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Dungeon Deathball News

Update v1.3

Overview


[h3]šŸ†• Added[/h3]
  • 9 new Perks.
  • 5 new Teams.
  • 5 new Achievements.
  • Steam Deck controller button set (select it by disabling 'Automatic Button Style' in Options menu, then select the Steam Deck button set).
  • Blood splats appear whenever characters are hit or killed.
  • Blood splat colour can be tinted grey in the Options menu.
  • 'Voice Volume' slider in the Options menu (affects human players, monsters and the Judgment overseer).


[h3]šŸ” Changed[/h3]
  • Ticks now stun characters when they attack.
  • 'The Winner Takes it All' achievement is now checked when you first load the game.
  • Using 'Undo' during gameplay now shows a big, clear notification popup.
  • Title screen loads faster if you have 'Auto Skip Cinematics' option enabled.


[h3]šŸ› Fixed[/h3]
  • Fixed 'Seven Deadly Wins' achievement not updating correctly when you quit.


Major Changes


[h2]New Perks[/h2]
There are 9 new Perks which encourage a variety of new play styles across all 3 player classes. As usual, these perks can randomly appear during regular runs with randomised Teams, or you can unlock one of the 5 new Teams (see below) to try them out straight away.
  • Point Blank
  • Last Stand
  • Adrenaline
  • Transfusion
  • Care Package
  • Comfort Ball
  • Blood Walk
  • Blood Bath
  • Vampire


[h2]New Teams[/h2]
5 new Teams are now available to unlock before starting a new run. These Teams all make use of the 9 new Perks mentioned above.
  • Team Leeches
  • Team Relayers
  • Team Daredevils
  • Team Huddlers
  • Team Penumbra


[h2]Blood splats[/h2]
The dungeon just got messier. Some of the new Perks above make use of these blood splats, which will appear whenever you hit or kill monsters.



If you don't like a big red mess, you can swap it for a big grey mess using the 'Grey Blood' setting in the Options menu.



[h2]New Achievements[/h2]
Show them off to your friends and not-so-friends.
  • Own Goal
  • Hail Mary
  • Lightning Slow
  • Blood Flood
  • The Winner Takes Even More



That's all for this update! I hope you're all enjoying Dungeon Deathball. Thanks for playing. šŸ˜Š

Matt

https://store.steampowered.com/app/861330/Dungeon_Deathball/

Follow me on Steam | Mailing List | Discord | Patreon | Twitter | Facebook | YouTube | Homepage

Patch v1.2.2

[h3]Bug Fixes[/h3]
  • Fixed Block Party achievement not unlocking when Fast Mode setting is enabled.
  • Fixed Lightning Hazard tile popup stating that it does 10 damage when it does 5.
  • Fixed monster sounds continuing through the loading screen during the Trial introduction sequence.

šŸŽƒ Trick or Treat

For the next few days, Daily Challenge mode will feature some devious Halloween-themed twists in the form of the Trick or Treat Halloween Special Event!

This event affects Daily Challenges every day from 28th October until 1st November 2021.



[h3]About the Trick or Treat Daily Challenges:[/h3]
šŸŽƒ All Gems are replaced with Pumpkins in Daily Challenge mode.
šŸŽƒ Pumpkins are worth 1,000 points each (instead of the usual 250 points for Gems).
šŸŽƒ Collecting a Pumpkin gives you a Trick or a Treat... but what will it be? šŸ‘»
šŸŽƒ A spoOoOoky new Achievement is up for grabs for a limited time. Beat the Daily Challenge during this event to unlock it!

[h3]Additional Notes:[/h3]
šŸ‘» No backsies! You cannot Undo your move after collecting a Pumpkin.
šŸ‘» Your High Score is not saved locally. You can get some pretty wild scores with these pumpkins... Scores you might not be able to beat after the event finishes! Your score will still be posted to the daily Steam Leaderboard though, of course.

Remember! You only get one shot at each Daily Challenge. Try not to get too spooked. šŸ‘»

https://store.steampowered.com/app/861330/Dungeon_Deathball/