesis Egg" drop from Nemesis.


- Add new craft material, "Cursed Skull" drop from Death Knight campaign.


- Add eight new enhancement schemas to free shop and money shop. ( +%atk +%def +%mag, and +%spd)


- Free Shop and money shop will now only show items according to your player ranks.

- Add ten new enchancement schemas to trade shops. (+%crt. +%acr +%evd, +%hlg and +%sum )


- Increase Wind Weapon's evasion from 4% to 6%.

- Fixed projectile cannot fire inside Barbas' force Barrier.

- Fixed incorrect random level range in open hunt maps.

- Lower creep's level requirement for all open hunt quests.

- Add unequip button to Equip Window inside Armory Chamber.

- Add sort button to Vault WIndow (which will permanently sort your item by type.)

- Add sort button to FlameAltar in demon slum. (this only temporary sort your item.)

- Add new Expert shop sign on top of KIY in DemonSlum.

- Added the missing fire barrels to DemonSlum.

- Again, many many more changes and updates.

Jun 5th - Dream Catcher & The New Normal




It's the new-normal patch! All underworld's default map has been updated and looking hellishly beautiful. From now on, all creeps inside opw will also be randomly scaled from 60-200%. This will also affect all raid bosses and increase their chance to drop better rewards. (Well if you can kill them anyhow.) The new event, dream catcher is also here. New dream weapon set will be coming next week along with many new things. So don't forger to hunt the two dream duos for event items.

Big note is, we are implementing Steam's auto vac banning next week. So don't cheat, not even in hell. Cuz the punishment might be even harsher. lol

[h3]Patch Note v6.49[/h3]

- Added new open world level scaling system. All mobs' level, stats, exp, and item drop rate will be randomly scaled from 60% to 200%.

- All open world raid boss's level, stats, exp, and item drop rate will be randomly scaled from 100% to 200% when spawned.

- Revert and all maps to new default theme.

- Added two new creeps, dream sheep and dream goat (fun-dee and fun-rai.)

- Added new event to event shop and add new event item, dream wool.


- Added three new accessories to event shop. (New dream weapons are coming next week.)


- Added new status: sleep - disable until receive new damage and gradually heal hp.


- Added new status: nightmare - disable until receive new damage and receive dark effect damage.


- Added new trade shop in purgatory. (Accessing through Demon Cult sitting near the combat circle.)

- Added two new field items to trade shop in purgatory: erase pot and dispel pot,


- Added new elemental accessories to money shop:


- Move some of the old accessories from money shop to free shop.

- Change Death Knight's final kosmos quest to win with no damage.

- Updated and added new signs to TownQuest, EventShop and FleaMarket.

- Add delay to Siegebot's attack in 12Tail dungeon.

- Fixed XunWu's flame servant and Mim's Demon clone initialised incorrectly.

- Disarm status now will prevent and cancel charge attack.

- Update many in-game sfx and many many more fixes...

May 29th - Collector Shop & Elemental Orbs



Our newest features, Collector Shop is now live. From now you can trade in your items with various NPCs through out the the underworld. (More are coming next week.) Elemental Orbs, extremely powerful and nifty accessories are also included in this patch. They change your weapon to its respective elements, so don't for get to trade for them.

Side note is that our game is undergoing polishing process. So expect things to change in the next few weeks. New event is also coming next week, so last chance to complete and trade in all your event items. :)

[h3]Patch Note v6.48[/h3]

- Added new collector shop to DeathKing in Death City and BlowFish in Sunken City.

- Add nine new elemental orbs accessories that change weapon elements and grant normal attacj additional 13% aoe damage.


- Update Mhaou's Anima, Kakistocracy I-IV: Add 4-10 fire and earth protection and block 10-25 phy.damage.

- Update Hermont's Anima, Dispassion I-IV: Add 4-10 ice and wind protection and block 10-40 magical damage.

- Update Barbas's Anima, Electrocute I-IV: Add 4-10% thunder dmg and 5-20% thunder protection.

- Update Veron's Anima, Frozen I-IV: Add 4-10% ice dmg and 5-20% ice protection.

- Added Open PvP and Open Hunt sign on top of Steve and Ichojo in Demon Slum.

- Change magic damage to pinkish red color.

- Added summoning animation to all undeads.

- Many many more bug fixes and updates.

May 25th - Sunken Palace



The secret locations of the Sunken Palace has been revealed to the under world. So time to go and conquer new land and add it to Hell's army. Its ruler, the water dragon princess will probably resist. But we're sure its something our demons can surely handle.

Heya sorry for the delay but yes, our third dungeon is now open! We do intend to make this dungeon very hard, since our demons have so many tricks up their sleeve. So just be prepared for it. Side note is that, there will be a new materials trade-in shop coming this Friday. So keep all those materials you have been gathering safe. They might suddenly become very valuable. ;)

[h3]Patch Note v6.46[/h3]

- Added new dungeon Sunken Palace to Dungeon gate (requires one Ball Seal to enter.)


- Added new God - Otohime.

- Added new four new beasts, SeaOyster, SeaPuffer, SeaHorse, SeaTurtle.

- Added new materials drop from Sunken Palace.


- Added new anima, Ukiyo I-IV - (Add HP and MP regen by 10-20%.)


- Add new fog and update most maps in the game.

- Update damage calcuation such that damage with combined protection beyond 100% will become a heal instead.

- Lower Oyama's last stance radius to 18m.

- Lower Amy's Light Bringer Damage from TAL(250-400) back to TAL(200-300.)

- Lower RodeoBob's shot gun range to 20m.

- Add headshot to Barbas's change attack. (trigger crit when aimed at upper part.)

- Fixed GameIcon not showing end animation and effect.

- Again, many more bug fixes are coming in the next patch. So wait for it. :)

May 15th - Sakura Bonsho



Have you heard of the demon bell in the sakura garden? East wind whispers an ancient tale about its life-stealing tower. Time to enter the secret sakura garden and put it into good use. Open arena is back. So get your devil pass and join the fray to prove your killing skillz!

As you probably could have guess, we had to delay the third dungeon to next week since we wasted a lot of time optimising the server and doing many behind-the-door work. Good news is, there should be no more hic-hup which should reduce lag time by considerable amount. Anyhow we also add new yukata set to the event shop as an apology. They are really cool and hope you like it.

ps. Another important note is the new money type a.k.a.-'SILVER'. This will replace all copper money which will only be used in Arena to avoid confusion.


[h2]Patch Note v.645[/h2]

- Added new free-for-all open arena, "Sakura Bonsho" which can be accessed from Steve in DemonSlum. (requires devil pass.)

- Added new arena reward sakura box. (You get one additional box every 4 kills.)


- Added Mini Koi pet as a sakura box special reward. (Add 15%wind-water protection and 7% evasion.)


- Added new yukata set to Event Shop. (It can be equipped by all demons.)


- Add new money type: 'silver' and replace all non-arena gui with it.


- Added new dedicate cpu thread to handle server network.

- Added new asset loader on client to reduce start-up loading time.

- Updated Iaron run-attack and jump-attack effect and sounds.

- Added new fog system which will replace most fogs in next patch.