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DemonsAreCrazy News

Dec 5th - Santa is coming to Hell.

It's another light patch before the main x'mas event next week! In response to some players requesting mid-level creeps in the OPW, we and sending santa out early this week. There's also new Ishtar's Tier-3 3rd and ultimate summon skill, Devil's Thorn and Entient Protector. They are super awesome if you ask us. This also complete Istar's tier-3 kit. woot! Sadly, due to too many darn hollidays we didn't finish Troth's Summon Royal Guard skill in time, so please wait for it next week along with the real X'mas event. ;D

ps. Again, please don't forget to trade in your ice horn before next friday.

ps2. We are not changing ranking reward this week due to new ranking event next patch.

Patch Note v6.19


- Add two new Mobs, Young Sanata and Old Santa to OPW.

- Add new Troth's skill: Cursed Pillar - Create a cursed field that reduce all enemies' ATK and MAG by LVL(20~30)% for 30s.


- Add new Troth's skill: Summon Royal Guard - Summon personal guard that help protect Troth from his enemies.


- Add new Ishtar's skill: Devil's Thorn - Summon a Lv. LVL(7~22) flower that deals [poison] [dark] eff.dmg to enemies. (Max 2)


- Add new Ishtar's skill: Entient Protector- Summon a guardian tree that attack with huge boulders in 80m range.


- Fixed all collision in Twelfth Tale Dungeon.

- Fixed Barbas's charge attack not focusing correctly.

- Added quantity selection to Flame Altar.

- Update noBuff and noDebuff to magical status. (So it can be dispel.)

- Update all wiktor's skins.

- Remove collision from Ishtar's Wild Protection that blocks projectile from passing.

- Many more bugs fixed.

Nov 29th - Twelfth Tale Hell Freezes Over



As promised, our second dungeon Twelfth Tale is now open! For those who doesn't know, this is actually a cross-over stage from our studio's old game. We know many fans miss it so this will bring back sweet memories to many local players. It's actually a tons of work getting it into our new game but we tried our best to replicate it to be the exactly how it was, with new after-story. Hope you like it. ;)

Anyhow, it's the 12th month, and the winter blizzard has settled over the underworld. (For those who love to say 'when hell freezes over' - well that time is now. So time to do your promises eh?) We are implementing a new item drop system in the open world, where low level creep will have reduce drop rate for high level-player. This is to force them to go for bigger creeps, and give lower level players a chance at farming.

Anyhoo, happy Black Friday to all! Hope you don't spend too much though. lol.


Patch Note v.6.18


- The second dungeon, Twelfth Tale is now open and accessible through the dungeon gate.

- Added 12 new Tail costumes drop from Twelfth Tale dungeon.



- Added 3 new materials drop from Twelfth Tale dungeon.



- Added new anima from Twelfth Tale quest: First Tale - Add 5-15% to wind water, earth and light protection.



- Added new schema for crafting Tail Costume. (Just in case you don't get the one you want.)

- Change Demon Slum and Purgatory Plain to Winter theme.

- Added new winter creeps in the open world, Oluf and Jim Frost.

- Added new hell freezes over event with new event items. (this event will only be here for 2 weeks)

- Add new item drop system, event item will drop less from low level creeps for high level players.

- Update new daily quest rewards.

- Change erase and dispel to buff-status type.

- Remove drop item icon which cause crashes on some machines.

- And so many more....

Nov22th - The Calm before The Blizzard

We have a small patch this week in preparation for the NY event next week. There's also a new ultimate XunWu's skill and many new shield skills to help higher ranking players surviving the damage burst. So don't forget to check them out. }:D

Patch Note v.616


- Revert Demon Slum back to normal event.

- Mr.S will now spawn only on Friday and randomly on Saturday and Sunday.

- Add new XunWu's skill: SuperNova - Cast a giant homing fireball that burn surrounding enemies and explode upon impact, dealing TAL(300~450) [fire] m.dmg.


- Add new Amy's skill: LifeGuard - Give target LVL(30~45)% [light] protection and prevent dmg from exceeding LVL(15~10)% MHP.


- Add new Ishtar's skill: WildProtection - Give LVL(30~45)% [poison] protection and block abnormal status to all demon allies for 15s.


- Add new Ishtar's skill: CallOfTheForest - Increase Ishtar and all summons damage by LVL(100~150)% but reduce 100% DEF for 13s.


- Update Burrow Under to also heal Ishtar.

- Fixed Pride Arena's CD not reseting for losing team.

- Fixed Fay's elemental guard not giving out elemental resist.

- Fixed Iaron's Unbreakable always return 1 damage.

- Update Troth, Ishtar, Verin and Iaron skin shaders.

- Fixed lots of stuffs as usual.

Nov 15th - Mysterious Mr. S



The fifth raid boss, MR.S is here! We don't want to spoil anything but while he is super deadly, we know that our players can handle him. Just be patience and learn his moves. Our simple advice is to never go near him alone. As a special event. he will be always spawning in Purgatory Wall map. (After this week event ends, he will be appearing every Friday.) Another great news is that Troth's new ultimate, "Call of Qlwpdtr" is here, as well as new Iaron's uber passive: "unbreakable". Don't forget to try them out. :)

Well, big New year events and new dungeon are coming next months, as well as our first tournament. So be prepare for it. (We know our old fans are super exited about the new-yet -familiar dungeon. ;)

Patch Note 6.15

- Added new raid boss, Mr.S to open world.

- Added new materials drop from MrS: Silver Web


- Added 3 new anima drop from MrS:


- Added new Troth's skill: Call of Qlwpdtr - Call out a goddess that heal allies (no self) in 23m for HLG(200~300) HP every 1s.



- Added new Iaron's skill: Unbreakable - Passively prevent any physical or magical damage to exceed LVL(20~15)% of Iaron's MHP.


- Skills' Cool down will now be saved and loadad for respawning demons.

- Many bug fixes as usual. :)

Nov 11th - Hallow Costumes (all)



The rest of the hallow costumes (Matti, Iaron, RodeoBob, Iaron, Oyama, and Troth) are here! So it's time to go all-out spooky in the underworld. The more exiting news is Killjoy's tier-3 ultimate skill, "deathTrapping" is here. Along with Oyama's and Nija's skills (with some rework of the old ones to make them all stupendous.) Check them out as they're definitely gonna turn these underdog demons around.

The important notice is that, we raise the the level cap to level 30. So we know that those with satanic runes will be very happy... lol. Another important changes is that from now on, all skills on skill tree will need level 2 of prior skill to unlock. (This is the original designed we intended.) We talked with our players and decided not to reset all the current skill-tree because we know it uses a lot of copper to change. So this is optional for those who want to reset it. Just know that you're using a cheating version of the tree. lol

Sadly we didn't get to finish the item system this week as planned, but it's definitely gonna be done next week along with many major changes. For now, we also update new event shop to include some advance enhancement schemas. So don't forget to grab the one you want. ;)

Change Log 6.14


- Added Matti, Iaron, RodeoBob, Iaron, Oyama, and Troth Hallow Costume


- Add new item to event shop: chocolate candy and chocolate bar.


- Add new enhance schema to Event shop.

- Add new Mim's skill: ChainLightning - Fire a bolt that bounces 5 times dealing TAL(60~90) [thunder] m.dmg and reduce [thunder] by 20%.


- Add new Nija's skill: GroundSpike - Create a spike field that deals STR(0.3~0.4) dmg to moving enemies for LVL(9~13)s.


- Reworked Nija's skill: BindingChain - Deal 2x STR(0.6~0.8) + TAL(30~45) [dark] dmg and lock enemy down for LVL(2~3)s. (+MoonFire)


- Add new Oyama's skill: StraightCut - Cut a straight line that deals 3x TAL(20~30) e.dmg with current weapon element.


- Add new Oyama's skill: OneAgainstMany - Slash random enemies in front, dealing 7x STR(0.4~0.5) dmg and STR(1.0~1.2) dmg to all.


- Add new Killjoy's skill: DeathTrapping - A card trap that fire with second activation, dealing 4x TAL(100~150) m.dmg with all elements.


- Remove auto-aim for Barbas charge attack.

- Fixed Killjoy's color shuffle attack type from physical to magical, and made it a guaranteed hit.

- Change next week ranking reward to TAL animas.

- Many bug fixed not worth mentioning. lol