Devlog: Hell Is Other People
[h3]Greetings, misfits![/h3]
We’ve now spent some time getting to know our enemy and finding ways to deal with various threats.
But what about getting to know ourselves? What about the battles fought with words and emotions?
One would think this heartless world is all about brute strength and material possessions, but personality does matter!
[h2]Personalities[/h2]
Stats or a sharp tongue? You decide!
Character flaws come in two flavors!
As you create your starting character, you must imbue them with a preset personality. This not only determines their skills and abilities, but nets them positive and negative traits, which affect conduct in battle or during events. Here are some of those personality types:
Hermit. Someone who grew tired of the bloodshed and decided to work from home. Apparently, they became so attuned with nature, they managed to befriend a… pet they’re now riding, which technically qualifies them for being promoted to a Disney princess.
Having a scaly companion does give them an intimidation factor, but what good is it if they’re so averse to violence? They are just begging to get reprimanded by a ragtag group of killers. Let’s hope they learn the error of their ways.
Daredevil. The complete opposite of a Hermit. They love getting their hands dirty (note: the “dirt” mostly consists of the guts and tears of their enemies). As expected, someone with that much pent-up rage is hardly a role model of emotional maturity: avoiding dangerous situations leaves those adrenaline junkies with a bad case of withdrawal, which leads to temper tantrums. Aww, he just wanted to rip this cute little wobot in half with his bare hands!
Will your team of delinquents simply get annoyed or provide the Daredevil with a counseling sesh? Time will tell.
Egghead. One cannot underestimate the importance of intellect and resourcefulness in a world ripe with scarcity. Still, for all their IQ, the Eggheads are lacking in empathy and do not mince words, which can create unwarranted tension with friends and foes alike.
Let’s hope your crew gets to make a delicious omelet without breaking a few eggheads along the way.
Eye catcher. A charmer and a smooth-talker. Due to their ego, they hardly pay attention to the more practical side of things, which results in more wasted rations during your journey. Guess our diva just doesn’t like fried lizard tail for breakfast. However, they are a smooth operator and know how to diffuse all sorts of situations, whether on the battlefield or within the team.
How does one even get good at diplomacy if the world around you is just hideous creatures and village idiots?
Lone wolf. This is a no man’s land, and the Lone wolf takes the expression literally. Their weariness and mistrust of society will inevitably become a point of tension within your crew. However, this does come with some upsides: the Lone wolf (also known as “the cooler Hermit”) exhibits worldly awareness that is sure to put you out of harm’s way.
What will give first? Your party’s patience as they try to get into the Lone wolf’s good graces or your patience as you groan at yet another “hard-boiled cowboy” monologue?
There are more personality types you will unlock along the way. We will let you discover them on your own, which is our way of saying you should really play this game.
[h2]Other tips[/h2]
Not getting your neck snapped is not the only perk of being a good sport. Healthy communication helps smooth out misunderstandings within your own team and keep your spirits high.
They will remember that… Probably
Who knows? Some of them might even grow closer. And in the harsh, lonely lands of Outcast Tales the only treasure you can really find is a good friend. That, and overpowered alien technology.
Lastly, you simply cannot decimate hordes of living creatures and save dozens of towns without wanting to curl up in a little violent ball and cry at least some of the time. To illustrate this idea, we’ve included the morale stat. Each character has their own view of the world which will affect their morale, so choose your responses wisely during events. Boosting your team’s morale improves combat performance, while low spirits may prove detrimental and even result in emotional outbursts unbecoming of a team of adult raiders. Seriously, it’s not a pretty sight.
Well, that was a ride. We bickered, we talked, we laughed. Just as friends do. But like most relationships, this lecture must eventually come to an end. Don’t worry, though: there’s still loads to learn about the world of Outcast Tales, so stay tuned for more very soon!
And now that you’re a master of social interactions, don’t be shy and hop onto our Discord server or check out our Twitter! See you next time!
We’ve now spent some time getting to know our enemy and finding ways to deal with various threats.
But what about getting to know ourselves? What about the battles fought with words and emotions?
One would think this heartless world is all about brute strength and material possessions, but personality does matter!
[h2]Personalities[/h2]
Stats or a sharp tongue? You decide!
Character flaws come in two flavors!As you create your starting character, you must imbue them with a preset personality. This not only determines their skills and abilities, but nets them positive and negative traits, which affect conduct in battle or during events. Here are some of those personality types:
Hermit. Someone who grew tired of the bloodshed and decided to work from home. Apparently, they became so attuned with nature, they managed to befriend a… pet they’re now riding, which technically qualifies them for being promoted to a Disney princess.Having a scaly companion does give them an intimidation factor, but what good is it if they’re so averse to violence? They are just begging to get reprimanded by a ragtag group of killers. Let’s hope they learn the error of their ways.
Daredevil. The complete opposite of a Hermit. They love getting their hands dirty (note: the “dirt” mostly consists of the guts and tears of their enemies). As expected, someone with that much pent-up rage is hardly a role model of emotional maturity: avoiding dangerous situations leaves those adrenaline junkies with a bad case of withdrawal, which leads to temper tantrums. Aww, he just wanted to rip this cute little wobot in half with his bare hands!Will your team of delinquents simply get annoyed or provide the Daredevil with a counseling sesh? Time will tell.
Egghead. One cannot underestimate the importance of intellect and resourcefulness in a world ripe with scarcity. Still, for all their IQ, the Eggheads are lacking in empathy and do not mince words, which can create unwarranted tension with friends and foes alike.Let’s hope your crew gets to make a delicious omelet without breaking a few eggheads along the way.
Eye catcher. A charmer and a smooth-talker. Due to their ego, they hardly pay attention to the more practical side of things, which results in more wasted rations during your journey. Guess our diva just doesn’t like fried lizard tail for breakfast. However, they are a smooth operator and know how to diffuse all sorts of situations, whether on the battlefield or within the team. How does one even get good at diplomacy if the world around you is just hideous creatures and village idiots?
Lone wolf. This is a no man’s land, and the Lone wolf takes the expression literally. Their weariness and mistrust of society will inevitably become a point of tension within your crew. However, this does come with some upsides: the Lone wolf (also known as “the cooler Hermit”) exhibits worldly awareness that is sure to put you out of harm’s way.What will give first? Your party’s patience as they try to get into the Lone wolf’s good graces or your patience as you groan at yet another “hard-boiled cowboy” monologue?
There are more personality types you will unlock along the way. We will let you discover them on your own, which is our way of saying you should really play this game.
[h2]Other tips[/h2]
Not getting your neck snapped is not the only perk of being a good sport. Healthy communication helps smooth out misunderstandings within your own team and keep your spirits high.
They will remember that… ProbablyWho knows? Some of them might even grow closer. And in the harsh, lonely lands of Outcast Tales the only treasure you can really find is a good friend. That, and overpowered alien technology.
Lastly, you simply cannot decimate hordes of living creatures and save dozens of towns without wanting to curl up in a little violent ball and cry at least some of the time. To illustrate this idea, we’ve included the morale stat. Each character has their own view of the world which will affect their morale, so choose your responses wisely during events. Boosting your team’s morale improves combat performance, while low spirits may prove detrimental and even result in emotional outbursts unbecoming of a team of adult raiders. Seriously, it’s not a pretty sight.
Well, that was a ride. We bickered, we talked, we laughed. Just as friends do. But like most relationships, this lecture must eventually come to an end. Don’t worry, though: there’s still loads to learn about the world of Outcast Tales, so stay tuned for more very soon!
And now that you’re a master of social interactions, don’t be shy and hop onto our Discord server or check out our Twitter! See you next time!
Hover over an enemy icon for a dose of extra sugar (or spice)

A few more status effects for you to chew on. Just don’t get a stomachache…
Your mightiest weapon. No oversized swords required.
Stand back, I'm good at dice.



You can drag the map to view your charted journey in full. Hope the sight doesn’t break your spirit
Wasteland. Get used to the desert, you are in one, after all. These locations will put you to the test with combat challenges and other surprises. Is your party a well-oiled machine or just a band of deviants after all?
Ruins. Every barren world has got a sappy backstory. Thankfully, that’s not what we're in for here: your team’s gotta survive, and ancient gear’s the ticket. Loot the place, or die trying.
Settlement. Spend your blood-drenched and gray-matter-stained coins here. Hear the woes of the townsfolk or get clobbered on the head by them.
Training camp. Spend cash to train and level up. No training montage included.
Oasis. Sometimes, we can have nice things. Or can we?
This screen also lets you choose your difficulty level
Being this buff and having zero persuasion? Impossible
Think of it as the crew pet. Just maybe don't give it a name...