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Original Visuals & Video Playback Improvements Based on Your Feedback

Hello loyal killer7 fans!

We have a small update to follow-up the major update, addressing your valuable feedback!

The following features have been added:
  • Expanded webm player support
    -- Opus audio support
    -- Added GBR444/YUV444 pixel support
  • Added original h4m -> webm converted videos to the Movie folder
    -- Original resolution, not upscaled
  • Updated the config tool allowing the user to enable/disable "Enable Remastered Videos"
    -- defaults to "off/false"

The following have been fixed:
  • Fixed timing issue(s) where the webm player was discarding frames instead of displaying those
  • Fixed video resolution for 04010101 (1920x1080 -> 1920x1056)
  • Fixed some sfx panning issues


Thanks to your feedback, we hope these improvements provide an authentic killer7 experience. Enjoy!

Iconic FPS Killer7 gets huge surprise update, six years after hitting Steam

Killer7 is a game that's pretty hard to sum up and defies categorization. It's everything all at once - it's a bubbling pot of ideas thrown at the player which somehow manages to work. It's a frothing, fizzing thing that shouldn't hold together but absolutely does, and nearly 20 years later it's still held up as one of the greatest gaming experiences you can ever play. PC owners had to wait a long time to get their hands on it, and now six years after it arrived on Steam it's been given a fresh lick of paint.


Read the rest of the story...


RELATED LINKS:

One of the best games ever made, Killer7 might actually get a sequel

The best horror game you've never played is $5

Suda51 says unnecessary overtime is "simply not allowed at all" at Grasshopper Manufacture

Major killer7 Update!

Hello loyal killer7 fans!

It’s been a while, but we come to you today with a major update for killer7! In this update we have implemented a large number of quality of life improvements and fixed various past issues. Here are a few highlights!

Remastered Videos

The videos of killer7 have been updated based on the GameCube videos and updated so that they hopefully play smoother!
  • remastered all videos based on the original GameCube videos
  • all videos now use webm instead of ogv


Graphic Improvements

Various changes have been made in order to improve the general graphic performance to give you all a better visual experience.
  • more reload animations now use 60fps
  • added MSAA support (it can be enabled in the config tool)
  • added framerate limiter support (it can be configured in the config tool)
  • upscaled more fonts
  • upscaled more textures
  • added BC7 texture support
  • enabled DPI awareness to allow proper 4K resolutions (please disable custom DPI overrides!)


Quick Character Select

A quick character select option has been added for those using gamepads.
  • added a "Quick Character Select" option when playing with the gamepad
    - defaults to Left Trigger
    - configurable in the config tool


Other Gameplay Improvements
  • junctions can now be selected faster when using the mouse
  • it's now possible to select all skills in the TV menu when using the mouse
  • Kess Bloodysunday's cutscenes are now skippable
  • replaced fixed Xbox button references with dynamic button glyphs
    - properly displays customized buttons
    - added support for keyboard and mouse buttons
  • removed references to the "Memory Card" when saving or loading
  • the config tool now checks for incorrect duplicate bindings
  • added DualShock 4 & DualSense support


And Various Bug Fixes
  • fixed the rendering of characters at junctions (they no longer appear red)
  • various fixes when using a monitor with a refresh rate greater than 60hz
    - mouse aiming was too slow
    - certain animations were too fast
  • fixed the Handsomemen death particle effect
  • fixed a rare legacy crash during the "Susie in dryer" scene
  • fixed text errors in various subtitles and memos
  • fixed a legacy bug in the Ulmeyda boss fight
  • fixed a graphical bug when quitting the game during the Curtis boss fight
  • Hopper7 mode now displays Camelia's weak spot
  • fixed a rare random crash when opening the ingame menu
  • fixed an audio bug when (un)plugging headphones
  • fixed a legacy graphical glitch when battling using Kevin
  • fixed mouse issues when they had a high polling rate
  • various optimizations


We hope that you all enjoy these improvements and continue to enjoy killer7!

One of the best games ever made, Killer7 might actually get a sequel

Killer7 is one of the most frightening, intense, original, and visionary games I've ever played. A co-production between Goichi 'Suda 51' Suda, of Grasshopper Manufacture, Lollipop Chainsaw, and Shadows of the Damned fame, and Shinji Mikami, one of the original masterminds behind the entire Resident Evil series, Killer7 originally arrived back in 2005. Now, almost two decades later, its creators discuss the possibility of both a relaunched "complete edition" and a full sequel. They even suggest some possible titles.


Read the rest of the story...


RELATED LINKS:

The best horror game you've never played is $5

Suda51 says unnecessary overtime is "simply not allowed at all" at Grasshopper Manufacture

Killer7 arrives on Steam this autumn

The best horror game you've never played is $5

Resident Evil creator and RE4 director Shinji Mikami teams up with Goichi 'Suda 51' Suda, the man behind Let It Die and Lollipop Chainsaw, for a slick, psychedelic, and terrifying Capcom horror game about invisible monsters and two gods fighting for control of reality. It's an excellent pitch, but somehow, in the history of the greatest games ever made, Killer7 is often forgotten. Originally released in 2005, if you haven't played it yet, or need an excuse to go through it again, you can get Killer7 right now for just under $5, and even play it on Valve's superlative handheld the Steam Deck.


Read the rest of the story...


RELATED LINKS:

Suda51 says unnecessary overtime is "simply not allowed at all" at Grasshopper Manufacture

Killer7 arrives on Steam this autumn