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June 19th - Hoarder Hunt



Have you heard the rumour? Some demons living in Hoarders' Hell (a part of Sloth realm) has contracted a deadly vampire virus. So much for social distancing. It's time for a more aggressive approach. All available demons please report in and join a task force to help kill the infected demons. There's a special rewards for those who help hunt them down. (Summoning is not allow in this stage.)

We also added the Steamwork's Vac to both our client and servers in this patch. While the banned is not immediate (unless you're already banned from other game), as we are waiting for licensing from our vac-partners. But it will be triggered any day now. This should help deter those pesky hackers from trying to cheat. Please be careful, since this is automated service from Steamwork (it will detects if you have cheat programs installed.), and we have no control over it. So don't get banned. lol

[h3]Patch Note v.651[/h3]

- Added new Open PVP map: Hoarder Hunt. (Accessible from demon slum with devil pass.)


- Added new vampire status, which add 66 to all status and 23% hp-mp drain.

- Added new Vampire Heart as reward for every 2 kills in Hoarder Hunt. (throw into Flame Altar to get random rewards.)


- Added new pets: Mini Dream Sheep dropped from Vampire Heart. (Add 15% healing and 15% light protection.)


- Added new pets: Mini Dream Goat dropped from Vampire Heart. (Add 15% summon and 15% dark protection.)


- Added the remaining cloud weapons to Event Shop.


- Add three new skin colours to each demon. (Random via random paint bucket.)


- Add Steamwork's authentication and verification on both client and server.

- Fixed DeathKnight campaign not giving out treasure boxes at the end of mission complete.

- Fixed(*?) Nemesis transorming randomly crashed the server.

- Fixed Matt's lamp wrong summon initiation.

- Fixed accuracy not working as intended.

- And many more bug fixed and tweak.

*(This is still under investigation.)

Jun 12th - Nemesis Descension



Attention!, the mighty alien call "Nemesis" has breached the Underworld's dimension and landed on the purgatory plain. All demons opting for Satan throne should show your capacity by chasing it away. Special: during this first week, there's a 66% chance that Nemesis will replace all regular raid bosses.
Well, someone mentioned to us that they miss fighting the Nemesis from 12Tails, so surprise! :) This will be a polished but almost the exact match of the old Nemesis. He's actually not hard, just a lot of HP. So plan accordingly.

Side note, due to Amazon Cloud's Sea Server being faulty this week, we sadly lost three days of working to fight it. So, we couldn't get much of other planned features in this week. We're sorry for all your struggles with the sea server too. We're trying our best to get Amazon to investigate the issue so that this won't happens again in the future. ANyhoW, our game still has come a long way this week. So hope you like them and expect good things to come next week. }:D

[h3]Patch Note v6.50[/h3]

- Add Nemesis to Purgatory Plain with 66% chance to spawn in place of other raid bosses.

- Add new anima "Nemesis I-IV" which add 5-20 all stats but reduce non-dark protection by 2-5%



- Add new 11 cloud weapons to Event shop which add 23% accuracy to all physical attacks. (The rest are coming next week.)



- Add new sleep animations for all demons and replace rest emotion with new icon. (alt-z)


- Add new raid boss materials, "Nemesis Egg" drop from Nemesis.


- Add new craft material, "Cursed Skull" drop from Death Knight campaign.


- Add eight new enhancement schemas to free shop and money shop. ( +%atk +%def +%mag, and +%spd)


- Free Shop and money shop will now only show items according to your player ranks.

- Add ten new enchancement schemas to trade shops. (+%crt. +%acr +%evd, +%hlg and +%sum )


- Increase Wind Weapon's evasion from 4% to 6%.

- Fixed projectile cannot fire inside Barbas' force Barrier.

- Fixed incorrect random level range in open hunt maps.

- Lower creep's level requirement for all open hunt quests.

- Add unequip button to Equip Window inside Armory Chamber.

- Add sort button to Vault WIndow (which will permanently sort your item by type.)

- Add sort button to FlameAltar in demon slum. (this only temporary sort your item.)

- Add new Expert shop sign on top of KIY in DemonSlum.

- Added the missing fire barrels to DemonSlum.

- Again, many many more changes and updates.

Jun 5th - Dream Catcher & The New Normal




It's the new-normal patch! All underworld's default map has been updated and looking hellishly beautiful. From now on, all creeps inside opw will also be randomly scaled from 60-200%. This will also affect all raid bosses and increase their chance to drop better rewards. (Well if you can kill them anyhow.) The new event, dream catcher is also here. New dream weapon set will be coming next week along with many new things. So don't forger to hunt the two dream duos for event items.

Big note is, we are implementing Steam's auto vac banning next week. So don't cheat, not even in hell. Cuz the punishment might be even harsher. lol

[h3]Patch Note v6.49[/h3]

- Added new open world level scaling system. All mobs' level, stats, exp, and item drop rate will be randomly scaled from 60% to 200%.

- All open world raid boss's level, stats, exp, and item drop rate will be randomly scaled from 100% to 200% when spawned.

- Revert and all maps to new default theme.

- Added two new creeps, dream sheep and dream goat (fun-dee and fun-rai.)

- Added new event to event shop and add new event item, dream wool.


- Added three new accessories to event shop. (New dream weapons are coming next week.)


- Added new status: sleep - disable until receive new damage and gradually heal hp.


- Added new status: nightmare - disable until receive new damage and receive dark effect damage.


- Added new trade shop in purgatory. (Accessing through Demon Cult sitting near the combat circle.)

- Added two new field items to trade shop in purgatory: erase pot and dispel pot,


- Added new elemental accessories to money shop:


- Move some of the old accessories from money shop to free shop.

- Change Death Knight's final kosmos quest to win with no damage.

- Updated and added new signs to TownQuest, EventShop and FleaMarket.

- Add delay to Siegebot's attack in 12Tail dungeon.

- Fixed XunWu's flame servant and Mim's Demon clone initialised incorrectly.

- Disarm status now will prevent and cancel charge attack.

- Update many in-game sfx and many many more fixes...

May 29th - Collector Shop & Elemental Orbs



Our newest features, Collector Shop is now live. From now you can trade in your items with various NPCs through out the the underworld. (More are coming next week.) Elemental Orbs, extremely powerful and nifty accessories are also included in this patch. They change your weapon to its respective elements, so don't for get to trade for them.

Side note is that our game is undergoing polishing process. So expect things to change in the next few weeks. New event is also coming next week, so last chance to complete and trade in all your event items. :)

[h3]Patch Note v6.48[/h3]

- Added new collector shop to DeathKing in Death City and BlowFish in Sunken City.

- Add nine new elemental orbs accessories that change weapon elements and grant normal attacj additional 13% aoe damage.


- Update Mhaou's Anima, Kakistocracy I-IV: Add 4-10 fire and earth protection and block 10-25 phy.damage.

- Update Hermont's Anima, Dispassion I-IV: Add 4-10 ice and wind protection and block 10-40 magical damage.

- Update Barbas's Anima, Electrocute I-IV: Add 4-10% thunder dmg and 5-20% thunder protection.

- Update Veron's Anima, Frozen I-IV: Add 4-10% ice dmg and 5-20% ice protection.

- Added Open PvP and Open Hunt sign on top of Steve and Ichojo in Demon Slum.

- Change magic damage to pinkish red color.

- Added summoning animation to all undeads.

- Many many more bug fixes and updates.

May 25th - Sunken Palace



The secret locations of the Sunken Palace has been revealed to the under world. So time to go and conquer new land and add it to Hell's army. Its ruler, the water dragon princess will probably resist. But we're sure its something our demons can surely handle.

Heya sorry for the delay but yes, our third dungeon is now open! We do intend to make this dungeon very hard, since our demons have so many tricks up their sleeve. So just be prepared for it. Side note is that, there will be a new materials trade-in shop coming this Friday. So keep all those materials you have been gathering safe. They might suddenly become very valuable. ;)

[h3]Patch Note v6.46[/h3]

- Added new dungeon Sunken Palace to Dungeon gate (requires one Ball Seal to enter.)


- Added new God - Otohime.

- Added new four new beasts, SeaOyster, SeaPuffer, SeaHorse, SeaTurtle.

- Added new materials drop from Sunken Palace.


- Added new anima, Ukiyo I-IV - (Add HP and MP regen by 10-20%.)


- Add new fog and update most maps in the game.

- Update damage calcuation such that damage with combined protection beyond 100% will become a heal instead.

- Lower Oyama's last stance radius to 18m.

- Lower Amy's Light Bringer Damage from TAL(250-400) back to TAL(200-300.)

- Lower RodeoBob's shot gun range to 20m.

- Add headshot to Barbas's change attack. (trigger crit when aimed at upper part.)

- Fixed GameIcon not showing end animation and effect.

- Again, many more bug fixes are coming in the next patch. So wait for it. :)