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WIPE

Attention, friends!

We’re finishing the last preparations for the upcoming release of the update 0.1.7, which will have a huge impact on the mechanics of interaction with bases.
Now you can equip your bases doors with a code lock. Ordinary doors, which are available for opening only to base owner, will be accessible for usage to any player, no matter if he’s the base owner or not. You can use them however you want.

Because of these changes in doors mechanics we’re forced to wipe bases, in order to not leave them unprotected for an unknown period of time after the update release. Wipe will also affect characters and their storages because some abilities to duplicate items were still there. These methods will not work after the update release.
We hope for your understanding.

The update is scheduled to be released on June 25.

DeadSide Work In Progress #9 - Code lock and campfire

There are 2 things human can watch forever: fire burning and other people trying to figure out the code to your lock.

Dear friends, you asked us to improve the interaction between squads and bases and we did it – the next update will bring you the ability to create a new type of door that has a combination lock.
You can set a code of any length you want! Your fantasy is limited only by 10 numeric characters.
The base owner can change the code anytime.

And to help you feel the ambience of nights and evenings you can now sit by the fire accompanied by your friends. The Fire lives only limited amount of time and can be put out any moment.

[previewyoutube][/previewyoutube]

SCOPES

Deadsiders!

We continue to unveil the content that will be included in the June update.
We know how expected this announcement was, so now it's time to check it out!

Meet the long-awaited replenishment in the line of sighting devices that will please the eye of an experienced shooter.







Update 0.1.6

Anti-cheat client module updated (more than 400 cheaters already detected and banned)

Fixed exploits with multiple logins of the same character

Admin panel updates:
- promoted admins can now spawn items
- loot spawn chance multiplier (10 = default, 1 = almost no loot, 50 = max loot)
- restart schedule description now shows server local time
- banlist increased from 100 to 500 elements
- offline character can be manually banned
- kill logs (still work in progress)

Fixed a bug with voice chat not working on some private servers
Fixed a bug with heavy assault helmets armor
Fixed bugs with head penetrating geometry in some animations

Update 0.1.5

WIPE

What will be wiped:
- Character inventories
- Reputation points
- Safe zone storages
- Loot stashes and base storages
- Bases that were built inside construction/water blockers using various exploits

What will NOT be wiped:
- Bases

New server-side character save system
Fixes all known item duplication methods

New safe zone storages save system
Significantly increases server performance

Server admin panel features
- Spawn any in-game item
- Teleport to map marker
- Restart schedule with message ("Server will be restarted in XX minutes"). You can use in-game schedule (with messages) and existing g-portal's schedule (without messages) simultaneously.
- Server MOTD (Message Of The Day) - shown in chat when a player logs in
- Custom broadcast message with optional auto-send interval

Missions
- New mission near Beregovoy's port
- Increased missions spawn frequency
- Significantly increased chances to get rare camo clothes

Other fixes & changes
- Graphic bugs ("flying" trees and other objects)
- Anticheat updates and optimizations
- Fix for "Server unavailable (error code 4)" in some situations
- Advanced diagnostics for network-related issues, including "Server unavailable (error code 4)"
- Fixed base disassembling can be blocked by loot stash
- Fixed loot stash can be placed inside safe zones and inside construction/water blockers
- Base radius is now taken into account when buildihng a base near construction/water blockers
- Fixed bots can't see leaning players properly
- Text in chat doesn't fit chat window in windowed mode
- Logging out while crouched and then logging in can sometimes push character to extreme heights or on top of objects/bases
- Increased voice chat audible distance from 20m to 50m
- Fixed server name text overflow in the server browser
- Doesn't allow multiple spaces in server name
- Server admin chat messages now have distinct color