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EndCycle VS News

1.4 Update - Adventure Mode Rework and Balancing Changes!

+ Added quick-filtering in VOC menu by holding down the Turn button and pressing the four directional buttons
+ Replaced "Sale" section in shop with "Tips" sections that recommend VOCs based on current character
+ Android: Added rotation lock setting to keep game in landscape mode
* Simplified and reworked Yven's Ultra
* Buffed default Haste/Brake status effect duration and intensity
* VOCs:
* Lv2 Panic: Increased Haste and decreased blind duration
* Lv2 Meteors: Power 120 -> 110, Crush 120 -> 90
* Lv2 LogLaunch: Power 100 -> 90
* Lv2 ChronoRip: Decreased slowdown of countered target
* Lv2 Frostag: Reduced spawn delay and increased fall speed
* Lv3 PotatoBomb: Reduced explosion delay
* Lv4 HeatStorm: Increased travel speed
* Lv4 LeafCross: Removed flinch
* Lv4 Artillery: Increased bomb fall speed
* Styles:
- Removed Lv0 RushBack, Lv1 Haste, Lv1 Brake, Lv1 Berserk, Lv1 Meek
+ Added Lv0 Tempo: Target gains Berserk buff and Brake debuff
+ Added Lv0 Impact: Target gains Hate buff and Meek debuff
* Turning is now possible while using Rush-2 and Rush-3 styles
* Lv0 Treasure and Lv0 Cyber now target player with buffs/debuffs

1.4 Update + May Tournament Announcement

What's up everyone!

Are you feeling the summer heat already?
We certainly are as we're preparing for our vacations 🏖️
But not before giving you guys another update!

AND what better way to celebrate all the improvements to EndCycle VS since launch than with a grand tournament!


[h2]Let's get into it starting with the update![/h2]

[h3]EndCycle VS 1.4 is here![/h3]

We've listened to your feedback and spiced up Adventure Mode quite a bit with new events and better ways to improve your roguelike experience!

+ New Mini-boss event that allows you to fight noises and obtain powerful passive-skills as rewards!
+ Noise Leak events where Noises will ambush you in groups!



+ Mysterious tablets can be found all over Anikka now...
+ New dialogues when playing as Yven
+ Made it possible to rearrange VOCs!
+ Noise battles drop specific VOCs now that are indicated by their coloring on the map
+ Noise battles drop element VOCs dependent on their own element.
+ Punks / Agents will now randomly attack or befriend independents instead of being passive towards them

We still have quite a few ideas for Adventure Mode that you'll see soon but for now we hope you'll enjoy this much improved roguelike experience!

Now for some balancing changes:

* Balanced campaign star rating to be more forgiving
* Fixed requirements to obtain 5 stars on a lot of campaign missions
* Stacking Tempo/Impact style with pre-existing buffs now increases duration instead of intensity
* Berserk / Meek no longer affect crush power
* Characters:
* Tankitty: Fixed passive firing off shots when not getting damage and fixed them changing panels
* Farmadile: Fixed Ultra not hitting correct amount of times
* Yven: Fixed invulnerability exploit when misplacing Crystal

VOCs:
* Lv1 IceCrawl: Increased speed debuff duration to default, Power 110 -> 130, Crush 10% -> 13%
* Lv2 Swap: Extended invinicibility period
* Lv2 FrostBack: Spawned IceCube is now treated as full-fledged IceCube and is not broken on fall
* Lv2 Caffeine: Increased speed buff duration to default
* Lv4 Generator: Made HP visible, Power 120 -> 110, Crush 16% -> 14%, Max hits 6 -> 4
* Lv4 Gigantree: Shows remaining health

Styles:
* Lv0 Infuse: Reworked to now grant Berserk to user in exchange for health
* Lv0 Mindgame: Fixed panels getting changed through cursor with certain attacks

4 updates in less than 4 weeks, heck yeah!

And we'll keep on pushing them out especially since...

WE'RE HAVING ANOTHER TOURNAMENT ON MAY 29TH 4PM GMT


[h2]This is YOUR opportunity to become our next Voxel Champ![/h2]

To register for the tournament and get a quick run-down click here

We will be streaming the entire tournament as always over on our Twitch channel which you'll find here

For the best tournament experience and to find sparring-buddies come and join our Discord right here!

Our current Voxel Champ is LDDestroyer!

Let's have a quick look-back at our launch tournament!
Here are the final blows:



With a perfect win LD takes down the previous Voxel Champ and claims the title for himself!

You can view the entire winner-table here: https://challonge.com/de/fn2znfxx/standings

We've uploaded the entire tournament to YouTube for your viewing pleasure (shout-out to Discord user Aerce for saving the entire video from vanishing!):

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

[h3]That's it for now!

Thank you all for your support please let us know how you're enjoying this update!

And please leave ideas,suggestions and any other kind of feedback so we can keep improving EndCycle VS![/h3]


Love,
Daniel and Gal

Update Time! 1.2 and 1.3 have released!

[h2]WOW has it already been two weeks since launch?[/h2]
We can't believe how much the community has grown since then, thank you so much everyone!
After receiving TONS of new feedback we've already updated the game THRICE since launch.

Here's an overview on what has changed over the past two weeks!!!
[h3]Difficulty:[/h3]
  • Made all difficulties easier and reduced CPU difficulty
  • Rebalanced some adventure mode encounters and campaign missions
  • Prevented complex AI enemies from using Lv3 Invis, RepairPlus and RepairAll and Lv1 Invis-Style
  • Adjusted the amount of Ebits earned through battles and adventure mode
  • Softened environment hazard in Arahas Desert

[h3]Quality Of Life:[/h3]
  • Added quick-filtering in VOC menu by holding down the Turn button and pressing the four directional buttons
  • Replaced "Sale" section in shop with "Tips" sections that recommend VOCs based on current character
  • Simplified and reworked Yven's Ultra
  • Added pop-up tutorials in menus and adventure mode
  • Added VOC / Style description when getting rewards in Adventure mode and BattleCycle

[h3] VOCs:[/h3]

  • Lv2 Panic: Increased Haste and decreased blind duration
  • Lv2 Meteors: Power 120 -> 110, Crush 120 -> 90
  • Lv2 LogLaunch: Power 100 -> 90
  • Lv2 ChronoRip: Decreased slowdown of countered target
  • Lv2 Frostag: Reduced spawn delay and increased fall speed
  • Lv3 PotatoBomb: Reduced explosion delay
  • Lv4 HeatStorm: Increased travel speed
  • Lv4 LeafCross: Removed flinch
  • Lv4 Artillery: Increased bomb fall speed
  • Lv1 SpikeTrap: Is now placed two panels ahead of the player
  • Lv2 PainCrave: Removed penalty when failing, increased heal to 150% of damage taken

[h3]Styles:[/h3]

  • Removed Lv0 RushBack, Lv1 Haste, Lv1 Brake, Lv1 Berserk, Lv1 Meek
  • Added Lv0 Impact: Target gains Berserk buff and Brake debuff
  • Added Lv0 Tempo: Target gains Haste buff and Meek debuff
  • Turning is now possible while using Rush-2 and Rush-3 styles
  • Lv0 Treasure and Lv0 Cyber now target player with buffs/debuffs
  • Buffed default Haste/Brake status effect duration and intensity
  • Reworked Lv1 Repair -> Lv1 Yoink: Steals buff from target
  • Lv0 Infuse: Fixed health being drained too much when using multi-hit attacks


WHEW that's a lot and we're already working on the next few updates!
Make sure to give us YOUR feedback and suggestions over on our Discord: discord.gg/zS33UCb

There will be a tournament at the end of May so stay tuned for that!!

Thank you for your support, see ya soon!
Daniel and Gal

EndCycle VS HAS JUST RELEASED!

Hello everyone!

After 9 hard years of development the time has finally come:
EndCycle VS is now officially out!

[previewyoutube][/previewyoutube]

We put our hearts and souls into the game to create something unlike anything else and we hope you all will enjoy it!

We hope to see you online soon!
With love,
Gal and Daniel

(Resolved) Launch Delay

Hi everyone!

Today is launch day!
We are beyond excited. Although we were planning on releasing the game at 3PM GMT we are currently waiting on Steam to fix some internal issue so the game can finally go live.

Thank you for your patience we hope this gets resolved ASAP so we can all go an finally play EndCycle VS together.

UPDATE:
Early Access owners of EndCycle VS are now also unable to play the game. We have reported this to Valve and are awaiting a response.

UPDATE 2:
ALL ISSUES HAVE BEEN RESOLVED! THE GAME CAN BE PURCHASED NOW! We hope you all enjoy EndCycle VS to its fullest.

Love,
Dan and Gal