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Animyst News

Dying

-You can now see the location of your Death on the map for 10 mins (the duration that loot stays on the ground)

-You can now see the location of your Groundskeeper on the map

-Added dozens of informative Friends and Cursed Ones, and put clothes on existing ones

-Added more Portals in Cathedral and Perdition

-Changed Costs of several Building essentials, including Portals and Groundskeepers

-Scavengers are now armored

-Bug fixes on bug fixes

Player Health Bars

-Damaged players health bars show their current HP

-Fixes to Feral Soul mob

-Frame-rate improving bug fixes.

A Scarier World

-A greater quantity of aggressive monsters in the open world

-Chickens attack??

-PLAYERS CAN NOW DAMAGE SAME FACTION BUILDINGS THAT ARE NOT GROUNDSKEEPER PROTECTED. This is to allow people to clear out unwanted random building pieces.

-More portals!

-Fixes to the new Feral Soul that can be found in two of the Caverns.

-Experimental Health Bars above damaged players.

-Small bug fixes and lighting adjustments.

Broken Bottles

-Brightened the light on Candle Rod

-Bottles now look broken when you break them!

-Improved and more informative Loading Screens. UI fixes

Candle Rod

-Added a new spell item "Candle Rod". This spell does not deal any damage. Instead it creates a far-reaching light field around the holder, and gives the ability to launch a moving orb of light to illuminate ones's path at night.
-Fixes to the new Feral Soul monster.
-Changes to the recipes for "Sky Mote" and "Leg Energy"
-"Sky Mote', "Leg Energy" and "Candle Rod" will not drop on death. Now player's will retain vital items that help with mobility and visibility.