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Technical maintenance

[h2]Hello Deadsiders![/h2]

Technical maintenance is scheduled for 13:00 GMT/ 06:00am PDT on July 19. Servers listed below may be unavailable for an hour:

Official Russia West 100-117

Maintenance on the server will not affect the progress of the player's character.


[h3]Technical maintenance will not affect the operation of servers that are not mentioned in the text above.[/h3]

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Deadside and all DLC are 40% off!



[h2]Hello Deadsiders![/h2]

The Steam Summer Sale is in full swing; Deadside and all the DLC are 40% off until July 13! This is one of the largest sales of the year, so if you've been looking for a good chance to break into the game with your friends, now's the time!

Take on enemies on land and sea with a varied tactical arsenal, attack bases and lay ambushes. Prove who you are.

Welcome to the world of Deadside!


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Hotfix 0.6.0.1

[h2]Hello Deadsiders![/h2]

On June 28th at 03:30am PDT /10:30 GMT, Hotfix 0.6.0.1 will be deployed


This hotfix will include:
  • Increased the volume of the flies sound effect surrounding dead bodies
  • Corrected the model of the re-worked base tower so that players will no longer get stuck
  • Fixed a bug that prevented respawn beacons from being destroyed or disassembled
  • Fixed a bug that caused players to not hear the audio of a boat if that boat started moving far away from the player
Originally posted by author
⚠️Servers will be rebooted and may be temporarily unavailable while the update is being deployed. Game client update is required.


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Update 0.6.0: Inflatable Boats, New Weapons, Fishing, & More



[h2]Hello Deadsiders![/h2]

On June 21st, at 11:00AM GMT / 4:00AM PDT, we will begin the release of version 0.6.0!

⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.



The release of version 0.6.0 to the live servers will require a base wipe. All bases, will need to be deleted for the update to function correctly on release.

Version 0.6.0 will come with many features that will improve and expand our gunplay, and survival elements. This version will also improve our boats, by adding more functionality, and a new boat type.

For those who haven’t been keeping up with our WIP posts, here is what you can expect from this update:


[h3]Inflatable Boats and Boat Improvements:[/h3]



Version 0.6.0 will include new Inflatable Boats, compared to our already existing Swamp Boats, these are smaller, more maneuverable, slightly faster, and much quieter. But, they only seat up to two players, they are much more susceptible to damage, and they have a smaller storage compartment. This boat should compliment solo/duo players, who prefer to stay fast, and quiet.

This update will also include two big improvements to the boats, first is a vehicle lock. This will allow you to place a code lock on your boat, so that it cannot be stolen by other players. Second, is boat storage, both boats will now allow you to store items inside of them, the Swamp Boats offering a larger storage compartment than the Inflatable ones.

[h3]New Weapons and Smoke Grenades:[/h3]

Version 0.6.0 will include two new weapons, the PP-3000, and the NK417:



The PP-3000 is a small and compact SMG, with a relatively slow rate of fire, and low magazine capacity, but excellent recoil control, and good modularity. It will be a decently affordable, and interesting addition to our line of SMGs.



The NK417 is a new DMR that can be extremely good in the right hands. This weapon demands accuracy from the user in order to quickly drop enemies from medium to long range. It allows for quick follow up shots, using its decent rate of fire, and 20 round magazine.



Smoke Grenades will offer interesting counterplay against both players, and our AI. This item will allow you to conceal yourself in any situation, allowing you to loot safely, reposition, or even escape. There are 5 different colors of Smoke Grenade, each can be combined with a tripwire to create color coded traps.

[h3]Fishing:[/h3]



Another big feature coming in this update is the addition of fishing! Players can now find a fishing rod out in the world, and use it to catch themselves some food. This will be a very useful feature for those living far away from any sources of canned food, or duck habitat.

[h3]Base Improvements:[/h3]



And finally, the last major feature in version 0.6.0, is improvements to our bases. The tower object has been redesigned to be more useful while defending your base. This version of the tower features stairs, instead of a slow ladder, and offers better protection overall. It will make installing towers in your base much easier, and much safer.

This version also includes changes to base storage, and base fixes. Small Crates can no longer be placed inside of bases, but, you can now build up to 8 Big Storage Crates instead of 6. As for base fixes, we have fixed an exploit that allowed players to construct unraidable floating bases. We aren’t fixed with base improvements yet though, we plan to continue fixing problems associated with them, while also improving their functionality overall.


We have only covered the major additions included in this update, if you would like to see the full patch notes, you can find them here. Also, if you haven’t seen our roadmap for the year, have a look!

[h3]Thanks for reading, enjoy update 0.6.0![/h3]

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Update 0.6.0 is live on the Public Test Server!



[h2]Hello Deadsiders![/h2]

Now that version 0.6.0 has completed its closed testing, now we open the testing process up to you all! If you would like to play the update early, or provide your feedback on the update now is the time. There is lots to test in this update, from weapon balance to base changes, so your help while testing this update will be very valuable to us.

[h3]Version 0.6.0 will include:[/h3]
  • The NK417 and PP-3000, two new weapons
  • Smoke Grenades
  • Inflatable Boats, a new boat type
  • Storage space in both boats
  • Vehicle Locks
  • Fishing
  • Redesigned base towers
  • Fixed floating bases
  • Removed the ability to place small crates inside of base claims, as they are intended to be hidden caches in the world, not extra base storage
  • Increased the maximum amount of big storage crates in a single base from 6 to 8
  • And many more various bug fixes and balance changes
For the detailed patch notes, scroll down to the bottom of this post for the full list of changes

[h2]Feedback:[/h2]
Share your impressions and thoughts in the #feedback-pts channel on the Official Deadside Discord Server

[h2]Survey:[/h2]
Please complete this Survey after testing: it helps us improve the game. You can edit your answers at any moment.

[h2]Warning![/h2]
The release of the 0.6.0 update on the live servers will be accompanied by a base wipe. This will delete all player made structures on every server. Items inside of your safezone, and on your character, will remain. This needs to be done in order for the base exploit fixes to take effect.

The community provides significant support in the development of the game when taking active part in testing updates as it helps us to make the game better. Join us.
Public Test Server is available to all players who have the game in their Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for the update to download and launch the game;
  • Connect to one of the available official PTS servers, which depends on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.

[h3]Thank you for reading, stay tuned for news on the release of 0.6.0![/h3]

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[h2]Update 0.6.0 Patch Notes:[/h2]

[h3]Fishing: [/h3]
  • Added a new item - a fishing rod
  • Fish have been added to the water bodies, which can be caught, butchered and cooked over a fire
  • Equip the fishing rod in the hands of the character, go to the water and follow the hint, as soon as the float starts to twitch, hook the fish
  • Fish is an exhaustible resource and regenerates in the location over time

[h3]Boats: [/h3]
  • An inflatable boat has been added to the game world, it is more maneuverable and faster, more compact and quieter than a swamp boat. Accommodates two people
  • A new tape item has been added, designed to repair a rubber boat
  • The maneuverability characteristics of the swamp boat have been changed
  • Added a vehicle code lock for transport. It can be purchased from a trader or created in the crafting menu
  • Added the ability to store items for both boats
  • Increased the damage received by the boat dragged across the ground

[h3]Smoke grenades:[/h3]
  • Smoke grenades with different smoke color have been added
  • Added the ability to create tripwires with smoke grenades

[h3]New weapons:[/h3]
  • Added a new DMR NK417
  • Added .308/7.62x51 round
  • Kills in 2-3 shots depending on armor, only 1 shots to the head
  • Added PP-3000
  • Added an extended mag for PP-3000
  • Added new skins to both weapons

[h3]Base building:[/h3]
  • Redesigned base element - tower
  • Fixed known methods of constructing a floating base
  • Fixed bug causing invulnerability of the back side of the base fence gate
  • Destroying a floor supporting a Water Collector or a Respawn Marker will cause the items to be destroyed as well
  • You can no longer build small crates inside of a base claim. Base claims cannot be placed where a small crate already exists
  • Increased the limit of large storage boxes from 6 to 8 per base

[h3]SFX:[/h3]
  • Increased the volume of ambient sounds
  • Returned the delay of the shot propagation depending on the distance to the shooter
  • Added, improved and corrected various sound effects in the game

[h3]Admin panel:[/h3]
  • Added new variable to adjust the maximum number of boats on the server
  • Optimized the interface structure of item spawning
  • Added new icons

[h3]Other changes:[/h3]
  • Added new item: cell phone
  • Changed recipe for crafting explosives, now using a cell phone instead of a walkie-talkie.
  • Reduced the maximum possible distance for the placement of explosives. The maximum available height is equal to the height of a single base story
  • Reduced the amount of water and food in the crates in the world
  • Decreased the effectiveness of cooked duck to 25 pts
  • Fixed localizations for different languages

[h3]Fixes:[/h3]
  • Fixed weapon raising (as when interacting with an obstacle) if the character is sitting with his back close to the obstacle
  • Multiple bug fixes for graphic content and level design


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