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EndCycle VS News

Design the game with us!



Hey y'all hope you're having a wonderful summer.

We are currently trying out some new things with the combat system to make it faster and more fun!

Open up the beta branch of EndCycle VS by right clicking on EndCycle VS in your library, going under properties and then selecting the "Betas" submenu. Select the beta, and then open up EndCycle VS to try out the new combat system.

It definitely takes some getting used to, but we are convinced that this new system will make for a much better experience.

But please let us know what you think!
The great thing about Early Access is that we can react to your feedback, and make the game the best it can be together with YOU.

Tell us all about your thoughts on the new system here:
https://discord.gg/zS33UCb

See ya next time!
Oh and a new update is coming soon!

-Daniel

Azure Update



Hi!
Took my sweet time writing this but....better late than never!

Hopefully you already got to play the new Azure update.

If not then look at all this new stuff:

+ Single-player campaign!
Finally you can explore the world of EndCycle VS.
Get a glimpse at the lives of several of our main characters, by fighting your way through several missions!
Maybe you can even unlock some cool stuff along the way....

+ New characters!
Delicia and the Azure Agents enter the stage. What is their plan?
Also several hidden SP characters appear out of nowhere...can you find all of them?



+ Character Customisation!
Change the clothes of your favorite character!
Gender neutral characters even allow you to change their skin color and hair length to allow you to self-insert yourself into the exciting online battles!

+ Added new panels and reworked old ones
+ Lava: Hurts non-FIRE elementals
+ Grass: Heals non-FIRE elementals
+ Metal: Can't break and speeds up ELEC elementals
+ Ice: Makes non-WATER elementals slide

+3 Sexy new battle-backgrounds!

+ New menu themes
Making the UI more diverse and fun!

+ Colorblind mode and more accessibility options!
You can now disable all "tap" based attacks and instead choose to "hold" a single button.

+ Interactive Credits!

+ Quality of life stuff:

+ Added new fonts
+ Changed "Practice" battles into "Test" battle with dummy
* Battles are now started out with a full Strike Gauge
* VOCs now show their styled power/crush values
* Spawning attacks that can't spawn the object don't reduce gauge
* Fixed VOC inventory navigation
* Renamed Neo to AV.atar


VOCs:
+ Lv2 BuildMove
+ Lv1 BuildGrass
+ Lv4 PanelSword
+ Lv2 SofaGrab
+ Lv4 Explant
+ Lv3 FireGate
+ Lv0 GreenPiece
+ Lv2 BioHeart
> Lv3 BigSword: Removed Charge
> Lv4 Bomboyage: Power--, Crush--
> Heal is now a Pickup

Styles:
+ Lv0 Infusion
+ Lv0 Turn
+ Lv0 Slow
+ Lv1 Fast
+ Lv1 RushBack
> You can now turn while moving with a rush-style

Thank's to your support in Early Access we can keep expanding EndCycle VS every month! Thank you so much, I hope you're enjoying our little game.

See ya soon!

April Update!

Hey everyone hope you're having a wonderful spring so far!

We took the nice weather, as a chance to shut the windows, sit down in front of our PCs and create this new update!

Here's what you can expect:

+ Added in-game Mod manager
Now it's easier than ever to put anything you like into the game!

+ Added Mod browser to up- and download mods in-game
Do you want to share your mod with the community, without actually having to leave the game?
Now you can!

+ Game now automatically synchronizes mods with server
Join a server that has a mod running, and the game will automatically install that mod for ya, so you can enjoy and share all the wonderful possibilities of modding!

+ Reworked Tutorial and Tips menu
We gave this one an overhaul so new player can get the hang of the game more quickly, and veterans can see neat tips and tricks to enhance their playstyle!

+ Reworked entity HP/Crush gauge
It looks prettier now.


We hope you enjoy this update, which clearly has a modding focus.

To all the none-modders out there:
We're already working on the next update which brings new content to the base-game.
You can look forward to exciting gameplay-enhancements!

Have a lovely April!

Small update on what we are currently working on

At the beginning of April you can expect a small- yet exciting update, which let's you finally upload your mods, and also search for new ones inside of EndCycle VS very own mod-browser.

You can also run your own custom server with any mod you like!
Players that join will automatically get the mods installed and enabled so you won't have to worry about mod compatibility!

Once we are finished with this update, we'll let you know about the bigger things to come. We can't wait to see what you'll do with the modding tools!

March Toolbox Update!

Hello lovely Cyclists!

With this new update we're introducing you to ONE NEW BACKGROUND!
...but more importantly we've updated the in-game modding tools now allowing you to modify EndCycle VS to a greater extent!

What is also new, is that you can stack up multiple mods at once, and integrate up to 1000 of your own characters into the game!!!



If you haven't gotten into modding yet here is what you can do in EndCycle VS:
  • Add new playable characters (sprite, stats & abilities) to the Roster
  • Create your own battlefields
  • Create enemies and define their AI however you want
  • You can of course create you own background as well
  • Add your music to fights
  • Change the sound effects of the game
  • Heck if you want to you can change any sprite so you can even remove our beautiful logo
  • Use every possible variable to create unique attacks

Here's some ideas of what you can do with these variables:
  • Change the attack range and trajectory!
  • Chain multiple individual attacks together to form a combo!!
  • Make the attack transform and interact with the battlefield!
  • Add custom sound effects!
  • Change its element, power and level!
  • And much much more!
And all of the modding can be done through the toolbox UI! No coding necessary!


On the content side of things, here are some extra things we included with this update:
  • "On Sale" tab in shop
  • Power/Crush display when looking at VOCs
  • New VOC icons
  • Overhauled shop UI


We'll be posting more posts and tutorials on how to mod the game very soon, so stay tuned!
Join our discord and chat with us / other fans!