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Dungeon Deathball News

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Hey folks! Just a quick update to let you know that I now have a Mailing List!

Please sign up if you'd like to receive free email updates about my games, events and discounts delivered straight to your inbox.

I promise I'll be respectful of your time and not send too many emails. ♡



Thanks! Check out the links below too for more info and ways to follow me!

Matt



Quick update on development

Hey everyone! I wanted to post a quick announcement to fill you in on where I'm at with development of Dungeon Deathball.


Towards the end of 2018, I paused work on it temporarily to do some freelance work, to help pay the bills at home. During that period I was unable to focus on this large, complex project with the small snippets of free time I had, but I did manage to develop some small, simple prototypes.

Many of these prototypes went on to become the basis for my Patreon campaign (another attempt to keep paying rent).

One of those prototypes in particular showed a lot of promise, and I decided I could turn it into a full game pretty quickly. That game is Ghost Grab 3000, and is coming out on Steam soon.

In March this year, my wife and I had our first child, and work on everything ground to a halt. Turns out babies need a lot of help!

Now, a few months later, I've started ramping back up to try to get Ghost Grab 3000 finished. But, it dawned on me that it's been a really long time since I updated Dungeon Deathball.

I want to take a moment to apologise for this delay and the lack of communication on my part, and to thank everyone here who has supported me along the way. Making a living from creating indie games is much harder than I had anticipated (and I knew it would be hard!) but I find it so rewarding and I think I'm getting better at focusing my attention in the right places.

I hope you'll stick with me on this journey. You have my word that Dungeon Deathball will get finished this year.

Thank you for your patience!

For more updates, please be sure to follow my Steam Developer page.

Matt

Update 0.11.4 - Leaderboard basics

Long time no update! I've been busy working on some other projects, namely bringing Switch 'N' Shoot to Nintendo Switch, and laying the foundations for my next game Ghost Grab 3000.

I plan to get back to finishing Dungeon Deathball soon. In the meantime, I've added some basic leaderboard support...

  • Your final score will be posted to the Steam leaderboards when the game ends (either victory or defeat).
  • You can view the leaderboards in a web browser interface. (Eventually I hope to add an integrated leaderboard display.)
  • Fixed bug where having the 'Damage' perk showed that the Shoot action would do more damage in the Help popup when it doesn't.


Time to jump back in and start posting some scores!

Some simple ways you can support my work:



Enjoy!

Matt

Ghost Grab 3000 - my next game is coming soon!



Ghost Grab 3000 is a frantic spook-em-up with bullet hell gameplay and a unique 'Grapple Beam' mechanic!

It's coming soon to Steam, so be sure to add it to your Wishlist to be notified when it gets released!

https://store.steampowered.com/app/1047580/Ghost_Grab_3000/





Meanwhile... watch this space (or my Twitter) for some more BIG NEWS coming on Thursday...