1. Deadside
  2. News

Deadside News

Patch notes 0.1.1-5189

Hey Deadsiders we've just released another client hotfix that fixes two major problems:

Players with some-non alphanumeric symbols in their names can't connect to servers
Now the issue with # and ? should be resolved

New ping system
A lot of you are complaining about bad pings and slow ServerBrowser.
As we said we didn't expect so many of you jumping on your private servers simultaneously (thank you for that!), and this resulted in a lot of network requests from every client to every live server. I won't go into technical details about TCP and ICMP, but we accidentally made self-DDoS system.
So we dumped the old system and made a new one, which scales very well and is much more stable.

To get this hotfix you need to restart Steam client, which should then download Deadside update autmatically. Also it can be downloaded without restarting Steam, just exit the game and click "Verify integrity of local files" in the game's Properties window (to open it click RMB on the game in the library).

P.S. Also we have four more Brazil servers online!

Regarding g-portal and servers

First of all, thank you very much for your support, we really appreciate this.
We never expected such a huge demand for private servers in the first couple of hours after the release, and we must apologise for all you problems regarding servers. In no way this was g-portal's fault, because they were prepared to ship as many server as we told them to expect. They are working really hard to deliver all the servers, both private and official (right now they are deploying more Australia, Europe and Russia servers)

We dont't have an exclusive deal with g-portal or any other hoster, we will start integrating them as soon as most critical issues will be fixed. We are always open for you feedback and suggestions.

Thank you once again Deadsiders!

The early access release date

Deadsiders, amid all the gloom and doom with virus and quarantines, we have a really good news: we have the early access release date set. This glorious moment will come on April 14th at 11:00UTC (4:00AM PDT)!

Until then we'll be conducting last tests, working with localization and together with our partners at G-Portal configuring the server infrastructure so that you get the opportunity to rent a private server right after the early access release.

Take care of yourself and stay at home!


[previewyoutube][/previewyoutube]

Latest news from the test server

Survivors, at the moment the DEADSIDE tests are coming to an end - yesterday the last major update were installed to the test server. After testing the update, the game will be released on Steam. We are making every effort to release the game by the end of the month.
At the moment, all critical bugs that break the gameplay have been fixed. The client's performance is still at a fairly high level. It remains to test the latest changes in the economy balance, armor system, weapon parameters, and new bot behavior.

LARGE batch of new screenshots!

Today we have prepared a LARGE batch of screenshots for you!

Aside from working on designing the world we also continue to improve different game mechanics based on feedback from the test server, and much has changed over the past over the past month.

Friends!
Alpha test is approaching its finish line slowly but steadily!
You won't have to wait long!