New Unit
[h2] Toyosatomimi no Miko [/h2]
With the tide of war washing over all that stand in its way, it would seems some religious forces have are gradually joining in the fray, to take in those that have lost their homes to bolster their own forces. Among them , the best of the best——Toyosatomimi no Miko,for the sake of even more religious beliefs, had decided to go out of her way to arrive upon this battlefield.
Miko will be a S tier melee DPS unit, once her sword is sheathed , a divine glow will soon follow suit, sending all the yokai away in fear
Game play changes
Removal of the Neutral Boss
After the introduction of these Neutral Bosses, we had receives a lot of negative feedbacks in regards of them, and we had tried to optimize them, but in the end, we’d decided it is really not worth changing it even more, so, away they go
Now the first 12 waves of yokai that spawn from base will no longer draw the rage of the minions, and their HP has also been reduced
New Skins
Gangster boss Cirno
Competent assistant Daiyosei
Balance Changes
[h2]PC[/h2]
Sanae
Q skill cost 9→10
Reiuji
Q skill cooldown 10→16/14/12/10
Fixed Q skill damaging up to 9 times instead of 8
Marisa
Q skill duration 3/3.4/3.8/4.2→3/3.6/4.2/4.8 sec
E skill cost 14→12
R skill cost 115→110
[h2]Minion[/h2]
Wriggle
Reduce movement speed by 0.3 so as to be the same with other long range DPS
HP 16→15
Kisume
Smash Sigh damage 14→20
Alice
Puppet summon cooldown 6→7
Charge sign damage 14→16
Kamishirasawa
HP 31→32
Hakutaku mode HP 90→100
Hakutaku mode normal damage range 1→1.75
Onoduka
Normal damage 21→22
Soul sign damage 13→19
Koishi
Cost 35→33
Eirin
Removed the cooldown with the revival med, she now only carry one does.