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Deadside News

New screenshots of the construction system

Friends, coming to the end of the work on the construction system and the basic graphic content for it. The code of the system during the development process several times and was rewritten and is now at the stage of optimization.

We remind you that in more detail about how it all works and what our construction system will be qualitatively different from similar systems in other popular games, we will tell on the next stream. Like you, we hope that it will take place very soon!😉

New screenshots of equipment items

We continue work over equipment for mobs and players.
In Deadside, the same model of clothes will occur in different variations, colors and dirtiness. In this case, represented by a set of clothes for mobs of cannibals.

Server selection interface at the final stage of development.

News from the weapons department

The soldiers, today from weapons department came to us party of some kits for weapons - this time it's sights and mounts for them.

In one of the previous posts we showed these subjects at the stage of creating high-poly models.

Construction system

And here are some new screenshots from the fields of development of the construction system!

This is not the final version, but the logic of the system is ready, works and allows you to make quite complex configuration objects. The system does not imply the possibility of building walls into each other and at different angles - the density of the partitions inside the base depends on the frames, which are the main construction system and on which the walls are installed.

For more information about the rules of construction and other new game mechanics, we will tell you on our stream, which will take place in 1-2 months.