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Eternal Edge News

Eternal Edge + Beta Version 018007

Fixed issues:
* Fixed and issue that would cause the camera to spin endlessly after unplugging a PlayStation controller.
* Fixed a button buffer issue when trying to use potions with a PlayStation controller.
* Fixed an issue where the player could potentially get stuck on respawn if in combat and falling into a pit.
* Fixed an Event Timer bug with on Events with time limits.
* Fixed a MiniMap bug that would leave enemy icons visible even after they were destroyed.
* Fixed some minor player animation issues.
* Fixed an issue that would cause your health to get saved improperly.
* Fixed an issue that would make it difficult for the player to get back on land properly when falling into pits inside dungeons.

Game Updates:
* Added Load Screen Tips.
* Updated the player's Lock-On combat.
* Updated the Tools Tab to make it more apparent which menu you were in.
* Crafting Stations now allow the user to craft multiples of certain items (ie: Ammo now gets crafted in quantities of 5 instead of 1).

Eternal Edge + Beta Version 018006

Fixed issues:
* Fixed some Day/Night issues with the Event Beacons.
* Fixed the Green NPC Turn-in Beacon that leads you to your Quest's NPC. It was appearing higher up than where the NPC actually was.
* Other various fixes...

Game Updates:
* Materials have been placed more abundantly around the map.
* Various adjustments...
* The World Loading system has been completely refactored. This should help with any loading hangs, wrong-warps, etc that the user may have run into in past versions.
Note: Please let us know if you run into any new loading issues or hangs. Any feedback is well appreciated. We will continue to push forward with updates on a regular basis.

Eternal Edge + Beta Version 018005

Fixed issues:

* Fixed an issue that would cause the game to hang after dying.
* Fixed an issue that would cause your experience to reset after loading into the game.
* Fixed an issue where content would sometimes be duplicated when loading into the World Map.

Eternal Edge + Beta Version 018004

Fixed 2 major issues:

* Fixed an issue where the world contents sometimes wouldn't load in properly.
* Fixed an issue that caused the lighting/world to load improperly when dying inside a dungeon, and loading back into the world map.

Thank you for your patience during these times of testing. We'll continue to work hard to make Eternal Edge + a stable and enjoyable experience. Be sure to stay up-to-date!

Eternal Edge + Beta Version 018003

Note-worthy Patch Notes:
Fixed some player animation transition bugs.
Fixed a quantity disconnect when using ammo. What was displayed in the inventory did not match the user's in-game.
Fixed selecting a completed quest from the Quest screen and un-pausing shows -1 in the objective quantities.
Fixed an issue with some Event Beacons not going away when loading into the game, even though you beat the event.
Fixed some Day/Night Event Beacon issues.
Fixed an Experience Bar filling issue.
Fixed an issue when waking at Dawn or Night that made the lighting behave oddly.
Fixed an issue when loading into the game, all prior completed quests get put in your inventory.
Updated Material drops in the Fields of Ruin.

Other various bug fixes are included in this patch, but not displayed here...