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Deadside News

New screenshots - "Beregovoy"

- Who are we?
- We're survivors!
- What do we want?
- PvP and swag!
- Where will we find all this?
- In the city by the sea!

A two-minute walk from the central safe zone is a quiet port town "Beregovoy". ("Coastal town")
Beautiful sea views, cozy rusty playgrounds, ruins of a shop within walking distance, PvP and other amenities - all this you will find here!

Deadside won the Grand Prix in the unreal Engine development competition

Project Deadside along with another 4 games won the Grand Prix in the competition developers on Unreal Engine.
We attended the Dev Gamm conference in Minsk and participated in the awards ceremony from Epic Games, Kefir and other sponsors of the competition.

Thanks to everyone who supported us throughout the competition!

[previewyoutube][/previewyoutube]

Screenshots of new locations

Waiting for new screenshots?

Today in our program:

- unfinished cottage village
- military camp
- at night in the " green zone"

DeadSide Work In Progress #7 - Weapons animation (shotguns, rifles).

Friends, we have finished working on a new batch of animations for weapons, as well as working on creating content for the urban environment.

https://youtu.be/1rZMEt7QAe8

DeadSide Work In Progress #6 - Deadside inside

Hi all!

This video will spill the beans about our progress on the Deadside game. We will tell you about some modifications we made to the Unreal Engine 4 - about subsystems we developed to make the process of designing the PVE part of the game easier than ever before. And then, finally, you will see the our top-secret all-custom AI Sight subsystem!

https://youtu.be/Ml7NNfnjPCc

Do not forget to support our project with likes and comments in the contest of game developers. We need your support! https://unrealcontest.disgustingmen.com/game/71/