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Drakkar Crew News

Sale in Honor of the Lunar New Year!



Sale in Honor of the Lunar New Year!


[h3]Don’t miss the chance to get an 85% discount on Craft The World![/h3]
https://store.steampowered.com/app/248390/Craft_The_World/

[h3]And a 65% discount on Drakkar Crew![/h3]
https://store.steampowered.com/app/879050/Drakkar_Crew/

Update 1.2.2

  • Your hero can now wield two-handed weapons—spears and axes—whose strikes send enemies flying in all directions.
  • The codex has been updated to reflect the rebalancing of weapons and armor, and now includes information about cultists and the new large zombie.
  • The reward for defeating Jormund has been increased.
  • Added a display of fallen units in the post-battle window.
  • The interface now shows the main hero’s level (MC) instead of just the experience bar.
  • Barrels in the interface have been sorted in ascending order of their effects.
  • Added visual and sound effects for ship sinking.
  • Improved the AI of the fallen Torstein.
  • Fixed incorrect animations for Emily’s personal set.
  • The hero no longer automatically steps forward when attacking a stationary target.
  • Fixed: Zombies were shaking while walking.
  • Added ally resistance to repeated stuns.
  • Fixed: Units were stepping in place.
  • Improved wolf textures.
  • Fixed: Emilia was receiving Ulvar’s traits.
  • Added a "Repair my ship for N coins" option to the shipwright’s dialogue.
  • Removed the trade option if the merchant ship is engaged in combat with raiders.
  • Improved ship bombardment alerts: added an alarm sound and red numbers flying off the ship’s durability.
  • Fixed: The archer was jumping backward.
  • Fixed: The team would teleport to the next stage in "hold position" mode and return to the previous stage after the battle.
  • Fixed jump links on locations.
  • Updated filters on the merchant ship: quest items are now separated from resources and other items.
  • Fixed the final battle in the Chromonozhka pack.
  • Added a marker for new traits among all unit traits.
  • Implemented the ability to remove all items from the bag by holding Y, similar to adding them.
  • Fixed: Sometimes, during trading with a ship, the merchant would sink at the start of the dialogue.
  • Fixed: Units would get stuck on the location.


The Lunar New Year is coming soon, and a junk with a merchant offering exotic armor and delicacies will appear in the northern seas. Don’t miss the chance to stock up!


Added collectible cards

Now you can get unique collectible cards with our game on Steam!

Play, get new achievements and earn cards for your collection!

Winter Sale!

Hurry up to buy our games at the best prices in the outgoing year!


[h3]85% discount on Craft The World!
Up to 60% off DLC![/h3]

http://store.steampowered.com/app/248390/Craft_The_World

[h3]65% discount on Drakkar Crew![/h3]

http://store.steampowered.com/app/879050/Drakkar_Crew

Update 1.2.1

[h3]Update 1.2.1
[/h3]

  • The hero no longer automatically steps up when attacking stationary targets.
  • The wolf location template has been finalized, with improved locations featuring a battering ram and sea serpent cave.
  • Fixed: In camps, bosses no longer want to attack if a player skips a cut scene at a certain point in time.
  • Some cases of squad blocking have been fixed in combat locations.
  • A bug with the automatic addition of several types of drinks when choosing a team to disembark has been fixed.
  • A bug where the strength of a ship is calculated incorrectly in case of damage has been fixed, and a werewolf will now eat his wounded fighters instead of picking them up.
  • The animation of archers has been improved, as have shots from different directions.
  • The bug where a warrior could not issue spears immediately after leveling a corresponding skill has been fixed; some interface elements such as hints and labels have been improved; and the output of a ship's name has been added.