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Occupy White Walls News

Asset update 28/12 | This year in Occupy White Walls

With 2018 drawing to a close we reflect on the year that has passed here at StikiPixels, and while for the world as a whole it might have been a turbulent one we can only say that for us it has brought us nothing but immense joy.



Some of you might not know that in early 2018 we opened up our (very) early alpha build and screamed into the void that is the internet that we were looking for people who are interested in art, architecture and building that we were searching for enthusiastic people interesting in testing our game. Needless to say we were happily surprised by the hordes of people interested in playing our game.

Together with our amazing community we improved drastically upon the game to the point we felt like we were ready to take on Steam as an early access title. And ready we were! Unfortunately our servers weren’t, because as before we were surprised by the tens of thousands of people that have so far played our game and by extension melted our servers.

Some server upgrades, infrastructure changes, backend and game updates later the game already offers a lot more than it did at launch and we are still hard at work at creating exciting new ways to play the game.

New Stuff

So before we go off and start preparing for the end of the holiday period we want to bring you another gift this season. Just so we can end the year on a high note we are releasing another 30 assets to the game. No update needed as we snuck in a few surprises with the last build.

Log in and you will find yourself with a bunch of new assets, and just like last week you will find these available across different levels and are using the opportunity to add these to levels some of you felt were a bit barren out of the feedback some of you provided us with last week.


New additions
At level 14: an expansion on the set”Rococo”
At level 19: an expansion on the set “2055”
At level 22: an entirely new set called “Mudejar” including a bunch of new walls we think you’ll really enjoy!
At level 25: Additional items added to the “Eindejaar” set, including new stairs
At level 30: Additional items added to “The End” set, including one of our awesome portals.


From all of us here at StikiPixels we with you a happy new year and promise a lot more Occupy White Walls in 2019.

PS. Time to use the holiday assets is running out. Any trees/ornaments placed in your gallery will remain but you will not be able to place new ones.

Asset update 21/12 | Steampunk assets and more!

Yesterday I promised that I would be back today with some good news. And here I am!
Because in the spirit of the holidays we’re giving our players some more assets!

This small release includes 32 assets in total.

At level 16 a large chunk of the Steampunk collection will be unlocked. These include walls, ceilings and lights)
That is where the bulk of the new assets comes from. But we also are releasing some loose assets in two new collections calles Special which unlocks at level 25 and Special Luxury at level 30.

One of which gives you access too…

You guessed it! The urinal.


From all of us here at StikiPixels we wish you happy holidays! See you all again next week!

We want you! To give us some feedback!



Hello curators!

The future is in your hands! Well, the direction Occupy White Walls takes on is heavily influenced by community feedback.

Some of you might have noticed that we recently released a patch (1.1.0) and with it came a whole host of features, improvements, levels and assets and as we are preparing ourselves for what 2019 is going to bring we would like your feedback on how we can improve the game and what additions you think would be the best for OWW.

Of course, there are no guarantees we’ll do all of them. But we want to show that we’re listening.

So go over to this link: https://goo.gl/forms/Jc9YW2YznPwD5Tn52 and share your feedback with us.

The questions we are currently asking have to do with the tutorial, leveling experience, money, future content, performance, the plaza and general ideas.

And for those of you that are having issues, over the next few days (or weeks) we’re compiling a FAQ here on the Steam forums to clarify some things. So check it out if you’re having some issues! https://steamcommunity.com/app/876160/discussions/2/1741103267266216268/

Thank you all for helping us make this game awesome!


PS. Before you go! I recommend you come back tomorrow to check out the latest OWW news, because we have something fun planned. Well, I think it’s fun anyway.


Change log Early Access v1.1.0 | Tis the season to patch our game.

T’is the season and with it comes a new update to your favourite game, this one’s pretty big and just filled with all sorts of presents. Get it? Because it’s the season? No? Okay then.

We added some new levels for everyone with a new level cap of 30 and with it comes a lot of new assets. You can also expect some new holiday themed assets but get them while they’re still hot because once the season is over you will no longer find these available for building.



New Features:
  • Increased the level cap from 20 to 30. Look out for questions about this in the near future.
  • Style picker tool! Don’t want to look for that wall? Well just point at it with the new tool!
  • Colored lights! (most of them can change colors now, anyway)
  • You can now mirror some assets with [F] (mainly stairs)
  • Added brightness and hex color input to Text edit window.
  • Colorised chat! Local messages shown in blue, Mods and Devs have a tag now
  • Favourite a gallery you are
  • currently* in (not the one you were in before)
  • Ability to toggle HUD with [F6] (romantic mode)
  • New loading screen featuring screenshots from the game
  • Ability to reset controls to default
  • Ability to bind actions to mouse wheel


New Content:
  • New plaza! A much cooler space to hang out, and a hit towards our future!
  • New Weather category in inventory featuring Snow and “sunny”
  • Christmas tree
  • Christmas ornaments
  • Cactuses
  • New Mask
  • New collections: Paranormal Pt. 2, Finlandia, Rancho Pt.2, Volta Catalana, Volta Catalana Pt.2, Steam, Luce, Arco, Dadirri, Lights camera action.

These new collections contain the following items
  • Ceilings
  • Furniture
  • Walls
  • Walls with interactive doors
  • A plant
  • New stairs
  • Columns
  • Lights
  • and one extremely cool interactive wall.
  • For a total of 31 new assets in these new collections.


Bug Fixes:
  • Fixed bug where artworks would be eaten up by walls and can never be recovered
  • Fixed bug when Moving object caused space it occupied previously to be locked from placing other stuff in there
  • Fixed some galleries could become unreachable
  • Fixed Favourites and Recent would sometimes reset after teleportation/relogin
  • Fixed bug when unlocked assets would disappear from inventory
  • Fixed some artists social media links could not be opened
  • Fixed Open gallery button were shown sometimes instead of timer while the gallery was opened
  • Fixed Open gallery timer sometimes showing incorrect values
  • Fixed Gallery closed notification was appearing twice
  • Fixed paintings could be sometimes placed inside the wall
  • Fixed some NPC Visitors had incorrect names
  • Significantly optimized Frames performance
  • Fixed tutorial typos
  • Fixed some shadowing artefacts
  • Fixed bug when changing text could not save sometimes
  • Fixed bubble of paint staying in the gallery for some time after teleportation
  • Fixed gallery comments not saving sometimes
  • Fixed crash on exit to menu
  • Fixed crash when expanding your gallery
  • Changed some fonts to be more readable
  • Added some new bugs to fix later.


StikiPixels,
London, December 2018

Patch Notes v1.0.9 - Mouse sensitivity! Better Servers! One tree! Statues! Nerfed NPC notifications! 35% More!

We promised that launch was only the start, and today we are bringing the first post-launch update. This patch is addressing some of the biggest issues players were having with the game as well as bringing in some of the most requested quality of life features.

This patch however brings more than meets the eye (prime insisted). Our servers got (yet another) overhaul to deal with the growing pain issues. Basically now they are working on a mix of plutonium and meth, should be enough but fingers crossed…

Change log Early Access v1.0.9


New Features:
  • New stable servers infrastructure
  • Added mouse sensitivity settings
  • Ability to add assets to favorite list
  • Ability to add galleries to favorite list
  • “New” filter in inventory
  • “Recent” filter in inventory
  • New users will have to accept the code of conduct on registration
  • New moderation tools, take that trolls!



New Content:
  • Statues (level 20)
  • A single lone tree (level 10)
  • 4 Art Nouveau walls (level 12)
  • 4 Water floors (level 20)
  • 2 Baroque frames (available at level 1)
  • Paranormal “chair” (level 19)
  • Paranormal column (level 19)
  • Paranormal colorful ceilings (level 19)
  • Paranormal wooden plank walls (level 19)
  • 4 Glass floors (level 7)
  • 4 Glass ceilings (level 7)
  • 2 Glass walls (level 7)
  • A new evening skybox (available at level 1)
  • And a new emote, the chicken dance.


Bug Fixes:
  • Fixed teleportation sometimes sent you to wrong gallery
  • Fixed galleries crash when someone visits you
  • Fixed chat showed UTC time instead of your own local
  • Fixed chat jumping to the bottom when new message appeared.
  • Removed all notifications about NPCs visiting gallery.
  • Fixed bug with undoing painting placement led to weird behavior.
  • Fixed some minor typos in text.
  • Fixed collisions for Art Nouveau walls.
  • Fixed icons for Casa de Arte floors.
  • Improved Villa Ronda walls.


Balance:
  • Adjusted the pricing curve of the expansions. It now has ups and downs.
  • Lowered the expansion price cap by 70%


StikiPixels,
London, November 2018