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Deadside News

Server performance issues

[h3]Hello Deadsiders[/h3]

We are aware that the recently released update 0.2.9 has caused server performance issues, as a result of which players may experience rubberbanding during the game. At the moment, the development team is focused on solving the problem and is doing everything possible to release the hotfix as soon as possible.

Sorry for the inconvenience and thank you for your patience and support.


We also know that cases of blocking traders of the southern safe zone by groups of players that want to spoil the experience of other players on the server have become more common.

Players who are being blocked can use Redeployment within the green zone (press Esc, Redeployment - the character will be moved to a random point in the safe zone).

⚠️We would like to draw the attention of groups of players having fun blocking traders- this behavior is punished with a weekly game ban (for the first time)

Play fair.


Fast Travel Between Safe Zones, Notifications, New Achievements | Update 0.2.9



UPDATE 0.2.9 IS LIVE!
Come in, fighters!

The latest update is available for download. Along with a number of interesting QoL changes, we've reworked pistol animations and added new achievements. Below is the detailed list of changes.


[h2]ADDED[/h2]

[h3]● Mines: fast travel between the safe zones ●[/h3]
The safe zones couldn't exist without a transport communications system that is controlled by traders and used to deliver goods. Now by moving from one safe zone to another on a draisine, you don't have to worry about being caught in an ambush or losing vitally important gear.



Now, players can access safe transport channels using dog tags: we're bringing this post-apocalyptic "currency" back to the game.















One trip costs 3 dog tags. Pay the guard at the entrance to a mine in a safe zone. There is also a 5% chance of finding dog tags in loot stashes.



[h3]● Transferring modded weapons ●[/h3]
A long-awaited QoL-improvement that significantly increases the speed and ease of using weapons in your inventory. Now, you can store and carry guns with attached modifications and scope equipment in assembled form. This new feature extends both to your backpack and to bases/safe zones.




[h3]● Notification system ●[/h3]
We've implemented a new system for notifications about events and technical operations on the server. Now, you can get notifications while you're in the game. This way, you'll be well-informed about, for example, the installation of a patch that requires a server relaunch.


[h3]● Updated pistol animations ●[/h3]
We've totally reworked all the animations for gripping, moving and reloading: now the gun is clearly in the hands of a professional.




[h3]● New achievements ●[/h3]
Added some new challenges that you can complete to add to your achievement collection.


Contact established

Novice treasure hunter

Experienced treasure hunter

Daring treasure hunter

First journey completed

Underground road lover

Underground road expert













[h3]Other changes[/h3]
  • Added new details and sites to the environment.

[h3]Bug fixes[/h3]
  • Fixed some problems displaying mods located in chests and on the ground, as well as errors that occurred when trying to move them;
  • Attacks with bladed weapons (axes, knives) don't deal damage to narrow objects (respawn beacons);
  • Items don't group in partially-filled quick-access slots with Shift+LMB;
  • The "Take All" button doesn't place items from the ground into quick-access slots;
  • Fixed numerous graphic bugs and issues.


Please update the game in your Steam library.

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Update 0.2.9 is live on Public Test Server!



Hello, Deadsiders!


The new build 0.2.9.test.8519 is live on the Public Test Server (PTS). Move into position.

[h2]Important changes:[/h2]
[h3]
  • Fast travel between the safe zones on a handcar ↓



  • Transferring modded weapons ↓



  • Improved pistol animations ↓



  • New achievements ↓


[/h3]

Some changes can impact the gameplay and your Deadside experience in a significant way.

The live release of Update 0.2.9 is planned for May 5th.

Public Test Server is available to all players who own the game. By uploading an update to that server, we let the community publicly test it before releasing it.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.


Your feedback helps us improve the game. Take part in the survey and share your thoughts on the Update 0.2.9:

0.2.9 PTS Survey

Please note that you can edit your response after you have submitted it. All voices will be heard.


[h2]Full release notes[/h2]
  • Added a fast-travel system between the safe zones:

    • You can now travel quickly between safe zones while carrying your equipment;
    • Added new locations and interactive NPCs in the safe zones;
    • Dog tags are back as currency for fast travel. Can seldom be found in hidden stashes (5% chance) or obtained by completing missions:













  • Transferring modified weapons. Now weapons equipped with mods can be placed in a backpack or storage without having to remove modifiers or sсopes;
    PLEASE, NOTE: For now, you cannot switch the currently equipped weapon by dragging a modded weapon to a weapon slot. This feature will be added to the game with the next update.
  • All animations of pistol handling have been redesigned (basic grips, moving, reloading);
  • Added in-game notifications about upcoming maintenance on the server;
  • Added new Steam achievements;
  • Added new decorations and environmental details.

[h3]Bug Fixes[/h3]
  • Axe and knife attacks do not cause damage to low objects (respawn beacon);
  • Items do not stack in a partially occupied hot bar upon pressing Shift+LMB;
  • The “Take all” button does not equip items from the ground into the hot bar;
  • Fixed numerous graphical bugs and collisions.

Bug reports are especially important at the testing stage as they allow us to make necessary changes quickly. Leave feedback in the Test server section on the Deadside Steam Steam forums or in the #feedback-pts channel of our Discord server.

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Critical Patch 0.2.8.3

Hello, Deadsiders!


We will be releasing a critical patch, it will be installed on 07:00am GMT / 12:00am PDT on April 22.

⚠️Warning:⚠️ all servers will be rebooted! The game client needs to be updated.





The 0.2.8.2 hotfix is live

Hello, Deadsiders.


[h3]The 0.2.8.2 hotfix is live.[/h3]

It fixes some game crashes as well as the issue that allowed weapons to be duplicated. Servers may be temporarily unavailable: the game client needs to be updated.

⚠️ IMPORTANT! ⚠️
Please be sure to report any exploits you notice, it really helps us make the game a more friendly environment for all players. You can submit reports via email at [email protected] or via private messages on our social media channels. You can also send a DM to Lucas#3203 on Discord.

Please, keep in mind that exploit usage (including weapon dupes) is punished with a week-long ban. In case of a repeated violation, the duration of the ban is extended to a month.

Attention floating bases owners!

All bases built with the usage of this exploit are to be wiped with all the contents. All base owners and players registered on those bases are to receive week-long bans.