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EndCycle VS News

SEPTEMBER UPDATE: New Panels, a lot of balancing and... X-VOCs???

We're back from Gamescom y'all!


And we're super excited to jump back into VS updates - especially with our September Tournament coming up this weekend!

Speaking of which: You can register for the tournament here


And we'll also be streaming the entire thing over on Twitch: right here (click me)

With this update we're introducing two exciting new additions to your arsenal!

[h2]NEW PANEL TYPE: HOLY⭐[/h2]

For the first time since launch we're introducing a new panel type:
Holy!



While standing on this panel you will take 25% less damage from enemy attacks, making for a great way to boost your defensive packs!

[h2]NEW VOC: LAST HOPE🧟[/h2]

You're on your last leg, the opponent clearly has the upper hand and you see no way out?
Then it's time for LAST HOPE our very first LVL X Type VOC.



Using this VOC immediately puts you into an "Determination" state for 6 seconds - re-filling all your VOCs and granting you one last chance at victory. Botch this chance though and... you lose.
USE THIS VOC WITH CAUTION!

With that all that's left are the many balancing changes we've included after seeing your tier lists and shoveling through your feedback!

If you've got any changes you'd like to see, or if you've discovered VOC/Characters/Styles that need some balancing let us know in our Discord: https://discord.gg/zS33UCb

Check out the Changelog below, and we'll hear each other soon!
-Daniel and Gal

+ New Panel Type: "Holy"
+ Standing on this tile reduces damage taken by 25%
* Fixed Audio output device not switching when disconnecting or changing
* VOCs:
* Lv1 Senpai: Removed Repel status effect
* Lv1 Panic: Now increases own Crush gauge
* Lv2 Mosquito Now auto-tracks enemies
* Lv2 Dualeaf: Increased range by 2
* Lv3 Companion -> Lv1
* Lv3 Repair+ -> Lv2
* Lv3 Anthem: Slowed down speed and increased HP loss
* Lv4 RepairAll -> Lv4
* Lv4 Destruct -> Lv3
* Lv4 HolzWalz: Now spawns 2 logs per panel instead of 3
* Lv4 Bomboyage: Now also detonates after 3 seconds or when on Lava panels
+ LvX Last Hope: Refills all VOC cooldowns and enters Determination state
* Styles:
* Lv1 Grass/Metal/Lava -> Lv0
* Lv1 Ninja -> Lv0
* Lv1 Invis: Invisibility now lasts longer
* Lv1 SuperArmor: Now blocks Stun, Freeze and Flinching
* Lv1 Eject: Now removes all target Buffs
* Lv1 Guard: Increased duration
* Lv1 Invert: Now also flips VOC used
+ Lv1 Holy: Spawns Holy tile on target
* Characters:
* Saffron: Removed faster cast speed and weaker attacks
* Bella: Ultra Targeting Shots now apply Stun and have more Ammo
* AV.atar: Ultra now has short stun and reduced damage by 25% while charging
* Jeremy: Fixed Ultra not comboing into itself
* Farmadile: Ultra now has same properties as Gigantree, increased Health and spawns Plantraps in front
* Punk: Determination now lasts longer (3 sec. -> 6 sec.), passive triggers when under 45% health
* Bombarbara: Fixed Ultra not having I-Frames
* Spark: Buffed passive to 50% damage buff for 4 seconds

Saffron has arrived!

Hello everyone!

She's finally here!


Saffron has officially joined the EndCycle VS cast 💛

[previewyoutube][/previewyoutube]


Hit your enemies with your magic bracer, charge your ultra VOC - then unleash Swords Of Light on them!




Additionally following your feedback after the last tournament, we've re-balanced big chunks of the game, added new ultras and a bunch of new abilities to EndCycle VS!

Bella's partner Tetra joins her in battle and stops the enemies cooldowns!



Greed's new Ultra let's it grow and attack with small "Greedlings"!



Farmadile's new ultra "LEMON TREE" creates a vicious LEMON TURRET!


There are many more new abilities and ultras!
This update changes the meta like nothing has ever before!

This Sunday 11AM ET we're holding a tournament to officially break this update in!

Register here: https://challonge.com/tournaments/signup/ER3CZnrnuY

You can watch the stream here: https://www.twitch.tv/12b3games

Check out all the changes below!

[h3]+ Resistance System: [/h3]
* Freeze, Stun, Elemental Boost, Damage and Crush Damage are lowered when hit

[h3]* Characters:[/h3]
* Spark: Changed Ultra pattern
* Punk: Buffed Ultra, increased Power and has new passive
* Bella: Reworked ability
* Farmadile: Reworked Ultra and passive
* Yven: Removed Overheal ability
* Fin: Buffed passive buff and duration
* Sofa: Buffed Ultra and reworked passive
* Cress: Reworked Ultra
* Bombarbara: Reworked Ultra and passive
* Greed: Reworked Ultra and passive
+ Added Saffron to the game!
* Improved AV.atar charge handling
* Decreased Flinch duration 0.3 sec. -> 0.2 sec.
* Healing from grass panels doesn't prevent crush from decreasing

[h3]* VOCs:[/h3]
* MOC Push: Added cooldown and increased damage
* Lv1 Compensation: Increase heal
* Lv1 AntiSword: Added cyber effect
* Lv1 X-Flame: Increased crush
* Lv1 VinePull: Increased speed, damage and crush
* Lv1 LifeHook: Capsule lands on user, increased speed and Crush
* Lv1 TempoForm, Lv1 ImpactForm: Remove Debuff
* Lv2 AquaCrusher: Increased speed
* Lv2 FlameBurst: Added blind to FlameBurst
* Lv2 Gatling: Reduced Crush
* Lv2 LogLaunch: Increased speed and create Grass
* Lv2 EjectAll: Increased range and damage
* Lv2 Backflash: Added stun
* Lv2 CoffeeBean: Now grants speed boost
* Lv2 ColdRush: Flinch immunity, increased boost and Flinch
* Lv2 FluShot: Increased range
* Lv2 ToxicWave: Increased poison efficiacy and Crush
* Lv2 FrostBack -> Lv1 and increased speed
* Lv2 PanelBack: Increased range to entire row and cast range
* Lv2 PainCrave: Decreased heal and 50% Crush now applies
* Lv2 Swap -> Lv1
* Lv3 Companion: Increased damage
* Lv3 Invis: To Lv2
* Lv3 Snacker: Reduced health to 200 and rate of fire
* Lv3 Anthem -> Lv2 and increased range
* Lv3 FireGate -> Lv2
* Lv3 Explant -> Lv2
* Lv4 MudBarrage: Increased range
* Lv4 Lightmass: Increased heal speed
* Lv4 Reflector: Blocks more shots
* Lv4 Bolt: Increased range and damage
* Lv4 Sineball: Increased damage and crush```

See ya at the tournament!


Best,
Daniel and Gal

HUGE BIRTHDAY UPDATE

HAPPY BIRTHDAY EVERYONE!


One year ago EndCycle VS finally launched after over 8 years of development!
Since then we've announced many updates but none as important as this one:

SAFFRON JOINS THE FIGHT




Saffron is officially joining the EndCycle VS cast!
And Cress will join Duelists Of Eden as a pallete swap!
Stay tuned for more news on this crossover which has been a long time coming!

ROLLBACK NETCODE


Rollback Netcode has finally been implemented!

It has been a long and difficult process but thanks to your support and patience during our community-playtests we were able to implement a completely new netcode which allows players with slower internet connections to enjoy EndCycle VS the same way as everyone else!



TOURNAMENT


What better way to celebrate EndCycle VS' anniversary than with a tournament!
Join us this Saturday (April 22nd 6PM CEST) for a very special birthday event!
The first place will receive a free copy of EndCycle VS as well as the official "Voxel Champ" Discord role!

You can watch the tournament here.
Sign up for the tournament here.

To prepare your decks and strategies you can join us today (April 20th 9 PM CEST) right here on our Steam Page for our birthday stream where we'll hang out and play EndCycle VS with you guys!

Thank you everyone for a fantastic first year of VS and here's to many more!

-Daniel and Gal

Chinese localization and Asia server

Hi everyone! We are happy to announce our latest localization news: EndCycle VS has been available in Chinese! Thanks to Hawthorn Games for bringing the game to the Chinese audience.

To provide a better PvP experience, we are going to build the Seoul server. You can also use Steam's Remote Play Together function to play with your friends. Let's VS!

2.4 is here!

Hi everyone!

We hope you all have had a great 2023 thus far!
We're excited to bring you another update for EndCycle VS which mainly focusses on fixing severla issues as well as improving visuals left and right!

[h2]Update[/h2]

+ Added new battle start animation
* Fixed issues when switching localization
* Fixed German localization issues
* Fixed various gameplay issues
* VOCs:
* Lv3 VoltSpread: Improved visuals
* Lv1 X-Flame: Improved visuals
* Styles:
+ Lv1 Coming: Creates moving panel toward you on target!
+ Lv1 Going: Creates moving panel away from you on target!




[h2]Tournament[/h2]

This Sunday we're holding our February tournament!
Can you claim the title of "Voxel Champ"?

You can register here: https://challonge.com/tournaments/signup/J5lPSbSXDP
Join us over on Twitch to watch the whole event live: https://www.twitch.tv/12b3games
And here's our last tournament to re-watch:

[previewyoutube][/previewyoutube]

[h2]Conquest[/h2]

Our "Conquest" Event is over!
Both Azure Shield and Crimson Force fought valiantly but in the end Crimson Force won Anikka 7:4!

Here's how the map looked at the start of our event:



And this is what it looks like now:



It was a thrilling event and we thank everyone that has participated!

We hope to see you on Sunday
Cheers,
Daniel and Gal